Player Matchup

King Arthur
King Arthur
De1taG
King Arthur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 78L
1,525 Elo+
Party 1
Serqet
Serqet
TLGBigWheel
Serqet
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 116L
1,552 Elo+
Party 1
Nu Wa
Nu Wa
iiMoze
Nu Wa
Level 104
God Stats
2W - 1L
1,659 SR
Queue Stats
66W - 57L
1,523 Elo+
Party 1
Team Averages
Level 110
1,553 SR
1,533 Elo+

VS

Team Averages
Level 111
1,469 SR
1,537 Elo+
Arachne
Arachne
Rhagarson
Arachne
Level 126
God Stats
83W - 46L
1,642 SR
Queue Stats
408W - 380L
1,556 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Rowe-Bote
Morgan Le Fay
Level 106
God Stats
57W - 56L
1,493 SR
Queue Stats
180W - 177L
1,556 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Shunkatsu
Cu Chulainn
Level 101
God Stats
1W - 0L
1,270 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
De1taG
King Arthur
13
0 / 6 / 2
10,523
619
7,400
20,549
26,686
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Serqet
14
1 / 6 / 1
11,054
650
8,423
15,332
9,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
iiMoze
Nu Wa
13
1 / 7 / 1
11,001
647
12,373
11,901
5,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Rhagarson
Arachne
15
4 / 2 / 13
12,923
760
5,853
14,900
8,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Rowe-Bote
Morgan Le Fay
18
10 / 0 / 7
14,850
874
20,491
10,129
4,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Shunkatsu
Cu Chulainn
17
5 / 1 / 13
13,550
797
16,595
18,972
22,024
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
2
Kills
19
19
Deaths
3
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
King Arthur
De1taG
King Arthur
0
6
2
0.17
W
Arachne
Rhagarson
Arachne
4
2
13
5.25
W
Morgan Le Fay
Rowe-Bote
Morgan Le Fay
10
0
7
13.5
W
Cu Chulainn
Shunkatsu
Cu Chulainn
5
1
13
11.5
L
Serqet
1
6
1
0.25
L
Nu Wa
iiMoze
Nu Wa
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,196
Damage
42,939
47,782
Taken
44,001
41,278
Mitigated
34,950
2,037
Healing
12,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
De1taG
King Arthur
7,400
1,379
0
1,118
20,549
26,686
0
8,941
11,608
0
24,522
W
Arachne
Rhagarson
Arachne
5,853
4,211
0
6,592
14,900
8,070
40
3,578
10,598
0
56,627
W
Morgan Le Fay
Rowe-Bote
Morgan Le Fay
20,491
2,824
0
3,149
10,129
4,856
1,142
3,724
5,769
87,391
0
W
Cu Chulainn
Shunkatsu
Cu Chulainn
16,595
2,517
0
2,269
18,972
22,024
784
6,132
12,206
0
56,562
L
Serqet
8,423
993
0
299
15,332
9,186
0
6,175
9,157
0
24,661
L
Nu Wa
iiMoze
Nu Wa
12,373
2,237
0
620
11,901
5,406
0
5,429
6,472
66,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,578
Gold Earned
41,323
167
Minions Killed
223
0
Camps Cleared
0
898,116
Distance Traveled
1,008,692
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,523
619
34
2
0
298,958
0
W
Arachne
12,923
760
56
3
0
362,859
6
W
Morgan Le Fay
14,850
874
107
6
0
342,271
0
W
Cu Chulainn
13,550
797
60
4
0
303,562
0
L
Serqet
11,054
650
41
2
0
331,437
0
L
Nu Wa
11,001
647
92
5
0
267,721
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role