Player Matchup

Bake Kujira
Bake Kujira
 
Bake Kujira
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Fernandonajera96
Hou Yi
Level 126
God Stats
11W - 6L
1,722 SR
Queue Stats
148W - 159L
1,471 Elo+
Party 2
Achilles
Achilles
Kikitus993
Achilles
Level 129
God Stats
2W - 1L
1,617 SR
Queue Stats
128W - 96L
1,548 Elo+
Party 2
Mercury
Mercury
Sleep Nation
Mercury
Level 125
God Stats
1W - 6L
1,180 SR
Queue Stats
167W - 173L
1,525 Elo+
Solo
Sobek
Sobek
pablin21
Sobek
Level 155
God Stats
3W - 4L
1,509 SR
Queue Stats
171W - 173L
1,417 Elo+
Solo
Team Averages
Level 135
1,506 SR
1,492 Elo+

VS

Team Averages
Level 125
1,652 SR
1,508 Elo+
Izanami
Izanami
Andrewson81
Izanami
Level 134
God Stats
8W - 1L
1,573 SR
Queue Stats
236W - 214L
1,524 Elo+
Party 1
Khepri
Khepri
Ol Bojangles
Khepri
Level 99
God Stats
5W - 1L
1,781 SR
Queue Stats
383W - 355L
1,522 Elo+
Party 3
Hera
Hera
ethanpalwood-123
Hera
Level 148
God Stats
15W - 10L
1,591 SR
Queue Stats
561W - 612L
1,449 Elo+
Solo
King Arthur
King Arthur
kainanjonah
King Arthur
Level 118
God Stats
3W - 1L
1,699 SR
Queue Stats
205W - 183L
1,524 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xIXMURKIVx
Cu Chulainn
Level 126
God Stats
7W - 3L
1,614 SR
Queue Stats
208W - 200L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
15
2 / 6 / 7
8,286
829
8,715
16,649
18,887
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

16
6 / 4 / 6
8,802
880
13,808
10,424
5,086
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

Achilles
Kikitus993
Achilles
15
6 / 2 / 6
8,489
849
11,591
12,717
15,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
Sleep Nation
Mercury
12
1 / 3 / 5
6,999
700
2,973
7,558
3,107
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
pablin21
Sobek
11
1 / 3 / 8
7,269
727
4,346
6,324
7,112
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Andrewson81
Izanami
15
3 / 2 / 12
8,842
884
12,268
8,398
4,425
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
12
1 / 4 / 8
8,199
820
4,461
12,607
13,474
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
8 / 3 / 6
9,890
989
10,987
8,661
5,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
kainanjonah
King Arthur
17
4 / 2 / 10
9,758
976
10,932
11,544
15,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cu Chulainn
xIXMURKIVx
Cu Chulainn
13
2 / 5 / 12
8,342
834
10,433
13,252
16,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
66
16
Kills
18
18
Deaths
16
32
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
 
Bake Kujira
2
6
7
0.92
W
Izanami
Andrewson81
Izanami
3
2
12
4.5
L
6
4
6
2.25
L
Achilles
Kikitus993
Achilles
6
2
6
4.5
W
Khepri
1
4
8
1.25
L
Mercury
Sleep Nation
Mercury
1
3
5
1.17
W
8
3
6
3.67
W
King Arthur
kainanjonah
King Arthur
4
2
10
4.5
L
Sobek
pablin21
Sobek
1
3
8
1.67
W
Cu Chulainn
xIXMURKIVx
Cu Chulainn
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,433
Damage
49,081
53,672
Taken
54,462
50,071
Mitigated
54,670
9,429
Healing
10,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
 
Bake Kujira
8,715
4,314
251
1,216
16,649
18,887
0
5,360
10,969
17,362
745
W
Izanami
Andrewson81
Izanami
12,268
7,868
86
998
8,398
4,425
3,507
1,845
6,506
0
23,832
L
13,808
6,620
562
1,139
10,424
5,086
0
3,140
7,108
0
28,640
L
Achilles
Kikitus993
Achilles
11,591
1,149
436
2,359
12,717
15,879
0
3,593
8,913
0
17,118
W
Khepri
4,461
626
1,944
1,416
12,607
13,474
0
2,828
9,766
6,877
203
L
Mercury
Sleep Nation
Mercury
2,973
1,422
408
991
7,558
3,107
0
2,691
4,741
0
10,159
W
10,987
2,111
908
1,709
8,661
5,107
2,101
1,178
7,361
23,840
0
W
King Arthur
kainanjonah
King Arthur
10,932
423
358
706
11,544
15,012
817
2,657
8,809
723
22,153
L
Sobek
pablin21
Sobek
4,346
127
355
1,712
6,324
7,112
0
1,161
5,039
6,825
0
W
Cu Chulainn
xIXMURKIVx
Cu Chulainn
10,433
1,182
906
1,036
13,252
16,652
219
3,374
9,704
452
17,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,845
Gold Earned
45,031
82
Minions Killed
109
0
Camps Cleared
0
817,815
Distance Traveled
931,974
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
8,286
829
25
3
0
164,543
0
W
Izanami
8,842
884
28
3
0
165,372
0
L
Hou Yi
8,802
880
21
2
0
141,118
0
L
Achilles
8,489
849
9
1
0
213,353
0
W
Khepri
8,199
820
5
1
0
197,464
0
L
Mercury
6,999
700
20
2
0
196,229
0
W
Hera
9,890
989
38
4
0
201,610
0
W
King Arthur
9,758
976
28
3
0
194,234
0
L
Sobek
7,269
727
7
1
0
102,572
0
W
Cu Chulainn
8,342
834
10
1
0
173,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role