Player Matchup

Discordia
Discordia
 
Discordia
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Beastanamaori
Janus
Level 93
God Stats
2W - 1L
1,426 SR
Queue Stats
31W - 33L
1,424 Elo+
Solo
Izanami
Izanami
MTGhaus
Izanami
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Neith
Neith
Shadowfirewolf94
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
bam33sam
Guan Yu
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,328 Elo+
Party 1
Team Averages
Level 78
1,485 SR
1,450 Elo+

VS

Team Averages
Level 89
1,426 SR
1,457 Elo+
Fenrir
Fenrir
Dekes223
Fenrir
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,544 Elo+
Party 2
Thoth
Thoth
SoMuchSauce
Thoth
Level 122
God Stats
0W - 2L
1,131 SR
Queue Stats
8W - 17L
1,388 Elo+
Party 2
Horus
Horus
chordgun
Horus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 86L
1,417 Elo+
Solo
Freya
Freya
immajohnny
Freya
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Sobek
Sobek
xStaddic
Sobek
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
2 / 1 / 6
7,877
1,125
8,245
4,034
1,719
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 4
6,765
966
5,999
6,357
2,137
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
MTGhaus
Izanami
15
7 / 0 / 4
8,474
1,211
6,174
6,482
2,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

9
0 / 2 / 7
6,007
858
1,642
3,648
1,338
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
bam33sam
Guan Yu
12
0 / 3 / 7
6,730
961
2,502
11,442
5,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dekes223
Fenrir
12
3 / 5 / 4
6,465
924
5,752
8,136
3,477
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 3 / 2
7,336
1,048
7,434
6,350
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
chordgun
Horus
5
0 / 0 / 0
4,816
688
0
0
0
Freya
5
0 / 0 / 0
4,816
688
0
0
0
Sobek
xStaddic
Sobek
15
0 / 3 / 8
6,945
992
4,947
13,050
9,145
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
11
Kills
9
9
Deaths
11
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
1
6
5
W
2
3
4
1.33
L
Fenrir
Dekes223
Fenrir
3
5
4
1
W
Izanami
MTGhaus
Izanami
7
0
4
9
W
0
2
7
1.75
L
6
3
2
2.33
W
Guan Yu
bam33sam
Guan Yu
0
3
7
1.17
L
Horus
chordgun
Horus
0
0
0
0
L
Freya
0
0
0
0
L
Sobek
xStaddic
Sobek
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,562
Damage
18,133
31,963
Taken
27,536
13,886
Mitigated
15,081
12,282
Healing
6,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,245
1,113
0
542
4,034
1,719
1,241
2,359
1,675
23,896
0
W
5,999
353
621
361
6,357
2,137
931
2,476
3,881
8,928
0
L
Fenrir
Dekes223
Fenrir
5,752
1,765
70
765
8,136
3,477
0
3,778
4,358
0
7,365
W
Izanami
MTGhaus
Izanami
6,174
4,278
183
1,557
6,482
2,802
504
2,306
4,176
0
20,088
W
1,642
719
65
48
3,648
1,338
560
2,397
1,251
0
1,708
L
7,434
442
185
1,484
6,350
2,459
0
2,645
3,705
22,112
0
W
Guan Yu
bam33sam
Guan Yu
2,502
483
5,441
3,464
11,442
5,890
0
2,843
8,599
0
4,489
L
Horus
chordgun
Horus
0
0
0
0
0
0
0
0
0
0
0
L
Freya
0
0
0
0
0
0
0
0
0
0
0
L
Sobek
xStaddic
Sobek
4,947
308
330
4,017
13,050
9,145
0
7,821
5,229
14,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,853
Gold Earned
30,378
87
Minions Killed
50
0
Camps Cleared
0
716,098
Distance Traveled
398,129
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,877
1,125
36
5
0
136,564
0
W
Janus
6,765
966
8
1
0
156,233
0
L
Fenrir
6,465
924
2
0
0
127,389
0
W
Izanami
8,474
1,211
37
5
0
151,662
0
W
Neith
6,007
858
1
0
0
109,358
3
L
Thoth
7,336
1,048
23
3
0
129,562
0
W
Guan Yu
6,730
961
5
1
0
162,281
0
L
Horus
4,816
688
0
0
0
0
0
L
Freya
4,816
688
0
0
0
0
0
L
Sobek
6,945
992
25
4
0
141,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role