Player Matchup

Cthulhu
Cthulhu
BussyBreeder
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Ra
Ra
FätKidsLagIRL
Ra
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
He Bo
He Bo
Sighno
He Bo
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,446 Elo+
Party 2
Baron Samedi
Baron Samedi
Thre3fifthsvoter
Baron Samedi
Level 14
God Stats
3W - 1L
1,939 SR
Queue Stats
12W - 8L
1,528 Elo+
Party 2
Izanami
Izanami
Wiynne
Izanami
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 25
1,588 SR
1,495 Elo+

VS

Team Averages
Level 39
1,395 SR
1,315 Elo+
Ratatoskr
Ratatoskr
Dabby Chill
Ratatoskr
Level 47
God Stats
0W - 5L
1,075 SR
Queue Stats
7W - 17L
1,225 Elo+
Party 1
Hachiman
Hachiman
Quattro020
Hachiman
Level 4
God Stats
0W - 4L
1,297 SR
Queue Stats
0W - 4L
1,059 Elo+
Party 1
Cthulhu
Cthulhu
Zikpah
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,238 Elo+
Party 1
Yu Huang
Yu Huang
mookboi
Yu Huang
Level 124
God Stats
19W - 12L
1,605 SR
Queue Stats
207W - 190L
1,551 Elo+
Party 3
Bellona
Bellona
スパイキー
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BussyBreeder
Cthulhu
13
1 / 2 / 1
7,830
653
7,134
11,284
8,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 1 / 5
7,459
622
4,846
7,614
2,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Sighno
He Bo
11
3 / 4 / 0
6,812
568
2,058
9,885
2,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Thre3fifthsvoter
Baron Samedi
11
5 / 0 / 5
8,026
669
6,430
6,825
5,627
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Wiynne
Izanami
11
3 / 0 / 2
7,225
602
4,501
3,722
1,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Dabby Chill
Ratatoskr
10
2 / 4 / 3
6,354
530
3,147
9,287
3,252
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Quattro020
Hachiman
6
0 / 2 / 0
4,339
362
1,109
2,508
739
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Zikpah
Cthulhu
9
0 / 2 / 0
5,563
464
1,969
9,146
4,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
mookboi
Yu Huang
12
2 / 3 / 0
6,693
558
6,510
8,341
3,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 2 / 0
7,209
601
4,685
11,248
11,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
13
Kills
7
7
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BussyBreeder
Cthulhu
1
2
1
0.75
L
Ratatoskr
Dabby Chill
Ratatoskr
2
4
3
0.88
W
1
1
5
3.5
L
Hachiman
Quattro020
Hachiman
0
2
0
0
W
He Bo
Sighno
He Bo
3
4
0
0.75
W
Baron Samedi
Thre3fifthsvoter
Baron Samedi
5
0
5
7.5
W
Izanami
Wiynne
Izanami
3
0
2
4
L
Cthulhu
Zikpah
Cthulhu
0
2
0
0
L
Yu Huang
mookboi
Yu Huang
2
3
0
0.67
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,969
Damage
17,420
39,330
Taken
40,530
21,316
Mitigated
22,970
15,149
Healing
3,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BussyBreeder
Cthulhu
7,134
846
0
3,252
11,284
8,900
0
0
10,451
59,307
0
L
Ratatoskr
Dabby Chill
Ratatoskr
3,147
756
0
0
9,287
3,252
0
3,810
5,375
0
32,181
W
4,846
432
372
2,654
7,614
2,633
150
3,979
3,321
54,750
0
L
Hachiman
Quattro020
Hachiman
1,109
775
0
12
2,508
739
0
1,118
1,390
0
7,692
W
He Bo
Sighno
He Bo
2,058
378
0
3,336
9,885
2,882
0
1,392
8,377
44,770
0
W
Baron Samedi
Thre3fifthsvoter
Baron Samedi
6,430
1,492
418
3,205
6,825
5,627
291
2,616
4,129
22,135
0
W
Izanami
Wiynne
Izanami
4,501
3,763
0
1,912
3,722
1,274
413
808
2,914
0
52,258
L
Cthulhu
Zikpah
Cthulhu
1,969
0
408
953
9,146
4,364
0
2,333
6,813
28,491
0
L
Yu Huang
mookboi
Yu Huang
6,510
230
0
500
8,341
3,386
0
5,186
2,866
46,151
0
L
4,685
1,752
0
1,958
11,248
11,229
0
7,630
3,618
0
50,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,352
Gold Earned
30,158
394
Minions Killed
306
0
Camps Cleared
0
1,184,028
Distance Traveled
1,170,668
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,830
653
99
8
0
266,261
0
L
Ratatoskr
6,354
530
50
4
0
293,937
0
W
Ra
7,459
622
107
9
0
241,939
0
L
Hachiman
4,339
362
11
1
0
135,102
0
W
He Bo
6,812
568
85
7
0
236,148
0
W
Baron Samedi
8,026
669
12
1
0
232,135
2
W
Izanami
7,225
602
91
8
0
207,545
0
L
Cthulhu
5,563
464
40
3
0
255,016
0
L
Yu Huang
6,693
558
108
9
0
225,604
0
L
Bellona
7,209
601
97
8
0
261,009
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role