Player Matchup

Cerberus
Cerberus
C-man141
Cerberus
Level 100
God Stats
32W - 34L
1,501 SR
Queue Stats
143W - 153L
1,377 Elo+
Party 2
Kukulkan
Kukulkan
qdv923
Kukulkan
Level 88
God Stats
1W - 1L
1,107 SR
Queue Stats
165W - 174L
1,388 Elo+
Party 2
Awilix
Awilix
sextuple_lift74
Awilix
Level 78
God Stats
2W - 1L
1,581 SR
Queue Stats
317W - 342L
1,361 Elo+
Solo
Team Averages
Level 89
1,396 SR
1,375 Elo+

VS

Team Averages
Level 94
1,283 SR
1,384 Elo+
Fenrir
Fenrir
KINGxCRYPT
Fenrir
Level 108
God Stats
0W - 2L
1,185 SR
Queue Stats
26W - 29L
1,368 Elo+
Party 1
Sobek
Sobek
KXCBackfire
Sobek
Level 86
God Stats
0W - 2L
1,198 SR
Queue Stats
78W - 86L
1,331 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
juanesSAOki
Morgan Le Fay
Level 89
God Stats
11W - 14L
1,465 SR
Queue Stats
235W - 234L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
C-man141
Cerberus
12
1 / 5 / 12
9,458
788
6,309
13,210
11,247
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
qdv923
Kukulkan
13
6 / 3 / 7
10,727
894
12,072
6,378
2,488
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
6 / 4 / 6
10,469
872
8,518
10,460
3,771
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KINGxCRYPT
Fenrir
12
7 / 6 / 5
10,311
859
11,230
12,281
5,669
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 4 / 7
9,028
752
5,514
14,471
16,534
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
juanesSAOki
Morgan Le Fay
11
4 / 3 / 6
9,392
783
7,702
7,682
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
30
13
Kills
12
12
Deaths
13
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
C-man141
Cerberus
1
5
12
1.4
L
Fenrir
KINGxCRYPT
Fenrir
7
6
5
1.58
L
1
4
7
1.13
L
Morgan Le Fay
juanesSAOki
Morgan Le Fay
4
3
6
2.33
W
Kukulkan
qdv923
Kukulkan
6
3
7
3.17
W
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,899
Damage
24,446
30,048
Taken
34,434
17,506
Mitigated
25,486
3,651
Healing
2,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
C-man141
Cerberus
6,309
411
89
2,206
13,210
11,247
298
7,376
5,834
13,870
0
L
Fenrir
KINGxCRYPT
Fenrir
11,230
2,642
0
324
12,281
5,669
216
6,434
5,847
0
28,777
L
5,514
421
0
1,809
14,471
16,534
0
7,297
7,174
18,044
0
L
Morgan Le Fay
juanesSAOki
Morgan Le Fay
7,702
1,181
0
852
7,682
3,283
612
5,090
2,592
35,757
0
W
Kukulkan
qdv923
Kukulkan
12,072
1,058
0
804
6,378
2,488
504
2,601
3,777
55,144
0
W
8,518
3,973
0
552
10,460
3,771
313
3,962
6,498
0
29,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,654
Gold Earned
28,731
134
Minions Killed
88
0
Camps Cleared
0
671,968
Distance Traveled
612,373
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,458
788
19
2
0
221,773
0
L
Fenrir
10,311
859
28
2
0
215,215
0
L
Sobek
9,028
752
17
1
0
224,954
0
L
Morgan Le Fay
9,392
783
43
4
0
172,204
0
W
Kukulkan
10,727
894
85
7
0
218,497
0
W
Awilix
10,469
872
30
3
0
231,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role