Player Matchup

Hades
Hades
DeathEaterMagic
Hades
Level 104
God Stats
16W - 17L
1,476 SR
Queue Stats
36W - 39L
1,451 Elo+
Party 2
Bastet
Bastet
ImToxicBaby
Bastet
Level 102
God Stats
1W - 3L
1,365 SR
Queue Stats
11W - 19L
1,302 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Jakandcrash
Kumbhakarna
Level 99
God Stats
2W - 2L
1,538 SR
Queue Stats
18W - 31L
1,320 Elo+
Party 2
Bakasura
Bakasura
NTN Super R2D2
Bakasura
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
273W - 285L
1,400 Elo+
Solo
Danzaburou
Danzaburou
xblackcubanx
Danzaburou
Level 54
God Stats
4W - 4L
1,621 SR
Queue Stats
14W - 21L
1,369 Elo+
Party 2
Team Averages
Level 89
1,500 SR
1,368 Elo+

VS

Team Averages
Level 79
1,342 SR
1,425 Elo+
Maman Brigitte
Maman Brigitte
KabaKensei
Maman Brigitte
Level 122
God Stats
0W - 2L
1,310 SR
Queue Stats
163W - 166L
1,419 Elo+
Solo
Artio
Artio
LordRaygui
Artio
Level 85
God Stats
1W - 4L
1,268 SR
Queue Stats
40W - 39L
1,438 Elo+
Solo
Anhur
Anhur
Thiccapotimus
Anhur
Level 62
God Stats
0W - 3L
1,179 SR
Queue Stats
103W - 113L
1,425 Elo+
Solo
Zhong Kui
Zhong Kui
jorken_99
Zhong Kui
Level 62
God Stats
2W - 2L
1,575 SR
Queue Stats
132W - 129L
1,421 Elo+
Party 1
Mercury
Mercury
toto_supremo
Mercury
Level 66
God Stats
4W - 8L
1,378 SR
Queue Stats
132W - 129L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 2 / 4
11,651
647
12,946
13,909
9,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
16
11 / 4 / 11
11,261
626
17,058
17,288
6,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
Jakandcrash
Kumbhakarna
14
1 / 3 / 8
8,261
459
5,496
13,437
13,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bakasura
17
5 / 5 / 6
11,702
650
10,138
21,208
12,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Danzaburou
xblackcubanx
Danzaburou
16
3 / 4 / 5
10,524
585
12,274
11,213
4,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
KabaKensei
Maman Brigitte
13
5 / 10 / 2
8,727
485
13,131
18,761
12,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Artio
13
2 / 5 / 3
8,156
453
2,442
15,445
17,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 5 / 4
7,400
411
6,603
14,397
5,650
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Zhong Kui
jorken_99
Zhong Kui
12
2 / 9 / 4
8,006
445
9,343
18,679
11,616
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
toto_supremo
Mercury
17
7 / 4 / 3
10,551
586
11,995
17,131
6,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
32
33
Kills
16
18
Deaths
33
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
13
2
4
7.5
W
Bastet
11
4
11
4.13
W
Kumbhakarna
Jakandcrash
Kumbhakarna
1
3
8
1.67
L
Maman Brigitte
KabaKensei
Maman Brigitte
5
10
2
0.6
L
Artio
2
5
3
0.7
W
Bakasura
5
5
6
1.6
L
0
5
4
0.4
L
Zhong Kui
jorken_99
Zhong Kui
2
9
4
0.44
L
Mercury
toto_supremo
Mercury
7
4
3
2.13
W
Danzaburou
xblackcubanx
Danzaburou
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,912
Damage
43,514
77,055
Taken
84,413
46,598
Mitigated
54,079
22,482
Healing
16,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,946
711
755
7,222
13,909
9,471
217
3,388
10,521
75,272
0
W
Bastet
17,058
6,990
0
3,459
17,288
6,765
256
4,672
12,616
0
62,292
W
Kumbhakarna
Jakandcrash
Kumbhakarna
5,496
614
0
622
13,437
13,673
0
2,616
10,821
25,709
420
L
Maman Brigitte
KabaKensei
Maman Brigitte
13,131
457
0
3,625
18,761
12,932
0
1,712
16,004
62,678
0
L
Artio
2,442
430
70
3,642
15,445
17,262
0
2,787
12,257
23,096
0
W
Bakasura
10,138
6,911
0
8,764
21,208
12,283
724
12,597
8,611
0
72,694
L
6,603
4,221
0
5,587
14,397
5,650
0
1,862
12,275
0
54,108
L
Zhong Kui
jorken_99
Zhong Kui
9,343
1,357
0
2,924
18,679
11,616
6
6,980
11,521
50,347
0
L
Mercury
toto_supremo
Mercury
11,995
5,421
0
939
17,131
6,619
76
3,893
13,197
0
73,171
W
Danzaburou
xblackcubanx
Danzaburou
12,274
3,859
0
1,660
11,213
4,406
2,768
1,643
9,570
0
91,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,399
Gold Earned
42,840
489
Minions Killed
378
0
Camps Cleared
0
1,821,612
Distance Traveled
1,571,432
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,651
647
107
6
0
350,037
0
W
Bastet
11,261
626
70
4
0
397,044
0
W
Kumbhakarna
8,261
459
32
2
0
365,259
0
L
Maman Brigitte
8,727
485
84
5
0
286,054
4
L
Artio
8,156
453
36
2
0
285,485
0
W
Bakasura
11,702
650
141
8
0
352,867
1
L
Anhur
7,400
411
81
5
0
316,795
4
L
Zhong Kui
8,006
445
68
4
0
288,078
0
L
Mercury
10,551
586
109
6
0
395,020
0
W
Danzaburou
10,524
585
139
8
0
356,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role