Player Matchup

Bellona
Bellona
AwkardlyAnimated
Bellona
Level 109
God Stats
3W - 1L
1,471 SR
Queue Stats
11W - 12L
1,382 Elo+
Party 2
Awilix
Awilix
BlackestNerd
Awilix
Level 159
God Stats
3W - 0L
1,851 SR
Queue Stats
125W - 136L
1,452 Elo+
Party 2
Charybdis
Charybdis
Kenpachi_JC
Charybdis
Level 127
God Stats
3W - 8L
1,321 SR
Queue Stats
221W - 214L
1,407 Elo+
Party 1
Zhong Kui
Zhong Kui
christianwhb
Zhong Kui
Level 131
God Stats
11W - 5L
1,592 SR
Queue Stats
221W - 212L
1,412 Elo+
Party 1
Khepri
Khepri
tbigmac00
Khepri
Level 69
God Stats
3W - 4L
1,328 SR
Queue Stats
17W - 35L
1,328 Elo+
Party 1
Team Averages
Level 119
1,513 SR
1,396 Elo+

VS

Team Averages
Level 126
1,525 SR
1,465 Elo+
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Fufi_7690
Erlang Shen
Level 99
God Stats
1W - 2L
1,583 SR
Queue Stats
105W - 109L
1,497 Elo+
Solo
Chang'e
Chang'e
IKanji GodI
Chang'e
Level 100
God Stats
7W - 8L
1,540 SR
Queue Stats
90W - 101L
1,431 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ISaber GodI
Cu Chulainn
Level 109
God Stats
8W - 10L
1,418 SR
Queue Stats
156W - 160L
1,445 Elo+
Party 3
Skadi
Skadi
SaikuGod
Skadi
Level 118
God Stats
12W - 7L
1,581 SR
Queue Stats
125W - 127L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,091
473
3,586
12,405
12,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Awilix
14
1 / 3 / 2
8,123
542
6,516
11,535
4,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Kenpachi_JC
Charybdis
12
0 / 2 / 0
7,657
510
6,062
7,962
3,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
christianwhb
Zhong Kui
14
5 / 0 / 0
8,304
554
14,965
9,182
7,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
tbigmac00
Khepri
9
0 / 3 / 1
6,292
419
2,495
13,894
8,764
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
11
1 / 5 / 1
6,702
447
3,837
12,820
4,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Fufi_7690
Erlang Shen
12
3 / 0 / 3
7,226
482
6,799
12,776
9,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
IKanji GodI
Chang'e
12
1 / 1 / 1
6,555
437
5,447
12,611
4,213
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
ISaber GodI
Cu Chulainn
14
1 / 0 / 0
8,353
557
9,039
9,953
8,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
SaikuGod
Skadi
13
3 / 0 / 2
7,769
518
10,308
6,550
2,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
6
Kills
9
9
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
 
Maman Brigitte
1
5
1
0.3
W
0
1
0
0
W
Awilix
1
3
2
0.67
L
Erlang Shen
Fufi_7690
Erlang Shen
3
0
3
4.5
L
Chang'e
IKanji GodI
Chang'e
1
1
1
1.5
L
Cu Chulainn
ISaber GodI
Cu Chulainn
1
0
0
1
W
Charybdis
Kenpachi_JC
Charybdis
0
2
0
0
L
Skadi
SaikuGod
Skadi
3
0
2
4
W
Zhong Kui
christianwhb
Zhong Kui
5
0
0
5
W
Khepri
tbigmac00
Khepri
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,624
Damage
35,430
54,978
Taken
54,710
36,929
Mitigated
29,605
20,568
Healing
16,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
 
Maman Brigitte
3,837
111
0
2,305
12,820
4,275
0
7,568
5,252
39,279
0
W
3,586
1,257
0
4,274
12,405
12,305
0
1,039
11,366
0
45,605
W
Awilix
6,516
2,144
0
5,062
11,535
4,856
0
1,395
10,140
0
72,496
L
Erlang Shen
Fufi_7690
Erlang Shen
6,799
3,678
0
4,578
12,776
9,943
251
2,668
10,108
0
39,739
L
Chang'e
IKanji GodI
Chang'e
5,447
367
715
6,425
12,611
4,213
0
6,612
5,999
39,876
0
L
Cu Chulainn
ISaber GodI
Cu Chulainn
9,039
1,240
0
1,886
9,953
8,942
0
0
9,953
159
58,493
W
Charybdis
Kenpachi_JC
Charybdis
6,062
3,404
0
2,149
7,962
3,034
800
0
7,962
0
65,207
L
Skadi
SaikuGod
Skadi
10,308
5,268
0
940
6,550
2,232
428
612
5,938
0
70,038
W
Zhong Kui
christianwhb
Zhong Kui
14,965
501
0
5,394
9,182
7,970
540
5,608
3,574
64,556
0
W
Khepri
tbigmac00
Khepri
2,495
176
1,253
2,436
13,894
8,764
27
1,401
12,493
15,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,467
Gold Earned
36,605
412
Minions Killed
379
0
Camps Cleared
0
1,421,616
Distance Traveled
1,368,448
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
6,702
447
53
4
0
278,650
0
W
Bellona
7,091
473
76
5
0
293,336
1
W
Awilix
8,123
542
104
7
0
347,510
0
L
Erlang Shen
7,226
482
63
4
0
288,210
0
L
Chang'e
6,555
437
60
4
0
264,638
0
L
Cu Chulainn
8,353
557
96
6
0
276,102
3
W
Charybdis
7,657
510
128
9
0
246,763
0
L
Skadi
7,769
518
107
7
0
260,848
3
W
Zhong Kui
8,304
554
93
6
0
268,451
4
W
Khepri
6,292
419
11
1
0
265,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role