Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
Criminxl
Geb
Level 58
God Stats
9W - 6L
1,575 SR
Queue Stats
75W - 78L
1,496 Elo+
Party 1
Ra
Ra
DEVASTAT1ONZ
Ra
Level 109
God Stats
5W - 2L
1,610 SR
Queue Stats
158W - 152L
1,475 Elo+
Party 1
Cu Chulainn
Cu Chulainn
QlitCommandR
Cu Chulainn
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 61L
1,482 Elo+
Party 3
Gilgamesh
Gilgamesh
Vanderize
Gilgamesh
Level 98
God Stats
29W - 18L
1,596 SR
Queue Stats
113W - 102L
1,492 Elo+
Party 1
Team Averages
Level 101
1,556 SR
1,489 Elo+

VS

Team Averages
Level 79
1,570 SR
1,509 Elo+
Yu Huang
Yu Huang
Purpminty
Yu Huang
Level 103
God Stats
8W - 4L
1,555 SR
Queue Stats
259W - 243L
1,505 Elo+
Party 2
Hercules
Hercules
StewartandZoe27
Hercules
Level 53
God Stats
52W - 55L
1,474 SR
Queue Stats
98W - 107L
1,423 Elo+
Solo
Tsukuyomi
Tsukuyomi
Th3Zues
Tsukuyomi
Level 67
God Stats
6W - 4L
1,659 SR
Queue Stats
111W - 95L
1,551 Elo+
Solo
Athena
Athena
TheeDoll
Athena
Level 69
God Stats
75W - 47L
1,594 SR
Queue Stats
191W - 180L
1,541 Elo+
Solo
Neith
Neith
TrustInLaw
Neith
Level 101
God Stats
0W - 2L
1,567 SR
Queue Stats
93W - 82L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
3 / 0 / 1
9,323
548
11,298
8,892
4,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 1 / 7
8,331
490
3,910
12,300
9,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
3 / 2 / 3
9,244
544
10,576
8,330
3,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
QlitCommandR
Cu Chulainn
16
1 / 2 / 3
9,486
558
9,770
16,719
14,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Vanderize
Gilgamesh
16
7 / 1 / 2
9,598
565
7,531
15,360
9,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Purpminty
Yu Huang
14
0 / 2 / 3
8,169
481
11,247
9,668
4,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
15
1 / 2 / 0
9,263
545
7,780
11,274
10,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
Th3Zues
Tsukuyomi
16
3 / 3 / 1
8,855
521
8,598
14,927
6,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
TheeDoll
Athena
12
1 / 4 / 0
7,691
452
2,892
13,089
10,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
13
1 / 3 / 2
8,351
491
7,375
12,513
4,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
14
Kills
6
6
Deaths
14
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
0
1
3.5
W
0
1
7
3.5
W
3
2
3
2.25
L
Yu Huang
Purpminty
Yu Huang
0
2
3
0.75
W
Cu Chulainn
QlitCommandR
Cu Chulainn
1
2
3
1.25
L
Hercules
1
2
0
0.5
L
Tsukuyomi
Th3Zues
Tsukuyomi
3
3
1
1.17
L
Athena
TheeDoll
Athena
1
4
0
0.25
L
Neith
1
3
2
0.67
W
Gilgamesh
Vanderize
Gilgamesh
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,085
Damage
37,892
61,601
Taken
61,471
41,762
Mitigated
36,064
17,802
Healing
20,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
11,298
4,303
0
5,312
8,892
4,097
776
519
8,373
0
95,378
W
3,910
379
218
4,117
12,300
9,365
33
4,362
7,682
21,520
0
W
10,576
854
1,964
2,880
8,330
3,924
145
2,980
5,144
86,136
0
L
Yu Huang
Purpminty
Yu Huang
11,247
1,511
0
1,468
9,668
4,420
0
4,576
4,878
69,314
0
W
Cu Chulainn
QlitCommandR
Cu Chulainn
9,770
1,477
0
2,145
16,719
14,442
0
3,125
12,862
1,802
72,855
L
Hercules
7,780
2,674
0
5,606
11,274
10,431
0
475
10,799
0
79,926
L
Tsukuyomi
Th3Zues
Tsukuyomi
8,598
1,858
0
8,611
14,927
6,087
0
2,677
12,160
0
68,751
L
Athena
TheeDoll
Athena
2,892
822
0
2,688
13,089
10,470
0
5,756
6,817
17,074
0
L
Neith
7,375
1,632
0
2,142
12,513
4,656
669
1,300
11,195
0
59,110
W
Gilgamesh
Vanderize
Gilgamesh
7,531
2,417
0
1,166
15,360
9,934
0
2,545
12,667
0
76,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,982
Gold Earned
42,329
576
Minions Killed
505
0
Camps Cleared
0
1,663,649
Distance Traveled
1,617,602
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,323
548
154
9
0
306,569
2
W
Geb
8,331
490
27
2
0
348,811
5
W
Ra
9,244
544
169
10
0
331,798
2
L
Yu Huang
8,169
481
132
8
0
305,016
2
W
Cu Chulainn
9,486
558
119
7
0
319,671
2
L
Hercules
9,263
545
141
8
0
270,126
2
L
Tsukuyomi
8,855
521
106
6
0
388,548
2
L
Athena
7,691
452
34
2
0
354,725
0
L
Neith
8,351
491
92
5
0
299,187
0
W
Gilgamesh
9,598
565
107
6
0
356,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role