Player Matchup

Baron Samedi
Baron Samedi
Astolfo OwO9134
Baron Samedi
Level 37
God Stats
0W - 1L
1,578 SR
Queue Stats
52W - 50L
1,466 Elo+
Party 2
Janus
Janus
Deyluvfree
Janus
Level 11
God Stats
1W - 5L
1,287 SR
Queue Stats
4W - 14L
1,209 Elo+
Party 2
Chaac
Chaac
Pele main7575
Chaac
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,408 Elo+
Party 2
Hercules
Hercules
SRFROSTIE
Hercules
Level 25
God Stats
0W - 4L
1,257 SR
Queue Stats
20W - 23L
1,437 Elo+
Party 2
Maui
Maui
StandbyIowa664
Maui
Level 127
God Stats
39W - 39L
1,489 SR
Queue Stats
303W - 281L
1,466 Elo+
Party 2
Team Averages
Level 44
1,422 SR
1,397 Elo+

VS

Team Averages
Level 58
1,654 SR
1,490 Elo+
Gilgamesh
Gilgamesh
ACEITIS
Gilgamesh
Level 128
God Stats
7W - 1L
1,835 SR
Queue Stats
257W - 226L
1,519 Elo+
Party 3
Vulcan
Vulcan
ArnoldluvsBBC
Vulcan
Level 36
God Stats
7W - 3L
1,736 SR
Queue Stats
51W - 57L
1,438 Elo+
Solo
Anubis
Anubis
SICKzNASTY
Anubis
Level 67
God Stats
23W - 9L
1,624 SR
Queue Stats
116W - 92L
1,501 Elo+
Party 1
Artemis
Artemis
Swatly
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,536 Elo+
Party 3
Kuzenbo
Kuzenbo
XxS1NFULxX
Kuzenbo
Level 42
God Stats
11W - 4L
1,575 SR
Queue Stats
39W - 33L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Astolfo OwO9134
Baron Samedi
14
2 / 7 / 2
8,557
450
10,121
16,777
8,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Janus
1
0 / 0 / 0
5,399
284
0
0
0
14
3 / 2 / 4
8,685
457
9,773
19,207
20,634
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
SRFROSTIE
Hercules
15
2 / 4 / 2
9,160
482
9,207
20,737
15,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 2 / 5
10,140
534
7,843
17,376
9,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ACEITIS
Gilgamesh
16
3 / 0 / 5
11,252
592
14,375
17,205
22,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
4 / 0 / 3
10,677
562
13,602
9,321
4,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
SICKzNASTY
Anubis
17
4 / 3 / 4
10,507
553
7,952
13,918
6,290
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Swatly
Artemis
16
4 / 4 / 5
10,331
544
16,073
16,779
6,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kuzenbo
XxS1NFULxX
Kuzenbo
13
0 / 5 / 7
8,606
453
4,212
18,122
20,021
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
12
Kills
15
15
Deaths
12
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ACEITIS
Gilgamesh
3
0
5
5.5
W
4
0
3
5.5
L
Baron Samedi
Astolfo OwO9134
Baron Samedi
2
7
2
0.43
L
Janus
0
0
0
0
L
3
2
4
2.5
W
Anubis
SICKzNASTY
Anubis
4
3
4
2
L
Hercules
SRFROSTIE
Hercules
2
4
2
0.75
L
5
2
5
3.75
W
Artemis
Swatly
Artemis
4
4
5
1.63
W
Kuzenbo
XxS1NFULxX
Kuzenbo
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,944
Damage
56,214
74,097
Taken
75,345
54,277
Mitigated
59,936
14,376
Healing
22,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ACEITIS
Gilgamesh
14,375
3,163
0
4,634
17,205
22,357
0
1,436
15,769
0
73,487
W
13,602
4,243
0
5,914
9,321
4,531
784
1,496
7,825
100,514
2,333
L
Baron Samedi
Astolfo OwO9134
Baron Samedi
10,121
1,334
352
2,222
16,777
8,501
0
6,817
9,829
59,754
0
L
Janus
0
0
0
0
0
0
0
0
0
0
0
L
9,773
1,673
0
5,453
19,207
20,634
0
7,882
11,271
0
57,561
W
Anubis
SICKzNASTY
Anubis
7,952
276
0
6,898
13,918
6,290
3,847
3,088
10,830
89,501
0
L
Hercules
SRFROSTIE
Hercules
9,207
2,408
0
4,490
20,737
15,401
0
3,940
15,719
0
66,786
L
7,843
1,247
0
1,859
17,376
9,741
0
6,664
10,658
84,187
2,037
W
Artemis
Swatly
Artemis
16,073
9,066
0
2,943
16,779
6,737
3,257
7,219
9,560
0
80,397
W
Kuzenbo
XxS1NFULxX
Kuzenbo
4,212
1,718
0
2,440
18,122
20,021
1,625
4,438
13,684
28,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,941
Gold Earned
51,373
439
Minions Killed
520
0
Camps Cleared
0
1,484,617
Distance Traveled
1,876,506
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,252
592
105
6
0
344,001
0
W
Vulcan
10,677
562
135
7
0
451,975
0
L
Baron Samedi
8,557
450
97
5
0
329,067
1
L
Janus
5,399
284
1
0
0
0
0
L
Chaac
8,685
457
104
5
0
389,266
2
W
Anubis
10,507
553
126
7
0
374,414
0
L
Hercules
9,160
482
112
6
0
381,374
0
L
Maui
10,140
534
125
7
0
384,910
0
W
Artemis
10,331
544
114
6
0
309,711
2
W
Kuzenbo
8,606
453
40
2
0
396,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role