Player Matchup

Jing Wei
Jing Wei
Acuostime12
Jing Wei
Level 124
God Stats
3W - 2L
1,453 SR
Queue Stats
97W - 99L
1,487 Elo+
Solo
Hera
Hera
Lecsar
Hera
Level 53
God Stats
3W - 1L
1,626 SR
Queue Stats
261W - 287L
1,531 Elo+
Solo
He Bo
He Bo
SmithNWesson17
He Bo
Level 121
God Stats
4W - 1L
1,746 SR
Queue Stats
328W - 303L
1,534 Elo+
Solo
Baron Samedi
Baron Samedi
Sıŋŋ
Baron Samedi
Level 81
God Stats
1W - 0L
1,774 SR
Queue Stats
96W - 78L
1,514 Elo+
Solo
Agni
Agni
kemonito
Agni
Level 194
God Stats
1W - 0L
1,554 SR
Queue Stats
18W - 21L
1,470 Elo+
Solo
Team Averages
Level 115
1,631 SR
1,507 Elo+

VS

Team Averages
Level 117
1,632 SR
1,562 Elo+
Kumbhakarna
Kumbhakarna
BlooBerryBoba
Kumbhakarna
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,650 Elo+
Solo
Nox
Nox
DyeViolently
Nox
Level 128
God Stats
1W - 1L
1,751 SR
Queue Stats
97W - 69L
1,614 Elo+
Party 1
Olorun
Olorun
Jaragonn
Olorun
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 42L
1,537 Elo+
Party 1
Baba Yaga
Baba Yaga
KiwiBeans
Baba Yaga
Level 143
God Stats
2W - 1L
1,820 SR
Queue Stats
103W - 110L
1,497 Elo+
Solo
Hades
Hades
Pathryck97
Hades
Level 116
God Stats
2W - 3L
1,587 SR
Queue Stats
219W - 194L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Acuostime12
Jing Wei
14
3 / 2 / 9
8,301
830
5,780
8,069
3,421
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
Lecsar
Hera
15
3 / 2 / 14
8,560
856
11,321
8,807
3,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 1 / 12
8,779
878
10,439
10,701
4,606
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
Sıŋŋ
Baron Samedi
17
6 / 0 / 13
9,526
953
12,067
6,512
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Agni
15
5 / 4 / 11
8,835
884
9,382
9,618
4,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BlooBerryBoba
Kumbhakarna
12
0 / 5 / 5
7,428
743
3,683
14,206
20,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 2 / 3
8,053
805
4,259
7,696
9,937
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Jaragonn
Olorun
13
1 / 6 / 7
7,533
753
6,335
11,746
5,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
KiwiBeans
Baba Yaga
16
3 / 2 / 6
8,227
823
15,520
6,927
4,025
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
12
2 / 7 / 2
7,208
721
6,508
14,088
13,791
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
32
22
Kills
9
9
Deaths
22
59
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Acuostime12
Jing Wei
3
2
9
3.75
L
Kumbhakarna
BlooBerryBoba
Kumbhakarna
0
5
5
0.5
L
3
2
3
2.25
L
Olorun
Jaragonn
Olorun
1
6
7
0.75
L
Baba Yaga
KiwiBeans
Baba Yaga
3
2
6
3
W
Hera
Lecsar
Hera
3
2
14
5
L
Hades
2
7
2
0.43
W
5
1
12
11
W
Baron Samedi
Sıŋŋ
Baron Samedi
6
0
13
12.5
W
Agni
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,989
Damage
36,305
43,707
Taken
54,663
19,422
Mitigated
53,499
24,044
Healing
15,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Acuostime12
Jing Wei
5,780
2,672
1,404
1,802
8,069
3,421
941
6,451
1,618
0
15,450
L
Kumbhakarna
BlooBerryBoba
Kumbhakarna
3,683
418
361
2,808
14,206
20,077
0
9,007
5,199
7,954
0
L
4,259
547
616
1,585
7,696
9,937
0
6,150
1,546
12,492
0
L
Olorun
Jaragonn
Olorun
6,335
1,753
1,037
2,474
11,746
5,669
0
10,387
1,359
15,277
0
L
Baba Yaga
KiwiBeans
Baba Yaga
15,520
83
0
2,003
6,927
4,025
0
6,000
927
30,541
0
W
Hera
Lecsar
Hera
11,321
2,309
3,376
3,424
8,807
3,920
426
6,781
2,026
20,515
0
L
Hades
6,508
315
1,554
2,795
14,088
13,791
0
11,665
2,423
15,428
0
W
10,439
685
152
1,795
10,701
4,606
492
8,530
2,171
18,333
0
W
Baron Samedi
Sıŋŋ
Baron Samedi
12,067
1,014
6,127
3,958
6,512
3,105
334
5,579
933
26,499
0
W
Agni
9,382
448
437
1,569
9,618
4,370
552
8,964
654
17,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,001
Gold Earned
38,449
122
Minions Killed
93
0
Camps Cleared
0
1,027,787
Distance Traveled
968,491
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,301
830
24
2
0
182,020
0
L
Kumbhakarna
7,428
743
8
1
0
185,568
0
L
Nox
8,053
805
11
1
0
195,852
0
L
Olorun
7,533
753
21
2
0
191,974
0
L
Baba Yaga
8,227
823
36
4
0
221,008
0
W
Hera
8,560
856
28
3
0
213,887
0
L
Hades
7,208
721
17
2
0
174,089
0
W
He Bo
8,779
878
28
3
0
222,550
0
W
Baron Samedi
9,526
953
34
3
0
204,110
0
W
Agni
8,835
884
8
1
0
205,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role