Player Matchup

Sun Wukong
Sun Wukong
Silver I
IwillHogTieU
Sun Wukong
Silver I
Level 158
God Stats
4W - 2L
1,713 SR
Queue Stats
24W - 25L
1,288 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 158
1,713 SR
1,288 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 83
1,500 SR
1,500 MMR
Ra
Ra
Bronze II
 
Ra
Bronze II
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IwillHogTieU
Sun Wukong
18
4 / 1 / 0
13,224
1,017
6,563
11,549
8,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
ApolloAh PuchCernunnosIzanamiHachiman

VS

Bans
ChernobogHeimdallrChang'eAmaterasuNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 4 / 0
9,977
767
4,476
7,693
3,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
0
0.25
W
Sun Wukong
IwillHogTieU
Sun Wukong
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,563
Damage
4,476
11,549
Taken
7,693
8,584
Mitigated
3,330
2,877
Healing
1,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,476
604
0
1,584
7,693
3,330
495
430
7,263
33,690
0
W
Sun Wukong
IwillHogTieU
Sun Wukong
6,563
1,191
0
2,877
11,549
8,584
1,248
5,099
6,450
0
78,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,224
Gold Earned
9,977
153
Minions Killed
77
6
Camps Cleared
4
239,740
Distance Traveled
152,875
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,977
767
77
6
4
152,875
1
W
Sun Wukong
13,224
1,017
153
12
6
239,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role