Player Matchup

Shiva
Shiva
DAkine808hawaii
Shiva
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,554 Elo+
Solo
Osiris
Osiris
ForceRizer
Osiris
Level 60
God Stats
1W - 2L
1,416 SR
Queue Stats
79W - 103L
1,456 Elo+
Party 1
Tiamat
Tiamat
GhostOfLife2
Tiamat
Level 37
God Stats
1W - 1L
1,811 SR
Queue Stats
25W - 35L
1,415 Elo+
Party 1
Heimdallr
Heimdallr
JVotra
Heimdallr
Level 101
God Stats
1W - 4L
1,381 SR
Queue Stats
200W - 181L
1,500 Elo+
Solo
He Bo
He Bo
Rayzorbeam
He Bo
Level 122
God Stats
0W - 3L
1,151 SR
Queue Stats
215W - 193L
1,569 Elo+
Solo
Team Averages
Level 88
1,452 SR
1,499 Elo+

VS

Team Averages
Level 119
1,624 SR
1,536 Elo+
Anubis
Anubis
HashTagSWED
Anubis
Level 142
God Stats
4W - 2L
1,539 SR
Queue Stats
217W - 192L
1,558 Elo+
Solo
Fafnir
Fafnir
ItzJustJJ123
Fafnir
Level 114
God Stats
1W - 1L
1,291 SR
Queue Stats
55W - 66L
1,482 Elo+
Party 2
Amaterasu
Amaterasu
Kayzana
Amaterasu
Level 119
God Stats
9W - 1L
1,953 SR
Queue Stats
333W - 309L
1,565 Elo+
Solo
Kukulkan
Kukulkan
Mcwaffle914
Kukulkan
Level 101
God Stats
3W - 0L
1,816 SR
Queue Stats
119W - 106L
1,523 Elo+
Party 2
Medusa
Medusa
bruhticular
Medusa
Level 117
God Stats
2W - 0L
1,522 SR
Queue Stats
60W - 53L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 6
8,978
748
6,828
16,368
17,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
ForceRizer
Osiris
15
2 / 7 / 7
8,487
707
7,455
16,743
19,041
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
16
1 / 4 / 10
9,245
770
9,049
12,183
8,020
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
JVotra
Heimdallr
14
1 / 5 / 8
8,511
709
13,109
14,387
6,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

He Bo
16
6 / 7 / 3
9,624
802
12,690
13,234
5,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
7 / 3 / 16
10,329
861
14,187
9,981
5,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
17
5 / 1 / 21
10,897
908
9,229
17,195
24,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
Kayzana
Amaterasu
16
3 / 3 / 25
10,235
853
11,184
16,435
17,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Kukulkan
Mcwaffle914
Kukulkan
19
4 / 2 / 19
11,119
927
16,332
9,769
4,796
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
17
10 / 4 / 11
10,719
893
16,384
10,617
4,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
121
13
Kills
29
29
Deaths
13
34
Assists
92
Player
Kills
Deaths
Assists
KDA
L
3
6
6
1
L
Osiris
ForceRizer
Osiris
2
7
7
0.79
L
Tiamat
1
4
10
1.5
W
Anubis
7
3
16
5
W
Fafnir
5
1
21
15.5
L
Heimdallr
JVotra
Heimdallr
1
5
8
1
W
Amaterasu
Kayzana
Amaterasu
3
3
25
5.17
W
Kukulkan
Mcwaffle914
Kukulkan
4
2
19
6.75
L
He Bo
6
7
3
1.07
W
Medusa
10
4
11
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,131
Damage
67,316
72,915
Taken
63,997
56,864
Mitigated
56,042
13,710
Healing
28,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,828
894
1,269
2,100
16,368
17,852
172
7,812
7,916
0
9,892
L
Osiris
ForceRizer
Osiris
7,455
2,082
0
275
16,743
19,041
264
8,707
7,528
0
15,207
L
Tiamat
9,049
576
656
2,175
12,183
8,020
719
6,943
4,750
29,757
0
W
Anubis
14,187
421
621
3,540
9,981
5,486
978
2,750
7,151
26,562
0
W
Fafnir
9,229
3,197
406
7,662
17,195
24,653
809
3,682
13,143
16,145
0
L
Heimdallr
JVotra
Heimdallr
13,109
5,800
306
2,817
14,387
6,912
1,304
9,832
4,263
0
23,516
W
Amaterasu
Kayzana
Amaterasu
11,184
3,437
1,500
5,340
16,435
17,065
997
5,985
10,140
0
15,532
W
Kukulkan
Mcwaffle914
Kukulkan
16,332
2,162
3,124
3,105
9,769
4,796
2,317
3,274
6,495
41,276
0
L
He Bo
12,690
388
2,115
1,997
13,234
5,039
258
5,332
7,684
19,406
0
W
Medusa
16,384
6,910
1,925
1,423
10,617
4,042
4,070
6,048
4,478
0
34,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,845
Gold Earned
53,299
119
Minions Killed
143
0
Camps Cleared
0
981,603
Distance Traveled
1,250,545
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,978
748
13
1
0
182,117
0
L
Osiris
8,487
707
10
1
0
188,033
0
L
Tiamat
9,245
770
45
4
0
218,300
0
W
Anubis
10,329
861
24
2
0
236,692
0
W
Fafnir
10,897
908
5
0
0
306,094
0
L
Heimdallr
8,511
709
38
3
0
195,649
0
W
Amaterasu
10,235
853
20
2
0
275,345
0
W
Kukulkan
11,119
927
57
5
0
207,685
0
L
He Bo
9,624
802
13
1
0
197,504
0
W
Medusa
10,719
893
37
3
0
224,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role