Player Matchup

Ah Muzen Cab
Ah Muzen Cab
OdiousJimmy
Ah Muzen Cab
Level 160
God Stats
19W - 0L
2,250 SR
Queue Stats
849W - 32L
2,296 Elo+
Party 2
Ares
Ares
OmniscientFoe91
Ares
Level 158
God Stats
3W - 0L
1,815 SR
Queue Stats
206W - 7L
2,184 Elo+
Party 2
Thoth
Thoth
PokAniSter
Thoth
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 0L
2,055 Elo+
Party 2
Chaac
Chaac
The-Legend8901
Chaac
Level 177
God Stats
6W - 1L
1,817 SR
Queue Stats
677W - 26L
2,308 Elo+
Party 2
Cupid
Cupid
TrickedOutHoro
Cupid
Level 159
God Stats
7W - 0L
2,090 SR
Queue Stats
782W - 28L
2,313 Elo+
Party 2
Team Averages
Level 162
1,895 SR
2,231 Elo+

VS

Team Averages
Level 134
1,534 SR
1,544 Elo+
Merlin
Merlin
Ins0lent
Merlin
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 168L
1,488 Elo+
Solo
Chronos
Chronos
MepTheGreat
Chronos
Level 135
God Stats
2W - 4L
1,409 SR
Queue Stats
244W - 224L
1,588 Elo+
Solo
Chiron
Chiron
Seineyy
Chiron
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,503 Elo+
Solo
Ne Zha
Ne Zha
Vuhrgin
Ne Zha
Level 156
God Stats
1W - 1L
1,764 SR
Queue Stats
29W - 23L
1,581 Elo+
Party 1
Olorun
Olorun
oDrewskie
Olorun
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 16L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
OdiousJimmy
Ah Muzen Cab
18
10 / 2 / 15
11,074
923
23,465
20,187
10,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 2 / 15
10,825
902
7,150
19,313
24,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thoth
18
8 / 0 / 17
11,007
917
17,676
12,217
6,488
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 15
9,837
820
12,661
25,201
29,816
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

15
3 / 1 / 16
10,160
847
3,976
15,009
7,939
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ins0lent
Merlin
11
0 / 9 / 3
7,315
610
9,543
12,538
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
MepTheGreat
Chronos
14
1 / 7 / 5
7,969
664
11,396
15,054
5,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Chiron
Seineyy
Chiron
16
2 / 2 / 4
8,540
712
12,545
11,929
5,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
Vuhrgin
Ne Zha
15
1 / 7 / 4
8,011
668
19,136
15,704
6,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Olorun
oDrewskie
Olorun
14
2 / 3 / 4
8,310
693
11,160
10,683
4,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
26
28
Kills
6
7
Deaths
28
78
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
Ins0lent
Merlin
0
9
3
0.17
L
Chronos
MepTheGreat
Chronos
1
7
5
0.5
W
Ah Muzen Cab
OdiousJimmy
Ah Muzen Cab
10
2
15
8.75
W
5
2
15
6.25
W
Thoth
8
0
17
16.5
L
Chiron
Seineyy
Chiron
2
2
4
2
W
2
2
15
4.75
W
3
1
16
11
L
Ne Zha
Vuhrgin
Ne Zha
1
7
4
0.43
L
Olorun
oDrewskie
Olorun
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,928
Damage
63,780
91,927
Taken
65,908
79,949
Mitigated
25,984
46,923
Healing
17,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Ins0lent
Merlin
9,543
32
873
801
12,538
4,045
0
3,925
8,613
16,861
0
L
Chronos
MepTheGreat
Chronos
11,396
3,289
486
1,041
15,054
5,899
0
7,202
7,852
18,550
0
W
Ah Muzen Cab
OdiousJimmy
Ah Muzen Cab
23,465
6,319
0
2,639
20,187
10,956
2,245
7,017
13,170
0
51,413
W
7,150
0
862
1,344
19,313
24,750
298
6,680
12,633
11,223
0
W
Thoth
17,676
544
472
2,005
12,217
6,488
2,871
3,442
8,775
35,689
0
L
Chiron
Seineyy
Chiron
12,545
2,412
1,238
3,180
11,929
5,034
0
5,248
6,681
0
24,671
W
12,661
516
1,010
6,064
25,201
29,816
266
10,427
14,774
0
21,198
W
3,976
1,300
23,733
8,794
15,009
7,939
3,065
4,533
10,476
0
15,435
L
Ne Zha
Vuhrgin
Ne Zha
19,136
2,077
815
2,208
15,704
6,571
0
6,093
9,611
0
33,666
L
Olorun
oDrewskie
Olorun
11,160
4,284
2,667
3,968
10,683
4,435
0
2,358
8,325
21,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,903
Gold Earned
40,145
139
Minions Killed
168
0
Camps Cleared
0
1,268,203
Distance Traveled
1,004,821
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,315
610
22
2
0
181,157
0
L
Chronos
7,969
664
43
4
0
196,976
0
W
Ah Muzen Cab
11,074
923
51
4
0
253,016
0
W
Ares
10,825
902
11
1
0
264,828
0
W
Thoth
11,007
917
42
4
0
262,109
0
L
Chiron
8,540
712
42
4
0
231,012
0
W
Chaac
9,837
820
15
1
0
265,995
0
W
Cupid
10,160
847
20
2
0
222,255
0
L
Ne Zha
8,011
668
31
3
0
210,374
0
L
Olorun
8,310
693
30
3
0
185,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role