Player Matchup

Anubis
Anubis
 
Anubis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Giggy131
Sobek
Level 25
God Stats
2W - 0L
1,770 SR
Queue Stats
18W - 12L
1,551 Elo+
Party 1
Lancelot
Lancelot
Ionis45
Lancelot
Level 29
God Stats
16W - 17L
1,485 SR
Queue Stats
50W - 47L
1,463 Elo+
Party 3
Vamana
Vamana
Jedijjj100
Vamana
Level 44
God Stats
1W - 0L
1,310 SR
Queue Stats
24W - 24L
1,406 Elo+
Solo
Martichoras
Martichoras
Ywaine
Martichoras
Level 88
God Stats
3W - 0L
1,797 SR
Queue Stats
63W - 62L
1,479 Elo+
Party 3
Team Averages
Level 51
1,572 SR
1,480 Elo+

VS

Team Averages
Level 74
1,441 SR
1,475 Elo+
Jing Wei
Jing Wei
BigMeatGottaEat
Jing Wei
Level 53
God Stats
4W - 3L
1,613 SR
Queue Stats
51W - 42L
1,524 Elo+
Party 2
Bacchus
Bacchus
BigRightNuty
Bacchus
Level 36
God Stats
1W - 5L
1,393 SR
Queue Stats
43W - 38L
1,487 Elo+
Party 2
Janus
Janus
DarthJarJar2405
Janus
Level 39
God Stats
0W - 1L
1,099 SR
Queue Stats
11W - 21L
1,386 Elo+
Party 2
Tyr
Tyr
Spoon2772
Tyr
Level 144
God Stats
2W - 4L
1,497 SR
Queue Stats
26W - 36L
1,455 Elo+
Party 2
Ao Kuang
Ao Kuang
VengefulViper56
Ao Kuang
Level 98
God Stats
1W - 3L
1,604 SR
Queue Stats
42W - 35L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 0 / 0
7,367
670
6,851
4,229
1,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Giggy131
Sobek
9
0 / 0 / 3
5,586
508
3,510
7,849
5,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
Ionis45
Lancelot
10
1 / 0 / 3
5,857
532
2,728
4,695
1,841
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Jedijjj100
Vamana
11
1 / 0 / 1
6,771
616
5,639
9,036
9,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Martichoras
Ywaine
Martichoras
10
3 / 0 / 0
5,869
534
6,058
5,996
2,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
9
0 / 0 / 0
5,401
491
4,379
4,839
1,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
BigRightNuty
Bacchus
8
0 / 3 / 0
5,307
482
4,008
8,674
8,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 4 / 0
5,017
456
2,019
8,236
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 1 / 0
6,465
588
4,971
9,669
7,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
10
0 / 1 / 0
5,591
508
1,784
7,727
2,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
9
Kills
0
0
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
0
4
L
Jing Wei
0
0
0
0
L
Bacchus
BigRightNuty
Bacchus
0
3
0
0
L
0
4
0
0
W
Sobek
Giggy131
Sobek
0
0
3
1.5
W
Lancelot
Ionis45
Lancelot
1
0
3
2.5
W
Vamana
Jedijjj100
Vamana
1
0
1
1.5
L
0
1
0
0
L
Ao Kuang
0
1
0
0
W
Martichoras
Ywaine
Martichoras
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,786
Damage
17,161
31,805
Taken
39,145
20,732
Mitigated
22,190
12,406
Healing
12,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,851
151
0
2,397
4,229
1,914
473
1,999
1,996
58,741
0
L
Jing Wei
4,379
3,224
0
1,763
4,839
1,673
0
987
3,852
0
41,498
L
Bacchus
BigRightNuty
Bacchus
4,008
594
263
3,553
8,674
8,857
0
2,296
6,337
10,247
0
L
2,019
204
0
2,456
8,236
1,792
0
6,058
1,828
24,815
0
W
Sobek
Giggy131
Sobek
3,510
725
0
4,311
7,849
5,556
0
2,706
5,143
12,569
0
W
Lancelot
Ionis45
Lancelot
2,728
169
0
397
4,695
1,841
300
304
4,377
0
38,421
W
Vamana
Jedijjj100
Vamana
5,639
2,588
0
3,166
9,036
9,186
15
668
8,368
0
47,338
L
4,971
707
0
3,133
9,669
7,438
0
0
8,826
0
43,468
L
Ao Kuang
1,784
405
0
1,096
7,727
2,430
0
614
7,015
48,713
0
W
Martichoras
Ywaine
Martichoras
6,058
2,487
0
2,135
5,996
2,235
0
1,886
4,110
0
43,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,450
Gold Earned
27,781
358
Minions Killed
298
0
Camps Cleared
0
1,177,779
Distance Traveled
1,129,037
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,367
670
107
10
0
217,151
4
L
Jing Wei
5,401
491
78
7
0
227,479
0
L
Bacchus
5,307
482
15
1
0
239,761
4
L
Janus
5,017
456
50
5
0
181,208
2
W
Sobek
5,586
508
17
2
0
242,223
8
W
Lancelot
5,857
532
68
6
0
281,976
0
W
Vamana
6,771
616
88
8
0
226,332
2
L
Tyr
6,465
588
80
7
0
228,583
0
L
Ao Kuang
5,591
508
75
7
0
252,006
3
W
Martichoras
5,869
534
78
7
0
210,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role