Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
DURRDY
Rama
Level 128
God Stats
15W - 7L
1,582 SR
Queue Stats
99W - 91L
1,506 Elo+
Party 2
Hades
Hades
Gattsu5689
Hades
Level 13
God Stats
1W - 0L
1,348 SR
Queue Stats
1W - 6L
1,147 Elo+
Party 1
Loki
Loki
Madio4772
Loki
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 40L
1,453 Elo+
Party 1
Bellona
Bellona
Reap1086
Bellona
Level 58
God Stats
1W - 2L
1,143 SR
Queue Stats
18W - 32L
1,443 Elo+
Party 1
Team Averages
Level 84
1,415 SR
1,410 Elo+

VS

Team Averages
Level 97
1,518 SR
1,456 Elo+
Mercury
Mercury
RuthlessNooby
Mercury
Level 120
God Stats
5W - 3L
1,639 SR
Queue Stats
97W - 95L
1,521 Elo+
Party 3
Ares
Ares
SimpChimpin
Ares
Level 80
God Stats
2W - 3L
1,402 SR
Queue Stats
4W - 8L
1,289 Elo+
Solo
Anubis
Anubis
brightbak_1997
Anubis
Level 104
God Stats
4W - 3L
1,626 SR
Queue Stats
150W - 143L
1,476 Elo+
Party 4
Ishtar
Ishtar
floranecromancer
Ishtar
Level 117
God Stats
6W - 5L
1,597 SR
Queue Stats
266W - 246L
1,498 Elo+
Party 4
Bellona
Bellona
zijoq
Bellona
Level 66
God Stats
0W - 2L
1,328 SR
Queue Stats
109W - 120L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 2 / 3
6,658
555
4,309
5,572
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
DURRDY
Rama
11
3 / 0 / 1
6,305
525
6,775
6,235
2,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
8
0 / 0 / 2
4,544
379
570
3,302
2,184
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
12
4 / 0 / 0
6,961
580
4,398
7,368
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
Reap1086
Bellona
11
1 / 2 / 2
6,662
555
7,196
12,949
13,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
0 / 1 / 1
5,842
487
1,561
8,893
3,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 2 / 1
5,522
460
2,138
6,483
3,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 2 / 0
6,519
543
3,155
7,713
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

8
0 / 2 / 1
5,376
448
6,603
8,797
3,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
zijoq
Bellona
12
2 / 2 / 0
7,070
589
9,795
13,017
15,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
8
Kills
4
4
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
2
3
0.75
W
Rama
DURRDY
Rama
3
0
1
3.5
W
Hades
0
0
2
1
W
Loki
4
0
0
4
W
Bellona
Reap1086
Bellona
1
2
2
1
L
Mercury
0
1
1
0.5
L
0
2
1
0.25
L
2
2
0
1
L
0
2
1
0.25
L
Bellona
zijoq
Bellona
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,248
Damage
23,252
35,426
Taken
44,903
21,994
Mitigated
28,308
12,544
Healing
15,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,309
500
0
580
5,572
2,107
0
1,929
3,643
55,705
0
W
Rama
DURRDY
Rama
6,775
5,538
0
2,979
6,235
2,134
0
528
5,707
0
49,874
W
Hades
570
508
40
26
3,302
2,184
0
801
2,501
4,738
0
W
Loki
4,398
736
0
3,848
7,368
2,394
0
2,035
5,333
0
45,125
W
Bellona
Reap1086
Bellona
7,196
4,239
0
5,071
12,949
13,175
0
0
12,949
0
47,992
L
Mercury
1,561
425
0
1,733
8,893
3,070
0
396
8,497
0
39,853
L
2,138
123
0
1,487
6,483
3,578
0
932
5,551
15,172
0
L
3,155
155
0
3,194
7,713
3,486
0
1,419
6,294
49,268
0
L
6,603
3,834
0
3,622
8,797
3,017
0
2,132
6,665
0
34,120
L
Bellona
zijoq
Bellona
9,795
5,035
0
5,896
13,017
15,157
0
0
13,017
0
54,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,130
Gold Earned
30,329
353
Minions Killed
322
0
Camps Cleared
0
1,170,884
Distance Traveled
1,220,101
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,658
555
101
8
0
229,072
5
W
Rama
6,305
525
88
7
0
222,011
1
W
Hades
4,544
379
10
1
0
212,563
0
W
Loki
6,961
580
71
6
0
289,068
4
W
Bellona
6,662
555
83
7
0
218,170
0
L
Mercury
5,842
487
58
5
0
328,272
0
L
Ares
5,522
460
15
1
0
237,971
4
L
Anubis
6,519
543
98
8
0
221,848
3
L
Ishtar
5,376
448
55
5
0
214,765
6
L
Bellona
7,070
589
96
8
0
217,245
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role