Player Matchup

Maui
Maui
ButteredUp69
Maui
Level 79
God Stats
1W - 0L
1,938 SR
Queue Stats
45W - 28L
1,633 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HugeJugsEnjoyer
Cu Chulainn
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,709 Elo+
Party 1
Nike
Nike
Xanadew
Nike
Level 86
God Stats
1W - 0L
1,925 SR
Queue Stats
25W - 24L
1,550 Elo+
Party 1
Bacchus
Bacchus
cephaskiwi
Bacchus
Level 143
God Stats
1W - 1L
1,733 SR
Queue Stats
52W - 45L
1,582 Elo+
Party 1
Chang'e
Chang'e
iamTflo
Chang'e
Level 88
God Stats
1W - 1L
1,470 SR
Queue Stats
22W - 7L
1,721 Elo+
Party 1
Team Averages
Level 84
1,713 SR
1,639 Elo+

VS

Team Averages
Level 20
1,500 SR
1,502 Elo+
Horus
Horus
BunnyFengMin06
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,389 Elo+
Solo
Sun Wukong
Sun Wukong
RANCHDRINKER
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,516 Elo+
Solo
Cernunnos
Cernunnos
Shyguyeli
Cernunnos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,656 Elo+
Solo
Ravana
Ravana
TruLunaris
Ravana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Mulan
Mulan
ZeAkZS
Mulan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 16
7,691
1,099
4,118
10,284
12,650
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cu Chulainn
HugeJugsEnjoyer
Cu Chulainn
15
4 / 2 / 17
8,378
1,197
8,945
11,757
15,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nike
Xanadew
Nike
14
10 / 1 / 11
8,707
1,244
8,336
9,846
10,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
cephaskiwi
Bacchus
12
2 / 2 / 15
7,854
1,122
5,241
9,884
13,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
iamTflo
Chang'e
15
6 / 1 / 16
8,727
1,247
10,840
7,324
3,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
5,051
722
453
1,875
1,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
RANCHDRINKER
Sun Wukong
13
2 / 4 / 1
7,010
1,001
6,337
8,968
11,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Shyguyeli
Cernunnos
10
0 / 6 / 4
6,024
861
4,601
7,816
3,068
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ravana
TruLunaris
Ravana
13
4 / 6 / 1
7,213
1,030
6,597
10,792
7,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
ZeAkZS
Mulan
11
0 / 7 / 2
6,037
862
7,349
11,313
8,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
14
24
Kills
6
8
Deaths
24
75
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
2
2
16
5
W
Cu Chulainn
HugeJugsEnjoyer
Cu Chulainn
4
2
17
6.25
L
Sun Wukong
RANCHDRINKER
Sun Wukong
2
4
1
0.63
L
Cernunnos
Shyguyeli
Cernunnos
0
6
4
0.33
L
Ravana
TruLunaris
Ravana
4
6
1
0.75
W
Nike
Xanadew
Nike
10
1
11
15.5
L
Mulan
ZeAkZS
Mulan
0
7
2
0.14
W
Bacchus
cephaskiwi
Bacchus
2
2
15
4.75
W
Chang'e
iamTflo
Chang'e
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,480
Damage
25,337
49,095
Taken
40,764
55,730
Mitigated
31,900
22,279
Healing
2,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
453
143
32
109
1,875
1,038
0
631
1,244
0
962
W
4,118
1,697
664
1,275
10,284
12,650
265
0
10,284
6,323
0
W
Cu Chulainn
HugeJugsEnjoyer
Cu Chulainn
8,945
2,423
0
1,210
11,757
15,593
659
0
11,757
0
23,357
L
Sun Wukong
RANCHDRINKER
Sun Wukong
6,337
964
66
1,101
8,968
11,013
0
3,711
5,257
0
16,229
L
Cernunnos
Shyguyeli
Cernunnos
4,601
1,591
0
130
7,816
3,068
0
2,860
4,956
0
9,623
L
Ravana
TruLunaris
Ravana
6,597
1,396
11
710
10,792
7,860
0
5,279
5,513
0
13,039
W
Nike
Xanadew
Nike
8,336
1,265
849
1,249
9,846
10,936
765
0
9,846
0
13,543
L
Mulan
ZeAkZS
Mulan
7,349
457
0
484
11,313
8,921
0
7,718
3,595
0
12,258
W
Bacchus
cephaskiwi
Bacchus
5,241
1,121
1,288
1,979
9,884
13,076
476
0
9,884
9,355
0
W
Chang'e
iamTflo
Chang'e
10,840
1,707
9,351
4,414
7,324
3,475
1,860
0
7,324
21,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,357
Gold Earned
31,335
92
Minions Killed
48
0
Camps Cleared
0
753,295
Distance Traveled
518,617
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,051
722
1
0
0
70,493
0
W
Maui
7,691
1,099
5
1
0
126,178
0
W
Cu Chulainn
8,378
1,197
43
6
0
152,628
0
L
Sun Wukong
7,010
1,001
11
2
0
102,406
0
L
Cernunnos
6,024
861
12
2
0
90,650
0
L
Ravana
7,213
1,030
11
2
0
140,252
0
W
Nike
8,707
1,244
6
1
0
155,435
0
L
Mulan
6,037
862
13
2
0
114,816
3
W
Bacchus
7,854
1,122
7
1
0
163,616
0
W
Chang'e
8,727
1,247
31
4
0
155,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role