Player Matchup

Cerberus
Cerberus
GWhitefly
Cerberus
Level 106
God Stats
2W - 0L
1,778 SR
Queue Stats
11W - 10L
1,443 Elo+
Solo
Hachiman
Hachiman
MarcoGomez
Hachiman
Level 147
God Stats
13W - 16L
1,610 SR
Queue Stats
73W - 71L
1,473 Elo+
Party 3
Achilles
Achilles
SunsetMax
Achilles
Level 140
God Stats
8W - 9L
1,483 SR
Queue Stats
330W - 336L
1,521 Elo+
Party 3
Hera
Hera
TrueBren
Hera
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 63L
1,469 Elo+
Party 1
Fenrir
Fenrir
krieged
Fenrir
Level 78
God Stats
10W - 14L
1,442 SR
Queue Stats
45W - 57L
1,442 Elo+
Party 1
Team Averages
Level 112
1,563 SR
1,469 Elo+

VS

Team Averages
Level 77
1,471 SR
1,322 Elo+
Ao Kuang
Ao Kuang
Jimjamaj12
Ao Kuang
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,198 Elo+
Party 2
Medusa
Medusa
PeTMaLu86
Medusa
Level 74
God Stats
1W - 3L
1,297 SR
Queue Stats
2W - 7L
1,293 Elo+
Solo
Hades
Hades
akmartfan
Hades
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,262 Elo+
Party 2
Ra
Ra
iPr3z_420
Ra
Level 162
God Stats
112W - 95L
1,557 SR
Queue Stats
353W - 356L
1,468 Elo+
Solo
Fafnir
Fafnir
jake100145
Fafnir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GWhitefly
Cerberus
12
2 / 5 / 3
7,254
484
3,542
12,198
6,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
MarcoGomez
Hachiman
13
4 / 2 / 3
8,037
536
8,339
8,065
3,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
SunsetMax
Achilles
16
6 / 0 / 3
10,055
670
8,798
12,719
13,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
15
5 / 1 / 6
9,581
639
8,192
7,986
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
krieged
Fenrir
14
4 / 3 / 4
8,735
582
3,571
10,484
4,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Jimjamaj12
Ao Kuang
11
2 / 4 / 2
6,834
456
2,667
12,037
3,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
PeTMaLu86
Medusa
12
3 / 4 / 3
7,062
471
7,527
12,560
4,637
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Hades
akmartfan
Hades
13
4 / 5 / 2
7,502
500
7,632
11,202
6,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 5 / 1
7,487
499
4,837
8,498
4,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
jake100145
Fafnir
11
1 / 3 / 7
7,156
477
6,362
8,221
6,969
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
21
Kills
11
11
Deaths
21
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
GWhitefly
Cerberus
2
5
3
0.7
L
Ao Kuang
Jimjamaj12
Ao Kuang
2
4
2
0.75
W
Hachiman
MarcoGomez
Hachiman
4
2
3
2.75
L
Medusa
PeTMaLu86
Medusa
3
4
3
1.13
W
Achilles
SunsetMax
Achilles
6
0
3
7.5
W
Hera
5
1
6
8
L
Hades
akmartfan
Hades
4
5
2
1
L
1
5
1
0.3
L
Fafnir
jake100145
Fafnir
1
3
7
1.5
W
Fenrir
krieged
Fenrir
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,442
Damage
29,025
51,452
Taken
52,518
31,302
Mitigated
26,887
12,606
Healing
9,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
GWhitefly
Cerberus
3,542
347
0
1,519
12,198
6,642
609
4,194
7,877
39,182
0
L
Ao Kuang
Jimjamaj12
Ao Kuang
2,667
814
0
1,226
12,037
3,965
0
778
11,178
41,528
0
W
Hachiman
MarcoGomez
Hachiman
8,339
5,695
0
2,303
8,065
3,167
1,773
3,948
4,117
0
45,199
L
Medusa
PeTMaLu86
Medusa
7,527
3,592
0
2,981
12,560
4,637
0
3,178
9,330
0
44,420
W
Achilles
SunsetMax
Achilles
8,798
1,005
0
4,444
12,719
13,397
415
4,654
7,832
0
67,194
W
Hera
8,192
2,632
158
2,290
7,986
3,320
514
4,596
3,390
70,048
0
L
Hades
akmartfan
Hades
7,632
1,100
230
2,815
11,202
6,913
0
4,139
7,017
45,980
0
L
4,837
421
136
1,006
8,498
4,403
0
1,306
6,558
50,238
0
L
Fafnir
jake100145
Fafnir
6,362
1,883
0
865
8,221
6,969
0
2,333
5,888
21,753
0
W
Fenrir
krieged
Fenrir
3,571
760
0
1,892
10,484
4,776
1,498
3,746
6,738
0
60,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,662
Gold Earned
36,041
515
Minions Killed
326
0
Camps Cleared
0
1,392,214
Distance Traveled
1,358,122
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,254
484
103
7
0
274,473
0
L
Ao Kuang
6,834
456
63
4
0
297,140
0
W
Hachiman
8,037
536
71
5
0
226,198
2
L
Medusa
7,062
471
65
4
0
268,691
0
W
Achilles
10,055
670
122
8
0
285,711
2
W
Hera
9,581
639
128
9
0
293,001
4
L
Hades
7,502
500
73
5
0
272,031
0
L
Ra
7,487
499
91
6
0
261,741
0
L
Fafnir
7,156
477
34
2
0
258,519
2
W
Fenrir
8,735
582
91
6
0
312,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role