Player Matchup

Charon
Charon
FatMelo15
Charon
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,429 Elo+
Party 1
Izanami
Izanami
JHEZY96
Izanami
Level 96
God Stats
21W - 25L
1,500 SR
Queue Stats
25W - 45L
1,401 Elo+
Party 1
Bake Kujira
Bake Kujira
JamesGoodwin
Bake Kujira
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 25L
1,402 Elo+
Party 1
Thanatos
Thanatos
okaygentlemen
Thanatos
Level 44
God Stats
29W - 40L
1,476 SR
Queue Stats
32W - 45L
1,449 Elo+
Party 1
He Bo
He Bo
y0ItsGavin
He Bo
Level 109
God Stats
1W - 2L
1,405 SR
Queue Stats
24W - 44L
1,404 Elo+
Party 1
Team Averages
Level 78
1,476 SR
1,417 Elo+

VS

Team Averages
Level 102
1,649 SR
1,548 Elo+
Sol
Sol
DarkKoreVI
Sol
Level 63
God Stats
10W - 4L
1,550 SR
Queue Stats
103W - 75L
1,570 Elo+
Party 2
Anhur
Anhur
ReaperOfSouls143
Anhur
Level 154
God Stats
7W - 1L
1,754 SR
Queue Stats
445W - 392L
1,509 Elo+
Party 2
Ne Zha
Ne Zha
Wentanio98
Ne Zha
Level 88
God Stats
20W - 29L
1,532 SR
Queue Stats
409W - 358L
1,525 Elo+
Solo
Sun Wukong
Sun Wukong
ZaylienProdigy
Sun Wukong
Level 87
God Stats
3W - 0L
1,692 SR
Queue Stats
179W - 146L
1,580 Elo+
Party 2
Bake Kujira
Bake Kujira
llNotHimII
Bake Kujira
Level 119
God Stats
4W - 1L
1,715 SR
Queue Stats
111W - 95L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
FatMelo15
Charon
14
0 / 4 / 5
9,276
464
8,936
12,741
9,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Izanami
JHEZY96
Izanami
17
4 / 4 / 1
10,619
531
9,429
10,540
3,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bake Kujira
JamesGoodwin
Bake Kujira
16
2 / 7 / 0
9,899
495
7,374
22,568
15,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
okaygentlemen
Thanatos
15
3 / 6 / 4
9,611
481
10,065
20,121
8,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
14
1 / 5 / 4
9,097
455
7,700
11,660
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 3
10,898
545
4,368
9,696
3,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
6 / 5 / 4
11,743
587
12,018
17,898
7,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
Wentanio98
Ne Zha
20
11 / 3 / 5
13,063
653
14,420
20,234
11,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
ZaylienProdigy
Sun Wukong
13
2 / 1 / 8
9,302
465
8,379
17,595
17,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bake Kujira
llNotHimII
Bake Kujira
20
7 / 1 / 4
13,643
682
18,174
22,499
30,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
10
Kills
26
26
Deaths
10
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
Charon
FatMelo15
Charon
0
4
5
0.63
L
Izanami
JHEZY96
Izanami
4
4
1
1.13
L
Bake Kujira
JamesGoodwin
Bake Kujira
2
7
0
0.29
W
6
5
4
1.6
W
Ne Zha
Wentanio98
Ne Zha
11
3
5
4.5
W
Sun Wukong
ZaylienProdigy
Sun Wukong
2
1
8
6
W
Bake Kujira
llNotHimII
Bake Kujira
7
1
4
9
L
Thanatos
okaygentlemen
Thanatos
3
6
4
0.83
L
He Bo
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,504
Damage
57,359
77,630
Taken
87,922
40,319
Mitigated
70,590
24,045
Healing
26,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,368
352
0
6,318
9,696
3,702
1,566
4,341
5,355
75,154
0
L
Charon
FatMelo15
Charon
8,936
1,742
454
3,007
12,741
9,724
491
776
11,941
29,181
0
L
Izanami
JHEZY96
Izanami
9,429
5,068
0
2,961
10,540
3,624
340
168
10,372
0
102,529
L
Bake Kujira
JamesGoodwin
Bake Kujira
7,374
2,765
0
4,142
22,568
15,018
0
12,936
9,574
55,203
62
W
12,018
8,292
0
5,217
17,898
7,033
1,860
5,901
11,997
0
91,450
W
Ne Zha
Wentanio98
Ne Zha
14,420
3,567
0
9,293
20,234
11,258
389
4,881
15,353
0
126,914
W
Sun Wukong
ZaylienProdigy
Sun Wukong
8,379
1,364
0
2,031
17,595
17,607
932
6,570
11,025
68
32,825
W
Bake Kujira
llNotHimII
Bake Kujira
18,174
11,345
0
4,073
22,499
30,990
275
8,209
14,290
131,218
995
L
Thanatos
okaygentlemen
Thanatos
10,065
2,441
0
11,600
20,121
8,419
0
4,497
15,502
0
74,747
L
He Bo
7,700
259
0
1,881
11,660
3,534
0
2,874
8,626
50,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,502
Gold Earned
58,649
521
Minions Killed
655
0
Camps Cleared
0
1,938,718
Distance Traveled
2,016,749
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,898
545
139
7
0
423,507
5
L
Charon
9,276
464
35
2
0
392,562
0
L
Izanami
10,619
531
167
8
0
366,478
4
L
Bake Kujira
9,899
495
94
5
0
376,316
5
W
Anhur
11,743
587
145
7
0
344,848
0
W
Ne Zha
13,063
653
144
7
0
448,100
0
W
Sun Wukong
9,302
465
31
2
0
429,806
2
W
Bake Kujira
13,643
682
196
10
0
370,488
4
L
Thanatos
9,611
481
111
6
0
442,169
0
L
He Bo
9,097
455
114
6
0
361,193
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role