Player Matchup

Hel
Hel
Dark-Assassin251
Hel
Level 107
God Stats
0W - 1L
1,471 SR
Queue Stats
1W - 4L
1,291 Elo+
Party 1
Ra
Ra
Drakova01
Ra
Level 142
God Stats
0W - 1L
1,216 SR
Queue Stats
2W - 9L
1,275 Elo+
Party 1
Vamana
Vamana
KoreanCornBread
Vamana
Level 109
God Stats
0W - 2L
1,418 SR
Queue Stats
22W - 41L
1,352 Elo+
Party 1
Cabrakan
Cabrakan
Player__009
Cabrakan
Level 149
God Stats
0W - 1L
1,902 SR
Queue Stats
25W - 59L
1,324 Elo+
Party 1
Anhur
Anhur
Tasmanian_Pebble
Anhur
Level 150
God Stats
1W - 5L
1,562 SR
Queue Stats
37W - 55L
1,442 Elo+
Party 1
Team Averages
Level 131
1,514 SR
1,337 Elo+

VS

Team Averages
Level 107
1,437 SR
1,472 Elo+
Ra
Ra
Adeptchrome
Ra
Level 63
God Stats
3W - 4L
1,376 SR
Queue Stats
79W - 93L
1,402 Elo+
Party 2
Persephone
Persephone
StartUser
Persephone
Level 125
God Stats
2W - 0L
1,266 SR
Queue Stats
101W - 108L
1,457 Elo+
Party 2
Anubis
Anubis
XDYOLOBYEBYE
Anubis
Level 127
God Stats
13W - 2L
1,734 SR
Queue Stats
35W - 14L
1,608 Elo+
Solo
Odin
Odin
ninshuashurah
Odin
Level 149
God Stats
2W - 4L
1,480 SR
Queue Stats
84W - 94L
1,444 Elo+
Party 2
Sol
Sol
vixensugar
Sol
Level 71
God Stats
6W - 10L
1,327 SR
Queue Stats
99W - 104L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
8,298
754
6,421
10,828
6,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 4 / 0
9,332
848
5,231
9,275
4,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 2 / 0
7,528
684
3,223
7,894
9,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
Player__009
Cabrakan
13
0 / 3 / 1
7,800
709
2,188
13,258
17,521
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
2 / 0 / 0
9,522
866
4,233
7,704
3,712
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 4
8,933
812
7,111
5,853
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
StartUser
Persephone
16
4 / 1 / 9
9,579
871
15,595
8,747
3,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
17
3 / 2 / 3
9,820
893
5,695
4,348
2,219
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 0 / 10
8,997
818
5,856
5,761
6,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
1 / 0 / 6
8,949
814
7,862
7,152
2,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
3
Kills
13
13
Deaths
3
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
0
4
1
0.13
L
1
4
0
0.25
L
0
2
0
0
L
Cabrakan
Player__009
Cabrakan
0
3
1
0.17
W
Persephone
StartUser
Persephone
4
1
9
8.5
L
2
0
0
2
W
Anubis
3
2
3
2.25
W
2
0
10
7
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,296
Damage
42,119
48,959
Taken
31,861
42,103
Mitigated
17,416
14,182
Healing
8,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,111
324
573
841
5,853
2,468
112
2,279
3,574
15,885
0
L
6,421
192
4,406
4,430
10,828
6,833
0
8,422
1,960
28,758
0
L
5,231
94
705
938
9,275
4,930
0
5,910
2,905
42,254
0
L
3,223
711
320
530
7,894
9,107
0
6,568
1,048
0
7,784
L
Cabrakan
Player__009
Cabrakan
2,188
244
0
190
13,258
17,521
0
7,970
4,335
9,798
0
W
Persephone
StartUser
Persephone
15,595
1,603
0
2,824
8,747
3,959
245
4,868
3,874
31,200
0
L
4,233
2,072
0
2,663
7,704
3,712
937
5,848
1,687
0
33,464
W
Anubis
5,695
91
0
0
4,348
2,219
0
2,001
2,347
37,903
0
W
5,856
465
213
628
5,761
6,145
16
1,870
3,891
80
15,667
W
7,862
2,027
0
3,114
7,152
2,625
554
2,748
4,330
39,377
234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,480
Gold Earned
46,278
251
Minions Killed
221
0
Camps Cleared
0
1,154,083
Distance Traveled
1,126,296
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,933
812
19
2
0
238,009
0
L
Hel
8,298
754
53
5
0
233,638
0
L
Ra
9,332
848
96
9
0
238,873
0
L
Vamana
7,528
684
7
1
0
216,412
0
L
Cabrakan
7,800
709
17
2
0
209,603
2
W
Persephone
9,579
871
47
4
0
237,618
0
L
Anhur
9,522
866
78
7
0
255,557
0
W
Anubis
9,820
893
82
7
0
200,102
0
W
Odin
8,997
818
25
2
0
231,830
0
W
Sol
8,949
814
48
4
0
218,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role