Player Matchup

Olorun
Olorun
 
Olorun
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Bossmiguel123
Rama
Level 71
God Stats
5W - 6L
1,531 SR
Queue Stats
27W - 27L
1,495 Elo+
Party 1
Jormungandr
Jormungandr
DevastadorDev
Jormungandr
Level 117
God Stats
18W - 18L
1,421 SR
Queue Stats
305W - 279L
1,446 Elo+
Solo
Ratatoskr
Ratatoskr
FlackoSur13
Ratatoskr
Level 103
God Stats
1W - 0L
1,729 SR
Queue Stats
51W - 49L
1,513 Elo+
Party 1
Medusa
Medusa
NaturedCell9461
Medusa
Level 157
God Stats
16W - 16L
1,463 SR
Queue Stats
736W - 732L
1,452 Elo+
Solo
Team Averages
Level 109
1,529 SR
1,481 Elo+

VS

Team Averages
Level 119
1,555 SR
1,448 Elo+
Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
AutumnPrinceXP
Bastet
Level 142
God Stats
4W - 4L
1,502 SR
Queue Stats
272W - 263L
1,430 Elo+
Party 2
Achilles
Achilles
IXI Sins
Achilles
Level 120
God Stats
1W - 3L
1,514 SR
Queue Stats
212W - 197L
1,449 Elo+
Solo
Janus
Janus
Zephyrrus_
Janus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 76L
1,463 Elo+
Party 2
Nike
Nike
camo_nova
Nike
Level 87
God Stats
1W - 1L
1,759 SR
Queue Stats
26W - 35L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
1 / 1 / 2
7,986
570
5,757
8,699
3,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 3 / 2
7,417
530
4,982
9,044
3,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
DevastadorDev
Jormungandr
12
2 / 0 / 5
7,744
553
7,191
7,719
5,646
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
FlackoSur13
Ratatoskr
14
3 / 0 / 4
8,140
581
8,080
10,197
3,994
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 4 / 0
8,392
599
7,711
10,800
3,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 2 / 1
6,842
489
6,664
11,165
3,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 3 / 1
6,776
484
4,527
12,007
4,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
IXI Sins
Achilles
12
3 / 1 / 0
7,468
533
5,951
10,370
8,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
13
2 / 2 / 0
7,598
543
7,092
7,586
2,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nike
10
0 / 2 / 0
6,596
471
2,816
10,966
9,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
9
Kills
8
8
Deaths
10
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
1
2
2
L
Sol
 
Sol
1
2
1
0.75
L
2
3
1
0.83
W
1
3
2
0.67
W
Jormungandr
DevastadorDev
Jormungandr
2
0
5
4.5
W
Ratatoskr
FlackoSur13
Ratatoskr
3
0
4
5
L
Achilles
IXI Sins
Achilles
3
1
0
3
W
2
4
0
0.5
L
Janus
2
2
0
1
L
Nike
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,721
Damage
27,050
46,459
Taken
52,094
19,995
Mitigated
28,732
17,949
Healing
20,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
5,757
2,543
60
5,097
8,699
3,325
420
3,918
4,485
69,717
0
L
Sol
 
Sol
6,664
2,717
0
7,632
11,165
3,362
926
1,717
9,448
49,596
1,894
L
4,527
843
0
6,234
12,007
4,120
0
2,273
9,734
0
38,947
W
4,982
4,234
0
2,283
9,044
3,478
650
5,083
3,943
0
58,493
W
Jormungandr
DevastadorDev
Jormungandr
7,191
1,991
0
2,142
7,719
5,646
0
2,299
5,350
30,226
0
W
Ratatoskr
FlackoSur13
Ratatoskr
8,080
3,317
0
6,669
10,197
3,994
0
1,043
9,116
0
77,884
L
Achilles
IXI Sins
Achilles
5,951
378
0
3,609
10,370
8,758
0
0
10,370
0
42,342
W
7,711
3,164
0
1,698
10,800
3,552
2,794
931
9,035
0
61,722
L
Janus
7,092
254
0
1,646
7,586
2,970
0
3,370
4,216
58,847
0
L
Nike
2,816
115
0
1,615
10,966
9,522
19
5,588
5,378
0
28,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,679
Gold Earned
35,280
491
Minions Killed
355
0
Camps Cleared
0
1,364,866
Distance Traveled
1,334,148
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,986
570
131
9
0
257,645
0
L
Sol
6,842
489
92
7
0
242,872
0
L
Bastet
6,776
484
51
4
0
333,206
0
W
Rama
7,417
530
98
7
0
254,984
0
W
Jormungandr
7,744
553
44
3
0
293,886
0
W
Ratatoskr
8,140
581
108
8
0
324,804
0
L
Achilles
7,468
533
65
5
0
198,775
0
W
Medusa
8,392
599
110
8
0
233,547
0
L
Janus
7,598
543
112
8
0
272,607
3
L
Nike
6,596
471
35
3
0
286,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role