Player Matchup

Ah Puch
Ah Puch
Bronze II
FlexGodSippy
Ah Puch
Bronze II
Level 104
God Stats
132W - 110L
1,543 SR
Queue Stats
222W - 254L
186 MMR
Solo
Apollo
Apollo
Bronze II
PrinceDps
Apollo
Bronze II
Level 84
God Stats
25W - 26L
1,421 SR
Queue Stats
97W - 134L
14 MMR
Solo
Hades
Hades
Bronze III
rosfer
Hades
Bronze III
Level 157
God Stats
4W - 3L
1,500 SR
Queue Stats
335W - 380L
76 MMR
Solo
Shiva
Shiva
Bronze II
soupoftheday9
Shiva
Bronze II
Level 144
God Stats
1W - 6L
1,327 SR
Queue Stats
93W - 139L
74 MMR
Solo
Arachne
Arachne
Silver V
wacky4fsu
Arachne
Silver V
Level 77
God Stats
22W - 16L
1,567 SR
Queue Stats
181W - 220L
414 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 113
1,472 SR
153 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 110
1,439 SR
639 MMR
Cliodhna
Cliodhna
Bronze II
 
Cliodhna
Bronze II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Bronze III
 
Merlin
Bronze III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze III
Tetrix-_507
Thanatos
Bronze III
Level 92
God Stats
1W - 2L
1,344 SR
Queue Stats
42W - 81L
124 MMR
Solo
Charybdis
Charybdis
Bronze III
Third_Theylor
Charybdis
Bronze III
Level 109
God Stats
16W - 21L
1,429 SR
Queue Stats
247W - 321L
1 MMR
Solo
Nike
Nike
Bronze II
bigbadabilia
Nike
Bronze II
Level 107
God Stats
4W - 5L
1,424 SR
Queue Stats
170W - 218L
71 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FlexGodSippy
Ah Puch
12
1 / 0 / 1
6,453
645
3,300
5,652
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
PrinceDps
Apollo
11
6 / 1 / 4
6,462
646
6,980
7,403
2,242
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
rosfer
Hades
10
1 / 3 / 0
5,898
590
5,661
8,949
8,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
3 / 1 / 4
6,306
631
3,106
7,945
4,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Arachne
wacky4fsu
Arachne
10
4 / 0 / 3
6,193
619
6,628
8,655
3,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
AnubisSurtrSkadiAthena

VS

Bans
VulcanMaman BrigitteMorgan Le FayAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
2 / 2 / 1
5,850
585
5,005
9,136
3,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
 
Merlin
9
0 / 2 / 0
5,114
511
3,390
4,804
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
Tetrix-_507
Thanatos
9
0 / 6 / 1
5,237
524
3,885
10,129
3,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Third_Theylor
Charybdis
9
1 / 5 / 0
5,511
551
4,540
9,587
2,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 0 / 2
5,981
598
4,038
8,514
5,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
15
Kills
4
5
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
2
1
1.25
L
Merlin
 
Merlin
0
2
0
0
W
Ah Puch
FlexGodSippy
Ah Puch
1
0
1
1.5
W
Apollo
PrinceDps
Apollo
6
1
4
8
L
Thanatos
Tetrix-_507
Thanatos
0
6
1
0.08
L
Charybdis
Third_Theylor
Charybdis
1
5
0
0.2
L
1
0
2
2
W
Hades
rosfer
Hades
1
3
0
0.33
W
3
1
4
5
W
Arachne
wacky4fsu
Arachne
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,675
Damage
20,858
38,604
Taken
42,170
20,881
Mitigated
16,898
16,418
Healing
10,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
5,005
1,230
0
1,649
9,136
3,357
499
1,119
8,017
0
37,343
L
Merlin
 
Merlin
3,390
128
0
1,180
4,804
1,646
0
2,329
2,475
28,431
0
W
Ah Puch
FlexGodSippy
Ah Puch
3,300
168
0
1,932
5,652
2,671
45
2,618
3,034
57,216
0
W
Apollo
PrinceDps
Apollo
6,980
3,979
0
3,341
7,403
2,242
51
0
7,403
0
37,288
L
Thanatos
Tetrix-_507
Thanatos
3,885
1,181
71
4,137
10,129
3,234
0
1,453
8,676
0
33,093
L
Charybdis
Third_Theylor
Charybdis
4,540
1,497
0
2,991
9,587
2,995
405
0
9,587
0
31,305
L
4,038
429
0
0
8,514
5,666
0
4,060
4,454
0
39,333
W
Hades
rosfer
Hades
5,661
408
123
3,924
8,949
8,104
0
0
8,949
39,230
0
W
3,106
699
0
1,818
7,945
4,188
105
198
7,747
0
20,805
W
Arachne
wacky4fsu
Arachne
6,628
4,630
0
5,280
8,655
3,676
0
574
8,081
0
42,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,312
Gold Earned
27,693
296
Minions Killed
280
0
Camps Cleared
0
1,058,519
Distance Traveled
1,062,600
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,850
585
58
6
0
222,019
2
L
Merlin
5,114
511
47
5
0
218,011
0
W
Ah Puch
6,453
645
86
9
0
213,702
0
W
Apollo
6,462
646
46
5
0
215,537
2
L
Thanatos
5,237
524
57
6
0
236,545
5
L
Charybdis
5,511
551
53
5
0
179,412
0
L
Nike
5,981
598
65
7
0
206,613
2
W
Hades
5,898
590
68
7
0
186,235
0
W
Shiva
6,306
631
43
4
0
211,967
1
W
Arachne
6,193
619
53
5
0
231,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role