Player Matchup

Awilix
Awilix
Diamond III
BuffArthur
Awilix
Diamond III
Level 121
God Stats
2W - 1L
1,857 SR
Queue Stats
45W - 29L
2,321 MMR
Party 2
Discordia
Discordia
Masters
Esentriks
Discordia
Masters
Level 193
God Stats
3W - 2L
1,643 SR
Queue Stats
398W - 374L
2,583 MMR
Solo
Olorun
Olorun
Masters
FATUGLYLOSER
Olorun
Masters
Level 191
God Stats
2W - 1L
1,630 SR
Queue Stats
292W - 252L
2,390 MMR
Party 1
King Arthur
King Arthur
Masters
iTz-Sotelo-
King Arthur
Masters
Level 191
God Stats
9W - 4L
1,745 SR
Queue Stats
357W - 319L
2,494 MMR
Party 2
Mulan
Mulan
Masters
moviesstar
Mulan
Masters
Level 194
God Stats
4W - 2L
1,534 SR
Queue Stats
292W - 252L
2,412 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 178
1,682 SR
2,440 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 164
1,558 SR
2,436 MMR
Anhur
Anhur
Diamond I
Inpunktion
Anhur
Diamond I
Level 157
God Stats
4W - 3L
1,737 SR
Queue Stats
59W - 31L
2,587 MMR
Solo
Kukulkan
Kukulkan
Masters
JSadith
Kukulkan
Masters
Level 170
God Stats
2W - 4L
1,331 SR
Queue Stats
92W - 92L
2,599 MMR
Solo
Bastet
Bastet
Diamond II
Mondoe Duke
Bastet
Diamond II
Level 140
God Stats
0W - 2L
1,306 SR
Queue Stats
182W - 166L
2,401 MMR
Solo
Charon
Charon
Diamond IV
Swalink
Charon
Diamond IV
Level 225
God Stats
2W - 1L
1,821 SR
Queue Stats
259W - 234L
2,306 MMR
Solo
Geb
Geb
Diamond III
WuMasterWax
Geb
Diamond III
Level 128
God Stats
11W - 13L
1,596 SR
Queue Stats
641W - 621L
2,289 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BuffArthur
Awilix
16
13 / 3 / 4
10,229
682
17,626
11,955
5,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
Esentriks
Discordia
15
0 / 3 / 5
8,986
599
7,417
8,805
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Olorun
15
3 / 2 / 4
9,434
629
9,219
6,904
2,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

King Arthur
iTz-Sotelo-
King Arthur
15
4 / 0 / 8
9,369
625
8,283
13,364
10,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
15
3 / 0 / 4
8,525
568
5,454
11,124
6,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
LokiAo KuangMaman BrigitteThanatosAres

VS

Bans
AthenaZhong KuiAchillesSusanoThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
0 / 2 / 4
7,355
490
4,831
9,234
3,084
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
JSadith
Kukulkan
14
2 / 4 / 2
8,242
549
8,052
7,879
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
13
4 / 6 / 3
8,040
536
8,456
16,490
5,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
Swalink
Charon
13
1 / 5 / 2
7,387
492
7,054
14,229
9,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 6 / 3
7,778
519
5,476
17,699
9,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
23
Kills
8
8
Deaths
23
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Awilix
BuffArthur
Awilix
13
3
4
5
W
Discordia
Esentriks
Discordia
0
3
5
0.83
W
Olorun
3
2
4
2.5
L
Anhur
0
2
4
1
L
Kukulkan
JSadith
Kukulkan
2
4
2
0.75
L
Bastet
4
6
3
0.92
L
Charon
Swalink
Charon
1
5
2
0.4
L
1
6
3
0.42
W
King Arthur
iTz-Sotelo-
King Arthur
4
0
8
8
W
Mulan
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,999
Damage
33,869
52,152
Taken
65,531
27,768
Mitigated
30,947
8,328
Healing
14,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
BuffArthur
Awilix
17,626
7,468
0
500
11,955
5,122
0
5,061
6,761
0
83,183
W
Discordia
Esentriks
Discordia
7,417
286
0
825
8,805
3,445
360
2,353
6,358
85,098
0
W
Olorun
9,219
5,625
170
2,688
6,904
2,711
1,493
2,402
4,455
71,606
8,311
L
Anhur
4,831
2,810
0
2,622
9,234
3,084
0
3,675
5,559
0
51,586
L
Kukulkan
JSadith
Kukulkan
8,052
715
0
718
7,879
3,194
0
2,041
5,838
69,318
0
L
Bastet
8,456
1,859
0
5,728
16,490
5,554
0
5,077
11,413
0
51,132
L
Charon
Swalink
Charon
7,054
506
0
2,957
14,229
9,306
0
1,396
12,833
43,746
0
L
5,476
714
0
2,191
17,699
9,809
0
4,374
13,325
31,348
0
W
King Arthur
iTz-Sotelo-
King Arthur
8,283
1,443
0
1,883
13,364
10,360
54
6,091
6,704
0
56,651
W
Mulan
5,454
1,204
0
2,262
11,124
6,130
392
3,788
7,292
0
64,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,543
Gold Earned
38,802
611
Minions Killed
411
0
Camps Cleared
0
1,590,820
Distance Traveled
1,451,491
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,229
682
106
7
0
365,454
0
W
Discordia
8,986
599
159
11
0
320,134
1
W
Olorun
9,434
629
146
10
0
298,641
6
L
Anhur
7,355
490
111
7
0
280,253
2
L
Kukulkan
8,242
549
130
9
0
282,483
4
L
Bastet
8,040
536
79
5
0
338,467
3
L
Charon
7,387
492
67
4
0
264,767
4
L
Geb
7,778
519
24
2
0
285,521
0
W
King Arthur
9,369
625
92
6
0
294,941
2
W
Mulan
8,525
568
108
7
0
311,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role