Player Matchup

Sylvanus
Sylvanus
FatMelo15
Sylvanus
Level 51
God Stats
2W - 3L
1,404 SR
Queue Stats
9W - 17L
1,443 Elo+
Party 3
Izanami
Izanami
JHEZY96
Izanami
Level 96
God Stats
21W - 25L
1,510 SR
Queue Stats
25W - 45L
1,408 Elo+
Party 3
Sun Wukong
Sun Wukong
JamesGoodwin
Sun Wukong
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,412 Elo+
Party 3
Bastet
Bastet
okaygentlemen
Bastet
Level 44
God Stats
1W - 4L
1,379 SR
Queue Stats
32W - 45L
1,457 Elo+
Party 3
Nu Wa
Nu Wa
y0ItsGavin
Nu Wa
Level 109
God Stats
8W - 8L
1,558 SR
Queue Stats
24W - 44L
1,411 Elo+
Party 3
Team Averages
Level 78
1,470 SR
1,426 Elo+

VS

Team Averages
Level 129
1,545 SR
1,533 Elo+
Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BananasGang
Ah Muzen Cab
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 9L
1,466 Elo+
Party 1
Baron Samedi
Baron Samedi
YkCrin
Baron Samedi
Level 154
God Stats
17W - 18L
1,586 SR
Queue Stats
334W - 309L
1,600 Elo+
Party 2
Charon
Charon
ykfate
Charon
Level 151
God Stats
4W - 4L
1,637 SR
Queue Stats
231W - 211L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FatMelo15
Sylvanus
7
1 / 3 / 0
5,295
530
3,447
10,052
5,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
JHEZY96
Izanami
8
0 / 3 / 0
4,845
485
3,542
8,389
2,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
JamesGoodwin
Sun Wukong
9
0 / 4 / 0
4,915
492
1,669
9,032
5,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 1 / 1
5,006
501
1,918
6,968
2,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
10
0 / 0 / 1
5,492
549
2,381
2,866
862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 0 / 1
6,934
693
4,352
3,953
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
 
Arachne
11
5 / 1 / 2
6,602
660
4,962
9,462
3,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
BananasGang
Ah Muzen Cab
9
0 / 0 / 5
5,449
545
5,303
7,903
2,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
YkCrin
Baron Samedi
12
4 / 0 / 0
7,624
762
5,221
5,045
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon
ykfate
Charon
8
0 / 0 / 6
5,695
570
3,913
6,892
4,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
11
11
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
1
2.5
W
Arachne
 
Arachne
5
1
2
6
W
Ah Muzen Cab
BananasGang
Ah Muzen Cab
0
0
5
2.5
L
Sylvanus
FatMelo15
Sylvanus
1
3
0
0.33
L
Izanami
JHEZY96
Izanami
0
3
0
0
L
Sun Wukong
JamesGoodwin
Sun Wukong
0
4
0
0
W
Baron Samedi
YkCrin
Baron Samedi
4
0
0
4
L
0
1
1
0.5
L
Nu Wa
0
0
1
0.5
W
Charon
ykfate
Charon
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,957
Damage
23,751
37,307
Taken
33,255
16,548
Mitigated
15,195
9,981
Healing
10,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,352
428
0
500
3,953
1,355
0
1,027
2,722
69,802
0
W
Arachne
 
Arachne
4,962
4,005
0
2,734
9,462
3,403
0
524
8,872
0
46,963
W
Ah Muzen Cab
BananasGang
Ah Muzen Cab
5,303
1,650
0
1,220
7,903
2,771
90
1,834
6,029
0
40,731
L
Sylvanus
FatMelo15
Sylvanus
3,447
1,197
2,373
2,882
10,052
5,385
0
4,388
5,612
12,739
0
L
Izanami
JHEZY96
Izanami
3,542
2,486
0
889
8,389
2,794
0
1,876
6,479
0
36,145
L
Sun Wukong
JamesGoodwin
Sun Wukong
1,669
0
0
858
9,032
5,104
0
5,221
3,811
0
28,766
W
Baron Samedi
YkCrin
Baron Samedi
5,221
455
265
2,149
5,045
3,494
287
101
4,904
48,846
0
L
1,918
382
0
2,008
6,968
2,403
0
804
6,104
0
34,357
L
Nu Wa
2,381
195
0
971
2,866
862
0
991
1,815
43,378
0
W
Charon
ykfate
Charon
3,913
293
1,247
1,917
6,892
4,172
340
1,906
4,900
13,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,553
Gold Earned
32,304
311
Minions Killed
384
0
Camps Cleared
0
1,047,784
Distance Traveled
1,093,481
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,934
693
137
14
0
238,601
4
W
Arachne
6,602
660
64
6
0
245,727
0
W
Ah Muzen Cab
5,449
545
65
7
0
210,338
0
L
Sylvanus
5,295
530
23
2
0
182,985
0
L
Izanami
4,845
485
78
8
0
181,987
4
L
Sun Wukong
4,915
492
48
5
0
214,267
3
W
Baron Samedi
7,624
762
103
10
0
174,277
0
L
Bastet
5,006
501
64
6
0
263,604
0
L
Nu Wa
5,492
549
98
10
0
204,941
2
W
Charon
5,695
570
15
2
0
224,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role