Player Matchup

Morgan Le Fay
Morgan Le Fay
AP0C ACIDIC
Morgan Le Fay
Level 78
God Stats
3W - 8L
1,329 SR
Queue Stats
191W - 260L
1,310 Elo+
Party 1
Heimdallr
Heimdallr
Hnko89
Heimdallr
Level 68
God Stats
3W - 3L
1,560 SR
Queue Stats
162W - 228L
1,319 Elo+
Party 1
Ra
Ra
Lucki220I
Ra
Level 64
God Stats
9W - 13L
1,342 SR
Queue Stats
157W - 191L
1,352 Elo+
Solo
Team Averages
Level 70
1,410 SR
1,327 Elo+

VS

Team Averages
Level 64
1,488 SR
1,329 Elo+
Xing Tian
Xing Tian
HatakeShinobi18
Xing Tian
Level 65
God Stats
10W - 15L
1,298 SR
Queue Stats
28W - 40L
1,275 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jokef4ce
Ah Muzen Cab
Level 69
God Stats
10W - 5L
1,667 SR
Queue Stats
63W - 72L
1,332 Elo+
Solo
Hera
Hera
perroflako
Hera
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 37L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AP0C ACIDIC
Morgan Le Fay
12
1 / 7 / 1
9,534
681
9,212
14,350
4,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
Hnko89
Heimdallr
11
1 / 5 / 1
9,292
664
5,414
12,986
4,345
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 11 / 2
9,661
690
9,989
15,418
4,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HatakeShinobi18
Xing Tian
13
4 / 2 / 14
11,478
820
6,016
16,318
18,260
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Jokef4ce
Ah Muzen Cab
15
7 / 0 / 10
11,964
855
12,687
8,365
3,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
12 / 2 / 9
13,317
951
19,855
7,552
2,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
56
3
Kills
23
23
Deaths
4
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AP0C ACIDIC
Morgan Le Fay
1
7
1
0.21
W
Xing Tian
HatakeShinobi18
Xing Tian
4
2
14
5.5
L
Heimdallr
Hnko89
Heimdallr
1
5
1
0.3
W
Ah Muzen Cab
Jokef4ce
Ah Muzen Cab
7
0
10
12
L
1
11
2
0.18
W
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,615
Damage
38,558
42,754
Taken
32,235
13,631
Mitigated
24,276
5,918
Healing
2,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AP0C ACIDIC
Morgan Le Fay
9,212
2,673
0
2,672
14,350
4,547
0
10,102
4,248
36,706
0
W
Xing Tian
HatakeShinobi18
Xing Tian
6,016
450
0
0
16,318
18,260
415
6,927
9,065
27,572
0
L
Heimdallr
Hnko89
Heimdallr
5,414
2,422
0
1,474
12,986
4,345
0
7,556
5,430
0
16,509
W
Ah Muzen Cab
Jokef4ce
Ah Muzen Cab
12,687
3,150
0
1,847
8,365
3,153
1,647
5,998
2,185
0
54,480
L
9,989
289
361
1,411
15,418
4,739
0
8,829
6,589
46,913
0
W
19,855
1,838
0
250
7,552
2,863
827
5,870
1,554
61,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,487
Gold Earned
36,759
138
Minions Killed
180
0
Camps Cleared
0
696,259
Distance Traveled
948,820
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,534
681
36
3
0
234,546
0
W
Xing Tian
11,478
820
32
2
0
331,697
0
L
Heimdallr
9,292
664
21
2
0
233,928
1
W
Ah Muzen Cab
11,964
855
73
5
0
284,740
3
L
Ra
9,661
690
81
6
0
227,785
0
W
Hera
13,317
951
75
5
0
332,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role