Player Matchup

Pele
Pele
Arty23
Pele
Level 91
God Stats
0W - 1L
1,719 SR
Queue Stats
111W - 113L
1,548 Elo+
Solo
Hera
Hera
Blacksteve666
Hera
Level 136
God Stats
0W - 1L
1,639 SR
Queue Stats
24W - 12L
1,653 Elo+
Solo
Vamana
Vamana
DaFlash6
Vamana
Level 123
God Stats
11W - 14L
1,552 SR
Queue Stats
28W - 41L
1,443 Elo+
Solo
Nox
Nox
Fl24ncis
Nox
Level 153
God Stats
1W - 2L
1,454 SR
Queue Stats
69W - 57L
1,591 Elo+
Solo
Artemis
Artemis
TheDyllPicklles
Artemis
Level 109
God Stats
0W - 1L
1,558 SR
Queue Stats
14W - 12L
1,490 Elo+
Solo
Team Averages
Level 122
1,585 SR
1,545 Elo+

VS

Team Averages
Level 118
1,602 SR
1,469 Elo+
Jing Wei
Jing Wei
BlankSpace22202
Jing Wei
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 188L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
MasterRabbit792
Sun Wukong
Level 139
God Stats
3W - 0L
1,914 SR
Queue Stats
73W - 83L
1,455 Elo+
Solo
Poseidon
Poseidon
Oxycleans
Poseidon
Level 128
God Stats
12W - 15L
1,424 SR
Queue Stats
196W - 204L
1,443 Elo+
Solo
Awilix
Awilix
WattsTF
Awilix
Level 128
God Stats
2W - 0L
1,748 SR
Queue Stats
567W - 540L
1,513 Elo+
Party 1
Cerberus
Cerberus
YKSBrawny820
Cerberus
Level 109
God Stats
3W - 5L
1,422 SR
Queue Stats
358W - 350L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Arty23
Pele
13
1 / 6 / 1
8,140
479
6,813
18,819
6,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

15
2 / 7 / 1
8,996
529
10,990
12,922
4,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vamana
DaFlash6
Vamana
14
0 / 3 / 0
7,872
463
5,971
15,958
12,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 4 / 3
7,870
463
5,977
15,623
12,101
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 3 / 0
7,889
464
13,682
13,301
5,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
0 / 2 / 8
8,812
518
7,575
12,900
5,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
MasterRabbit792
Sun Wukong
16
3 / 0 / 6
10,879
640
13,303
15,433
11,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Poseidon
Oxycleans
Poseidon
16
8 / 2 / 6
10,736
632
12,692
9,790
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
WattsTF
Awilix
18
12 / 1 / 7
11,288
664
15,446
15,017
6,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
YKSBrawny820
Cerberus
13
0 / 0 / 9
8,506
500
7,233
15,672
14,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
5
Kills
23
23
Deaths
5
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Pele
Arty23
Pele
1
6
1
0.25
L
2
7
1
0.36
W
Jing Wei
0
2
8
2
L
Vamana
DaFlash6
Vamana
0
3
0
0
L
0
4
3
0.38
W
Sun Wukong
MasterRabbit792
Sun Wukong
3
0
6
6
W
Poseidon
Oxycleans
Poseidon
8
2
6
5.5
L
2
3
0
0.67
W
Awilix
WattsTF
Awilix
12
1
7
15.5
W
Cerberus
YKSBrawny820
Cerberus
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,433
Damage
56,249
76,623
Taken
68,812
40,980
Mitigated
41,506
18,281
Healing
18,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Arty23
Pele
6,813
2,093
0
4,969
18,819
6,535
0
3,675
15,144
0
68,159
L
10,990
2,381
0
2,259
12,922
4,149
0
3,982
8,940
72,076
0
W
Jing Wei
7,575
5,771
0
5,214
12,900
5,204
897
2,762
10,138
0
59,882
L
Vamana
DaFlash6
Vamana
5,971
2,701
0
4,403
15,958
12,697
0
1,511
14,447
0
53,682
L
5,977
974
0
2,318
15,623
12,101
0
6,808
8,815
32,156
0
W
Sun Wukong
MasterRabbit792
Sun Wukong
13,303
2,946
0
6,031
15,433
11,217
491
1,292
14,141
0
82,540
W
Poseidon
Oxycleans
Poseidon
12,692
2,245
0
1,453
9,790
4,042
328
5,946
3,844
99,494
0
L
13,682
7,852
0
4,332
13,301
5,498
0
3,949
9,352
0
61,848
W
Awilix
WattsTF
Awilix
15,446
6,587
0
737
15,017
6,850
0
3,600
11,417
0
103,870
W
Cerberus
YKSBrawny820
Cerberus
7,233
633
0
5,185
15,672
14,193
0
3,689
11,983
30,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,767
Gold Earned
50,221
418
Minions Killed
554
0
Camps Cleared
0
1,613,489
Distance Traveled
1,801,311
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,140
479
92
5
0
382,869
2
L
Hera
8,996
529
120
7
0
309,345
0
W
Jing Wei
8,812
518
79
5
0
347,548
5
L
Vamana
7,872
463
69
4
0
305,912
0
L
Nox
7,870
463
55
3
0
307,165
4
W
Sun Wukong
10,879
640
138
8
0
338,414
0
W
Poseidon
10,736
632
162
10
0
350,914
0
L
Artemis
7,889
464
82
5
0
308,198
0
W
Awilix
11,288
664
123
7
0
418,034
0
W
Cerberus
8,506
500
52
3
0
346,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role