Player Matchup

Sol
Sol
 
Sol
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BOU-boy
Neith
Level 74
God Stats
0W - 4L
1,153 SR
Queue Stats
1W - 4L
1,361 Elo+
Solo
Hercules
Hercules
IsNavin
Hercules
Level 153
God Stats
4W - 13L
1,300 SR
Queue Stats
394W - 391L
1,430 Elo+
Solo
Susano
Susano
ProBlindGamer
Susano
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
196W - 204L
1,482 Elo+
Solo
Team Averages
Level 103
1,391 SR
1,455 Elo+

VS

Team Averages
Level 67
1,501 SR
1,431 Elo+
Izanami
Izanami
 
Izanami
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Byakuyaxx
Bellona
Level 46
God Stats
5W - 3L
1,486 SR
Queue Stats
30W - 46L
1,359 Elo+
Party 2
Susano
Susano
DavRulez
Susano
Level 126
God Stats
12W - 8L
1,555 SR
Queue Stats
170W - 168L
1,467 Elo+
Party 1
Bacchus
Bacchus
Makimas
Bacchus
Level 43
God Stats
1W - 2L
1,263 SR
Queue Stats
25W - 41L
1,346 Elo+
Party 2
Kukulkan
Kukulkan
bmfcynic__
Kukulkan
Level 88
God Stats
2W - 0L
1,703 SR
Queue Stats
290W - 275L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 9 / 0
7,839
461
11,108
17,347
5,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
 
Loki
1
0 / 0 / 0
5,084
299
0
0
0
Neith
BOU-boy
Neith
6
0 / 1 / 0
5,440
320
340
2,554
868
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
IsNavin
Hercules
12
0 / 1 / 0
7,402
435
896
14,512
7,881
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 4 / 1
8,098
476
10,062
15,689
6,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
6 / 1 / 1
9,982
587
8,340
12,344
5,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Byakuyaxx
Bellona
16
0 / 1 / 2
9,762
574
6,737
12,451
8,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Susano
DavRulez
Susano
16
4 / 0 / 2
9,597
565
6,711
12,523
7,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
Makimas
Bacchus
11
1 / 5 / 7
8,456
497
4,527
14,476
12,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
bmfcynic__
Kukulkan
17
4 / 0 / 2
10,687
629
10,156
5,837
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
5
Kills
15
15
Deaths
7
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
9
0
0.33
L
Loki
 
Loki
0
0
0
0
W
Izanami
 
Izanami
6
1
1
6.5
L
Neith
BOU-boy
Neith
0
1
0
0
W
Bellona
Byakuyaxx
Bellona
0
1
2
1
W
Susano
DavRulez
Susano
4
0
2
5
L
Hercules
IsNavin
Hercules
0
1
0
0
W
Bacchus
Makimas
Bacchus
1
5
7
0.9
L
2
4
1
0.63
W
Kukulkan
bmfcynic__
Kukulkan
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,406
Damage
36,471
50,102
Taken
57,631
21,080
Mitigated
37,547
11,474
Healing
15,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,108
2,231
0
3,674
17,347
5,505
0
5,380
11,967
57,982
332
L
Loki
 
Loki
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
 
Izanami
8,340
5,566
0
2,346
12,344
5,520
3,299
5,157
7,187
0
73,283
L
Neith
BOU-boy
Neith
340
34
0
1,230
2,554
868
0
1,852
702
0
11,811
W
Bellona
Byakuyaxx
Bellona
6,737
2,807
0
6,259
12,451
8,625
2,415
0
12,451
0
69,635
W
Susano
DavRulez
Susano
6,711
1,222
0
4,292
12,523
7,646
0
891
11,632
0
64,338
L
Hercules
IsNavin
Hercules
896
88
0
5,605
14,512
7,881
0
3,721
10,791
0
40,213
W
Bacchus
Makimas
Bacchus
4,527
367
0
1,494
14,476
12,798
145
3,706
10,770
17,350
0
L
10,062
4,367
0
965
15,689
6,826
0
3,730
11,959
0
52,751
W
Kukulkan
bmfcynic__
Kukulkan
10,156
1,098
0
750
5,837
2,958
2,636
1,354
4,483
91,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,863
Gold Earned
48,484
257
Minions Killed
489
0
Camps Cleared
0
1,003,397
Distance Traveled
1,652,126
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,839
461
81
5
0
293,823
3
L
Loki
5,084
299
0
0
0
0
0
W
Izanami
9,982
587
110
6
0
285,856
0
L
Neith
5,440
320
7
0
0
84,153
0
W
Bellona
9,762
574
106
6
0
324,102
0
W
Susano
9,597
565
91
5
0
377,022
0
L
Hercules
7,402
435
86
5
0
313,414
0
W
Bacchus
8,456
497
25
1
0
326,018
2
L
Susano
8,098
476
83
5
0
312,007
3
W
Kukulkan
10,687
629
157
9
0
339,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role