Player Matchup

Eset
Eset
Cloud__Walker_
Eset
Level 108
God Stats
1W - 3L
1,371 SR
Queue Stats
7W - 17L
1,235 Elo+
Party 1
Skadi
Skadi
Out_For_A_Walk
Skadi
Level 105
God Stats
4W - 6L
1,405 SR
Queue Stats
7W - 17L
1,235 Elo+
Party 1
Ix Chel
Ix Chel
b-illi23
Ix Chel
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 17L
1,235 Elo+
Party 1
Team Averages
Level 89
1,425 SR
1,235 Elo+

VS

Team Averages
Level 98
1,443 SR
1,422 Elo+
Surtr
Surtr
FerrousDuck3828
Surtr
Level 67
God Stats
4W - 2L
1,530 SR
Queue Stats
94W - 104L
1,477 Elo+
Solo
Set
Set
Lj4496
Set
Level 85
God Stats
3W - 3L
1,559 SR
Queue Stats
24W - 27L
1,350 Elo+
Solo
Tiamat
Tiamat
xb0xsux321
Tiamat
Level 143
God Stats
0W - 2L
1,240 SR
Queue Stats
40W - 34L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 7
10,293
936
16,480
9,468
3,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 0 / 6
9,915
901
10,881
7,114
2,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
b-illi23
Ix Chel
10
0 / 1 / 9
8,058
733
1,785
2,362
853
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
8,124
739
6,845
16,333
10,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Set
Lj4496
Set
10
2 / 7 / 2
8,116
738
4,040
12,166
6,011
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
xb0xsux321
Tiamat
12
1 / 3 / 1
8,285
753
3,317
6,925
3,151
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
14
Kills
4
4
Deaths
15
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
3
7
3.5
L
1
5
3
0.5
L
Set
Lj4496
Set
2
7
2
0.43
W
7
0
6
10
W
Ix Chel
b-illi23
Ix Chel
0
1
9
4.5
L
Tiamat
xb0xsux321
Tiamat
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,146
Damage
14,202
18,944
Taken
35,424
6,978
Mitigated
19,472
2,763
Healing
5,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,480
945
127
1,189
9,468
3,453
833
1,790
7,633
44,483
0
L
6,845
1,678
0
4,171
16,333
10,310
0
7,745
8,174
338
22,394
L
Set
Lj4496
Set
4,040
1,854
139
416
12,166
6,011
0
6,459
5,365
0
19,681
W
10,881
4,731
0
1,000
7,114
2,672
1,370
1,307
5,745
0
33,858
W
Ix Chel
b-illi23
Ix Chel
1,785
420
297
150
2,362
853
0
653
1,700
13,331
0
L
Tiamat
xb0xsux321
Tiamat
3,317
297
0
1,081
6,925
3,151
0
3,377
3,331
28,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,266
Gold Earned
24,525
140
Minions Killed
96
0
Camps Cleared
0
565,812
Distance Traveled
557,842
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,293
936
65
6
0
204,545
1
L
Surtr
8,124
739
28
3
0
205,326
0
L
Set
8,116
738
26
2
0
173,366
0
W
Skadi
9,915
901
56
5
0
195,650
6
W
Ix Chel
8,058
733
19
2
0
165,617
0
L
Tiamat
8,285
753
42
4
0
179,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role