Player Matchup

Da Ji
Da Ji
Mecican09
Da Ji
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,295 Elo+
Party 1
Kuzenbo
Kuzenbo
MyBad-UbaD
Kuzenbo
Level 28
God Stats
1W - 0L
1,747 SR
Queue Stats
2W - 0L
1,649 Elo+
Solo
Thoth
Thoth
NotAerodynamic
Thoth
Level 81
God Stats
1W - 1L
1,275 SR
Queue Stats
32W - 17L
1,630 Elo+
Party 1
Horus
Horus
buncho777
Horus
Level 60
God Stats
2W - 0L
1,600 SR
Queue Stats
29W - 22L
1,547 Elo+
Party 1
Tiamat
Tiamat
chromosomekala
Tiamat
Level 69
God Stats
1W - 0L
1,496 SR
Queue Stats
39W - 32L
1,541 Elo+
Party 1
Team Averages
Level 51
1,524 SR
1,532 Elo+

VS

Team Averages
Level 110
1,553 SR
1,545 Elo+
Tiamat
Tiamat
Dictox
Tiamat
Level 129
God Stats
7W - 4L
1,664 SR
Queue Stats
520W - 505L
1,538 Elo+
Solo
Artemis
Artemis
Ill Alex III
Artemis
Level 81
God Stats
5W - 4L
1,649 SR
Queue Stats
228W - 209L
1,568 Elo+
Solo
Sol
Sol
MamafatsackS
Sol
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,575 Elo+
Solo
Fenrir
Fenrir
PotatosaurusRex
Fenrir
Level 137
God Stats
6W - 9L
1,460 SR
Queue Stats
384W - 389L
1,558 Elo+
Solo
Ix Chel
Ix Chel
nTz CRod z
Ix Chel
Level 158
God Stats
0W - 1L
1,492 SR
Queue Stats
157W - 154L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Mecican09
Da Ji
15
5 / 2 / 8
8,233
915
10,001
9,393
9,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kuzenbo
MyBad-UbaD
Kuzenbo
10
0 / 4 / 7
6,824
758
4,338
9,663
9,441
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
9 / 2 / 6
8,986
998
11,743
7,649
3,153
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
buncho777
Horus
13
1 / 1 / 11
8,086
898
4,703
8,522
6,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
2 / 2 / 10
8,112
901
9,303
6,938
4,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dictox
Tiamat
15
4 / 2 / 6
9,051
1,006
12,206
12,116
8,603
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Ill Alex III
Artemis
12
3 / 6 / 2
7,371
819
8,912
10,468
3,415
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 4 / 3
6,142
682
3,448
6,075
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 3 / 4
7,083
787
5,509
11,520
9,393
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
nTz CRod z
Ix Chel
15
1 / 2 / 6
7,795
866
5,985
8,066
3,049
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
31
17
Kills
10
11
Deaths
17
42
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Dictox
Tiamat
4
2
6
3.5
L
Artemis
Ill Alex III
Artemis
3
6
2
0.67
L
0
4
3
0.38
W
Da Ji
Mecican09
Da Ji
5
2
8
4.5
W
Kuzenbo
MyBad-UbaD
Kuzenbo
0
4
7
0.88
W
9
2
6
6
L
2
3
4
1.33
W
Horus
buncho777
Horus
1
1
11
6.5
W
2
2
10
3.5
L
Ix Chel
nTz CRod z
Ix Chel
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,088
Damage
36,060
42,165
Taken
48,245
33,305
Mitigated
26,260
15,817
Healing
16,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Dictox
Tiamat
12,206
557
417
4,216
12,116
8,603
0
6,619
5,315
22,101
0
L
Artemis
Ill Alex III
Artemis
8,912
3,544
424
423
10,468
3,415
325
5,087
5,162
0
14,210
L
3,448
820
105
1,269
6,075
1,800
0
3,563
2,470
8,449
0
W
Da Ji
Mecican09
Da Ji
10,001
1,062
825
1,731
9,393
9,229
389
4,155
5,198
0
12,906
W
Kuzenbo
MyBad-UbaD
Kuzenbo
4,338
1,444
317
507
9,663
9,441
235
5,052
4,535
8,537
0
W
11,743
566
1,193
1,139
7,649
3,153
705
3,805
3,840
19,845
0
L
5,509
1,134
640
2,137
11,520
9,393
0
5,544
5,751
0
7,301
W
Horus
buncho777
Horus
4,703
1,700
4,195
4,966
8,522
6,838
0
4,806
3,710
0
6,249
W
9,303
850
0
944
6,938
4,644
539
3,645
3,243
25,609
0
L
Ix Chel
nTz CRod z
Ix Chel
5,985
554
4,207
2,383
8,066
3,049
159
4,571
3,354
21,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,241
Gold Earned
37,442
81
Minions Killed
98
0
Camps Cleared
0
894,183
Distance Traveled
777,335
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,051
1,006
29
3
0
192,662
0
L
Artemis
7,371
819
15
2
0
149,840
0
L
Sol
6,142
682
10
1
0
76,810
0
W
Da Ji
8,233
915
8
1
0
188,501
0
W
Kuzenbo
6,824
758
9
1
0
171,903
0
W
Thoth
8,986
998
22
2
0
178,621
0
L
Fenrir
7,083
787
4
0
0
192,178
0
W
Horus
8,086
898
7
1
0
178,478
0
W
Tiamat
8,112
901
35
4
0
176,680
0
L
Ix Chel
7,795
866
40
4
0
165,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role