Player Matchup

Hera
Hera
 
Hera
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
MARCLYNN
Medusa
Level 146
God Stats
8W - 6L
1,652 SR
Queue Stats
181W - 163L
1,539 Elo+
Party 2
Ares
Ares
vance700r
Ares
Level 120
God Stats
2W - 5L
1,433 SR
Queue Stats
92W - 75L
1,542 Elo+
Party 2
Team Averages
Level 131
1,528 SR
1,527 Elo+

VS

Team Averages
Level 128
1,602 SR
1,584 Elo+
Da Ji
Da Ji
ShortyWs
Da Ji
Level 135
God Stats
5W - 3L
1,703 SR
Queue Stats
214W - 143L
1,680 Elo+
Solo
Ymir
Ymir
Tx-Zeta
Ymir
Level 123
God Stats
2W - 1L
1,558 SR
Queue Stats
182W - 173L
1,607 Elo+
Party 1
Janus
Janus
rodrinatoor
Janus
Level 127
God Stats
6W - 5L
1,545 SR
Queue Stats
211W - 215L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
1 / 3 / 3
8,238
749
8,249
5,063
1,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
MARCLYNN
Medusa
12
5 / 4 / 1
8,942
813
8,336
8,939
3,231
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
11
1 / 2 / 5
8,117
738
6,149
9,491
9,710
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ShortyWs
Da Ji
12
5 / 1 / 4
9,033
821
9,865
8,121
7,011
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
Tx-Zeta
Ymir
11
1 / 4 / 6
7,950
723
5,132
15,421
12,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 2 / 4
8,859
805
5,417
6,183
3,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
7
Kills
9
9
Deaths
7
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
3
3
0.83
L
Medusa
MARCLYNN
Medusa
5
4
1
1.38
W
Da Ji
ShortyWs
Da Ji
5
1
4
7
W
Ymir
Tx-Zeta
Ymir
1
4
6
1
W
3
2
4
2.5
L
Ares
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,734
Damage
20,414
23,493
Taken
29,725
14,569
Mitigated
22,900
2,752
Healing
6,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,249
1,956
0
574
5,063
1,628
0
1,236
3,657
38,087
0
L
Medusa
MARCLYNN
Medusa
8,336
3,840
0
782
8,939
3,231
0
2,747
5,850
0
33,469
W
Da Ji
ShortyWs
Da Ji
9,865
2,029
0
915
8,121
7,011
0
3,269
4,852
0
20,620
W
Ymir
Tx-Zeta
Ymir
5,132
1,559
0
4,244
15,421
12,281
0
7,587
7,834
17,029
0
W
5,417
452
0
1,535
6,183
3,608
0
3,933
2,250
48,777
0
L
Ares
6,149
651
0
1,396
9,491
9,710
0
5,759
3,147
11,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,297
Gold Earned
25,842
109
Minions Killed
113
0
Camps Cleared
0
555,938
Distance Traveled
598,035
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,238
749
61
6
0
185,577
0
L
Medusa
8,942
813
42
4
0
187,164
0
W
Da Ji
9,033
821
18
2
0
211,197
0
W
Ymir
7,950
723
26
2
0
193,890
0
W
Janus
8,859
805
69
6
0
192,948
0
L
Ares
8,117
738
6
1
0
183,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role