Player Matchup

Set
Set
EliteRock
Set
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,209 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Frozenftw
Ah Muzen Cab
Level 47
God Stats
2W - 2L
1,414 SR
Queue Stats
143W - 150L
1,427 Elo+
Solo
Bellona
Bellona
GardFather94
Bellona
Level 121
God Stats
7W - 1L
1,864 SR
Queue Stats
140W - 119L
1,455 Elo+
Solo
Cerberus
Cerberus
LeSanterre
Cerberus
Level 102
God Stats
3W - 2L
1,464 SR
Queue Stats
98W - 109L
1,376 Elo+
Solo
Eset
Eset
m126590
Eset
Level 104
God Stats
1W - 0L
1,246 SR
Queue Stats
59W - 69L
1,406 Elo+
Solo
Team Averages
Level 91
1,498 SR
1,375 Elo+

VS

Team Averages
Level 86
1,410 SR
1,446 Elo+
Agni
Agni
Falangrit
Agni
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,385 Elo+
Solo
Chernobog
Chernobog
Frostyyy G
Chernobog
Level 107
God Stats
1W - 3L
1,326 SR
Queue Stats
53W - 37L
1,528 Elo+
Party 1
Shiva
Shiva
gmanontheloose
Shiva
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Nike
Nike
madd0077
Nike
Level 123
God Stats
0W - 2L
1,225 SR
Queue Stats
378W - 409L
1,407 Elo+
Solo
Baron Samedi
Baron Samedi
tryagaingaming
Baron Samedi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 63L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 15
10,162
924
12,411
8,839
4,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
Frozenftw
Ah Muzen Cab
16
2 / 0 / 14
9,338
849
12,396
9,961
4,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bellona
GardFather94
Bellona
15
5 / 2 / 10
8,899
809
5,504
10,693
12,505
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
LeSanterre
Cerberus
17
9 / 3 / 11
10,790
981
14,734
20,335
26,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
m126590
Eset
15
3 / 1 / 15
9,101
827
9,457
8,125
3,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
0 / 5 / 5
7,402
673
4,449
10,149
3,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Frostyyy G
Chernobog
16
2 / 5 / 3
8,725
793
13,269
13,858
5,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 5 / 4
7,371
670
5,525
14,193
14,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nike
9
0 / 5 / 2
6,385
580
5,008
9,660
6,447
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
tryagaingaming
Baron Samedi
15
3 / 4 / 3
8,154
741
10,269
11,060
5,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
23
24
Kills
6
8
Deaths
24
65
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
2
15
6.25
L
Agni
0
5
5
0.5
L
Chernobog
Frostyyy G
Chernobog
2
5
3
0.7
W
Ah Muzen Cab
Frozenftw
Ah Muzen Cab
2
0
14
9
W
Bellona
GardFather94
Bellona
5
2
10
5
W
Cerberus
LeSanterre
Cerberus
9
3
11
4.83
L
1
5
4
0.6
W
Eset
m126590
Eset
3
1
15
10.5
L
Nike
0
5
2
0.2
L
Baron Samedi
tryagaingaming
Baron Samedi
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,502
Damage
38,520
57,953
Taken
58,920
52,130
Mitigated
35,014
19,149
Healing
14,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,411
2,466
824
710
8,839
4,833
371
1,488
7,129
0
30,859
L
Agni
4,449
595
506
2,009
10,149
3,458
0
2,908
7,241
13,163
0
L
Chernobog
Frostyyy G
Chernobog
13,269
6,444
262
2,827
13,858
5,380
0
5,949
7,909
0
31,462
W
Ah Muzen Cab
Frozenftw
Ah Muzen Cab
12,396
2,083
1,242
1,858
9,961
4,738
1,861
3,553
6,274
0
24,331
W
Bellona
GardFather94
Bellona
5,504
66
1,171
1,976
10,693
12,505
349
2,668
7,984
2,027
7,301
W
Cerberus
LeSanterre
Cerberus
14,734
287
806
6,299
20,335
26,482
372
4,516
15,512
24,131
1,726
L
5,525
598
1,109
1,892
14,193
14,429
0
6,377
7,816
0
8,097
W
Eset
m126590
Eset
9,457
149
2,326
1,937
8,125
3,572
728
2,493
5,591
19,035
0
L
Nike
5,008
204
413
875
9,660
6,447
0
4,830
4,830
0
7,264
L
Baron Samedi
tryagaingaming
Baron Samedi
10,269
401
1,720
2,613
11,060
5,300
0
3,870
7,190
18,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,290
Gold Earned
38,037
148
Minions Killed
116
0
Camps Cleared
0
1,165,755
Distance Traveled
833,107
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,162
924
45
4
0
240,609
0
L
Agni
7,402
673
31
3
0
151,931
2
L
Chernobog
8,725
793
51
5
0
178,777
0
W
Ah Muzen Cab
9,338
849
23
2
0
222,353
0
W
Bellona
8,899
809
8
1
0
232,810
0
W
Cerberus
10,790
981
51
5
0
220,121
0
L
Shiva
7,371
670
7
1
0
168,702
0
W
Eset
9,101
827
21
2
0
249,862
0
L
Nike
6,385
580
3
0
0
133,085
0
L
Baron Samedi
8,154
741
24
2
0
200,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role