Player Matchup

Jing Wei
Jing Wei
Dark Clamant
Jing Wei
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,266 Elo+
Party 1
Kukulkan
Kukulkan
FLOURYDOORSILVA
Kukulkan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,335 Elo+
Party 1
Yemoja
Yemoja
Felipetga
Yemoja
Level 159
God Stats
9W - 13L
1,467 SR
Queue Stats
715W - 773L
1,456 Elo+
Solo
Freya
Freya
lscheche
Freya
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,394 Elo+
Solo
Tyr
Tyr
scorpion159funny
Tyr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 30L
1,342 Elo+
Solo
Team Averages
Level 90
1,493 SR
1,359 Elo+

VS

Team Averages
Level 101
1,642 SR
1,521 Elo+
Anhur
Anhur
Eterno2
Anhur
Level 123
God Stats
4W - 2L
1,659 SR
Queue Stats
81W - 78L
1,524 Elo+
Solo
Bakasura
Bakasura
Píxad0r
Bakasura
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 50L
1,503 Elo+
Solo
Hel
Hel
SvThanos
Hel
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 55L
1,548 Elo+
Solo
Ne Zha
Ne Zha
epiplon1
Ne Zha
Level 145
God Stats
3W - 1L
1,659 SR
Queue Stats
83W - 96L
1,493 Elo+
Solo
Danzaburou
Danzaburou
fonsecaMONSTER
Danzaburou
Level 126
God Stats
2W - 0L
1,894 SR
Queue Stats
158W - 175L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dark Clamant
Jing Wei
19
3 / 3 / 7
10,529
619
10,519
15,079
8,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
20
1 / 3 / 8
11,454
674
15,964
16,333
9,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
Felipetga
Yemoja
17
1 / 4 / 8
9,572
563
2,813
19,506
20,709
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
lscheche
Freya
20
9 / 7 / 3
12,426
731
31,611
25,958
13,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

1
0 / 0 / 0
4,168
245
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Eterno2
Anhur
20
3 / 3 / 11
12,122
713
15,951
14,481
7,267
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
Píxad0r
Bakasura
20
8 / 3 / 3
13,452
791
14,646
19,421
12,530
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

18
2 / 3 / 7
11,666
686
10,964
14,440
7,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ne Zha
epiplon1
Ne Zha
17
3 / 3 / 7
11,272
663
4,526
9,161
4,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
fonsecaMONSTER
Danzaburou
20
1 / 2 / 11
13,001
765
23,226
17,156
9,581
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
56
14
Kills
17
17
Deaths
14
26
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Dark Clamant
Jing Wei
3
3
7
2.17
W
Anhur
Eterno2
Anhur
3
3
11
2.83
L
Kukulkan
1
3
8
1.67
L
Yemoja
Felipetga
Yemoja
1
4
8
1.25
W
Bakasura
Píxad0r
Bakasura
8
3
3
3.17
W
2
3
7
1.83
W
Ne Zha
epiplon1
Ne Zha
3
3
7
2.17
W
Danzaburou
fonsecaMONSTER
Danzaburou
1
2
11
3.25
L
Freya
lscheche
Freya
9
7
3
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,907
Damage
69,313
76,876
Taken
74,659
52,301
Mitigated
41,353
31,290
Healing
36,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Dark Clamant
Jing Wei
10,519
7,273
959
627
15,079
8,730
0
1,322
13,477
0
30,001
W
Anhur
Eterno2
Anhur
15,951
7,055
1,225
2,749
14,481
7,267
3,754
9,714
4,746
0
31,006
L
Kukulkan
15,964
1,246
1,161
1,325
16,333
9,824
0
1,942
13,375
53,022
0
L
Yemoja
Felipetga
Yemoja
2,813
464
14,552
5,415
19,506
20,709
0
3,957
14,754
5,585
0
W
Bakasura
Píxad0r
Bakasura
14,646
8,958
1,392
6,545
19,421
12,530
1,540
11,528
7,871
0
18,106
W
10,964
2,197
10,573
5,990
14,440
7,507
0
11,696
2,724
29,138
0
W
Ne Zha
epiplon1
Ne Zha
4,526
1,203
457
1,776
9,161
4,468
0
6,608
2,538
0
13,083
W
Danzaburou
fonsecaMONSTER
Danzaburou
23,226
8,201
1,642
4,595
17,156
9,581
2,701
10,675
6,446
0
66,325
L
Freya
lscheche
Freya
31,611
9,359
478
6,773
25,958
13,038
0
3,743
21,097
47,600
54
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,149
Gold Earned
61,513
165
Minions Killed
185
0
Camps Cleared
0
1,066,569
Distance Traveled
1,338,329
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,529
619
50
3
0
273,397
0
W
Anhur
12,122
713
19
1
0
255,003
0
L
Kukulkan
11,454
674
74
4
0
264,071
1
L
Yemoja
9,572
563
9
1
0
278,125
0
W
Bakasura
13,452
791
26
2
0
328,298
0
W
Hel
11,666
686
31
2
0
307,446
0
W
Ne Zha
11,272
663
10
1
0
162,019
0
W
Danzaburou
13,001
765
99
6
0
285,563
0
L
Freya
12,426
731
32
2
0
250,976
0
L
Tyr
4,168
245
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role