Player Matchup

Artemis
Artemis
AngelIsOD7-
Artemis
Level 126
God Stats
1W - 2L
1,357 SR
Queue Stats
73W - 77L
1,446 Elo+
Solo
Cerberus
Cerberus
Hydrager
Cerberus
Level 108
God Stats
1W - 1L
1,496 SR
Queue Stats
68W - 53L
1,562 Elo+
Party 1
Hades
Hades
Tblrd
Hades
Level 38
God Stats
24W - 30L
1,505 SR
Queue Stats
62W - 68L
1,447 Elo+
Party 1
Sun Wukong
Sun Wukong
TheLostGiraffe
Sun Wukong
Level 143
God Stats
2W - 2L
1,684 SR
Queue Stats
62W - 46L
1,626 Elo+
Solo
Ix Chel
Ix Chel
WoodenFloor
Ix Chel
Level 89
God Stats
5W - 1L
1,830 SR
Queue Stats
64W - 52L
1,566 Elo+
Party 1
Team Averages
Level 101
1,574 SR
1,529 Elo+

VS

Team Averages
Level 123
1,628 SR
1,551 Elo+
Loki
Loki
Cherri Sama7637
Loki
Level 87
God Stats
8W - 8L
1,592 SR
Queue Stats
337W - 336L
1,520 Elo+
Solo
Athena
Athena
King_Gairs
Athena
Level 171
God Stats
32W - 20L
1,641 SR
Queue Stats
479W - 469L
1,592 Elo+
Solo
Freya
Freya
XxKao UwUxX
Freya
Level 139
God Stats
4W - 2L
1,645 SR
Queue Stats
552W - 497L
1,480 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
reenry
Morgan Le Fay
Level 102
God Stats
2W - 2L
1,623 SR
Queue Stats
97W - 78L
1,600 Elo+
Solo
Tyr
Tyr
x The RooK
Tyr
Level 114
God Stats
4W - 3L
1,637 SR
Queue Stats
197W - 170L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AngelIsOD7-
Artemis
17
4 / 1 / 13
9,771
888
9,135
5,719
2,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Hydrager
Cerberus
15
1 / 1 / 19
9,787
890
10,512
16,666
15,006
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
Tblrd
Hades
15
3 / 2 / 13
9,240
840
9,839
8,114
6,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
TheLostGiraffe
Sun Wukong
18
9 / 1 / 7
10,532
957
14,960
14,632
14,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ix Chel
WoodenFloor
Ix Chel
17
6 / 0 / 13
10,080
916
12,340
7,761
4,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
8,988
817
5,355
12,407
4,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
King_Gairs
Athena
13
0 / 4 / 3
7,793
708
5,160
15,247
15,047
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
2 / 4 / 1
8,534
776
10,517
11,150
4,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
reenry
Morgan Le Fay
14
2 / 6 / 2
8,768
797
11,445
11,711
4,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 3 / 3
8,033
730
2,655
13,064
14,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
16
23
Kills
5
5
Deaths
23
65
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
AngelIsOD7-
Artemis
4
1
13
10.5
L
1
6
2
0.33
W
Cerberus
Hydrager
Cerberus
1
1
19
10.5
L
Athena
King_Gairs
Athena
0
4
3
0.38
W
Hades
Tblrd
Hades
3
2
13
4.75
W
Sun Wukong
TheLostGiraffe
Sun Wukong
9
1
7
12.5
W
Ix Chel
WoodenFloor
Ix Chel
6
0
13
12.5
L
2
4
1
0.63
L
Morgan Le Fay
reenry
Morgan Le Fay
2
6
2
0.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,786
Damage
35,132
52,892
Taken
63,579
42,492
Mitigated
43,550
18,948
Healing
6,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AngelIsOD7-
Artemis
9,135
3,869
0
601
5,719
2,883
1,727
2,866
2,779
0
24,624
L
5,355
1,266
0
1,924
12,407
4,799
0
4,982
7,146
20
21,395
W
Cerberus
Hydrager
Cerberus
10,512
709
1,579
3,305
16,666
15,006
81
8,518
7,867
25,336
947
L
Athena
King_Gairs
Athena
5,160
1,185
0
1,391
15,247
15,047
0
8,805
6,145
10,041
0
W
Hades
Tblrd
Hades
9,839
898
960
2,602
8,114
6,241
951
3,363
4,573
23,216
0
W
Sun Wukong
TheLostGiraffe
Sun Wukong
14,960
2,368
0
3,621
14,632
14,187
222
7,485
6,993
270
29,740
W
Ix Chel
WoodenFloor
Ix Chel
12,340
1,369
3,113
3,167
7,761
4,175
1,397
4,166
3,538
40,388
0
L
10,517
3,081
0
911
11,150
4,826
0
6,934
4,048
27,545
126
L
Morgan Le Fay
reenry
Morgan Le Fay
11,445
1,514
0
1,520
11,711
4,762
0
5,722
5,697
30,823
0
L
2,655
555
0
910
13,064
14,116
0
5,571
7,259
0
12,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,410
Gold Earned
42,116
236
Minions Killed
173
0
Camps Cleared
0
1,278,206
Distance Traveled
1,026,919
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,771
888
41
4
0
226,261
0
L
Loki
8,988
817
36
3
0
203,020
0
W
Cerberus
9,787
890
50
5
0
292,437
0
L
Athena
7,793
708
15
1
0
222,618
0
W
Hades
9,240
840
33
3
0
256,830
0
W
Sun Wukong
10,532
957
49
4
0
255,522
0
W
Ix Chel
10,080
916
63
6
0
247,156
0
L
Freya
8,534
776
52
5
0
203,159
0
L
Morgan Le Fay
8,768
797
45
4
0
182,011
0
L
Tyr
8,033
730
25
2
0
216,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role