Player Matchup

Tsukuyomi
Tsukuyomi
BigManJav
Tsukuyomi
Level 136
God Stats
5W - 6L
1,484 SR
Queue Stats
407W - 397L
1,557 Elo+
Party 1
Merlin
Merlin
Gyûtaro
Merlin
Level 158
God Stats
5W - 4L
1,647 SR
Queue Stats
52W - 43L
1,572 Elo+
Solo
Scylla
Scylla
bogs fn binny
Scylla
Level 181
God Stats
240W - 159L
1,653 SR
Queue Stats
521W - 457L
1,559 Elo+
Solo
Achilles
Achilles
lildruidess
Achilles
Level 145
God Stats
92W - 104L
1,563 SR
Queue Stats
826W - 690L
1,538 Elo+
Solo
Hachiman
Hachiman
xxYato
Hachiman
Level 137
God Stats
46W - 40L
1,558 SR
Queue Stats
434W - 406L
1,579 Elo+
Party 1
Team Averages
Level 151
1,581 SR
1,561 Elo+

VS

Team Averages
Level 152
1,542 SR
1,546 Elo+
Cerberus
Cerberus
EvilMable
Cerberus
Level 158
God Stats
4W - 4L
1,588 SR
Queue Stats
1,137W - 1,070L
1,502 Elo+
Solo
Hun Batz
Hun Batz
Minazuki57
Hun Batz
Level 145
God Stats
7W - 8L
1,570 SR
Queue Stats
636W - 593L
1,544 Elo+
Solo
Artemis
Artemis
TNTology
Artemis
Level 153
God Stats
0W - 1L
1,528 SR
Queue Stats
63W - 57L
1,537 Elo+
Solo
Scylla
Scylla
XTheOutsiderX111
Scylla
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,585 Elo+
Solo
Hercules
Hercules
Zebssss
Hercules
Level 146
God Stats
4W - 8L
1,522 SR
Queue Stats
132W - 129L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BigManJav
Tsukuyomi
16
3 / 0 / 6
10,657
592
8,346
11,765
6,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Gyûtaro
Merlin
17
4 / 1 / 6
11,087
616
10,021
7,223
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 0 / 5
11,289
627
10,914
7,480
2,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
lildruidess
Achilles
15
0 / 0 / 8
9,796
544
9,137
12,311
11,902
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
xxYato
Hachiman
17
5 / 1 / 4
10,698
594
9,293
8,981
3,136
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EvilMable
Cerberus
12
0 / 3 / 1
8,071
448
6,775
20,866
16,920
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Minazuki57
Hun Batz
16
2 / 3 / 0
9,288
516
4,384
13,870
4,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
TNTology
Artemis
13
0 / 5 / 0
8,586
477
4,649
11,862
4,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 5 / 0
8,291
461
2,551
9,372
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Zebssss
Hercules
16
0 / 3 / 0
9,351
520
4,043
13,788
13,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
19
Kills
2
2
Deaths
19
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BigManJav
Tsukuyomi
3
0
6
6
L
Cerberus
EvilMable
Cerberus
0
3
1
0.17
W
Merlin
Gyûtaro
Merlin
4
1
6
7
L
Hun Batz
Minazuki57
Hun Batz
2
3
0
0.67
L
Artemis
TNTology
Artemis
0
5
0
0
L
0
5
0
0
L
Hercules
Zebssss
Hercules
0
3
0
0
W
7
0
5
9.5
W
Achilles
lildruidess
Achilles
0
0
8
4
W
Hachiman
xxYato
Hachiman
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,711
Damage
22,402
47,760
Taken
69,758
26,438
Mitigated
42,574
19,566
Healing
19,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BigManJav
Tsukuyomi
8,346
1,604
0
3,510
11,765
6,272
0
1,183
10,265
0
69,421
L
Cerberus
EvilMable
Cerberus
6,775
529
572
7,542
20,866
16,920
0
5,148
15,718
30,085
0
W
Merlin
Gyûtaro
Merlin
10,021
258
0
469
7,223
2,662
1,488
2,689
4,534
106,750
0
L
Hun Batz
Minazuki57
Hun Batz
4,384
470
0
589
13,870
4,901
0
7,034
6,836
0
80,365
L
Artemis
TNTology
Artemis
4,649
1,790
0
2,508
11,862
4,124
0
2,249
9,613
0
62,516
L
2,551
218
0
839
9,372
3,021
8
4,249
5,123
55,784
0
L
Hercules
Zebssss
Hercules
4,043
1,198
0
7,115
13,788
13,608
0
2,339
11,449
0
65,681
W
10,914
1,502
0
5,771
7,480
2,466
2,045
965
6,470
115,681
0
W
Achilles
lildruidess
Achilles
9,137
2,245
0
4,897
12,311
11,902
1,628
3,806
8,461
0
35,666
W
Hachiman
xxYato
Hachiman
9,293
5,921
0
4,919
8,981
3,136
612
2,846
6,135
0
94,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,527
Gold Earned
43,587
602
Minions Killed
539
0
Camps Cleared
0
1,845,963
Distance Traveled
1,732,105
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,657
592
112
6
0
348,203
0
L
Cerberus
8,071
448
51
3
0
340,931
2
W
Merlin
11,087
616
176
10
0
363,653
7
L
Hun Batz
9,288
516
117
7
0
400,717
0
L
Artemis
8,586
477
131
7
0
319,240
0
L
Scylla
8,291
461
114
6
0
313,479
0
L
Hercules
9,351
520
126
7
0
357,738
4
W
Scylla
11,289
627
137
8
0
378,613
1
W
Achilles
9,796
544
26
1
0
408,045
6
W
Hachiman
10,698
594
151
8
0
347,449
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role