Player Matchup

Anubis
Anubis
 
Anubis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Kaladın
Bacchus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 155L
1,528 Elo+
Party 1
Arachne
Arachne
RIVANILDO179
Arachne
Level 119
God Stats
16W - 14L
1,563 SR
Queue Stats
223W - 209L
1,520 Elo+
Solo
Team Averages
Level 116
1,513 SR
1,510 Elo+

VS

Team Averages
Level 105
1,474 SR
1,468 Elo+
Mercury
Mercury
BabyfacedKiller
Mercury
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,422 Elo+
Party 2
Nu Wa
Nu Wa
LordDarkos
Nu Wa
Level 139
God Stats
2W - 1L
1,289 SR
Queue Stats
12W - 16L
1,418 Elo+
Solo
Sylvanus
Sylvanus
LordLorenz
Sylvanus
Level 66
God Stats
3W - 0L
1,800 SR
Queue Stats
137W - 116L
1,552 Elo+
Solo
Osiris
Osiris
Syllaff_14
Osiris
Level 81
God Stats
1W - 1L
1,282 SR
Queue Stats
78W - 91L
1,485 Elo+
Solo
Izanami
Izanami
simoesbravo
Izanami
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
3 / 2 / 0
6,864
686
8,758
7,920
3,743
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
 
Cernunnos
10
2 / 3 / 1
5,801
580
5,896
7,822
2,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
 
Scylla
9
0 / 0 / 0
4,836
484
278
3,256
880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Kaladın
Bacchus
8
1 / 2 / 2
5,650
565
4,995
8,292
7,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
RIVANILDO179
Arachne
8
0 / 3 / 2
4,830
483
1,893
8,610
2,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
6,599
660
6,120
9,016
3,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
11
2 / 1 / 5
6,506
651
7,544
4,099
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
LordLorenz
Sylvanus
10
4 / 2 / 5
6,885
689
3,489
7,918
4,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
Syllaff_14
Osiris
10
0 / 2 / 3
5,743
574
2,374
8,619
6,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
simoesbravo
Izanami
10
1 / 1 / 2
5,497
550
2,940
6,498
2,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
10
10
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
2
0
1.5
L
Cernunnos
 
Cernunnos
2
3
1
0.83
L
Scylla
 
Scylla
0
0
0
0
W
3
0
4
5
L
Bacchus
Kaladın
Bacchus
1
2
2
1
W
Nu Wa
2
1
5
4.5
W
Sylvanus
LordLorenz
Sylvanus
4
2
5
3.25
L
Arachne
RIVANILDO179
Arachne
0
3
2
0.33
W
Osiris
Syllaff_14
Osiris
0
2
3
0.75
W
Izanami
simoesbravo
Izanami
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,820
Damage
22,467
35,900
Taken
36,150
16,626
Mitigated
17,585
10,268
Healing
9,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,758
353
0
3,990
7,920
3,743
0
2,241
5,517
54,522
0
L
Cernunnos
 
Cernunnos
5,896
2,399
0
2,589
7,822
2,208
0
2,254
5,518
0
43,045
L
Scylla
 
Scylla
278
0
0
0
3,256
880
0
780
2,374
24,963
0
W
6,120
3,164
0
1,148
9,016
3,179
0
2,038
6,978
0
59,452
L
Bacchus
Kaladın
Bacchus
4,995
1,077
0
2,397
8,292
7,578
0
1,635
6,589
18,915
0
W
Nu Wa
7,544
2,193
0
725
4,099
1,055
55
2,169
1,930
41,847
0
W
Sylvanus
LordLorenz
Sylvanus
3,489
1,342
1,604
2,328
7,918
4,879
0
3,220
4,698
16,463
0
L
Arachne
RIVANILDO179
Arachne
1,893
1,201
0
1,292
8,610
2,217
0
3,671
4,869
0
23,998
W
Osiris
Syllaff_14
Osiris
2,374
1,017
0
2,155
8,619
6,190
658
5,324
3,295
0
33,560
W
Izanami
simoesbravo
Izanami
2,940
1,419
0
1,582
6,498
2,282
0
1,280
5,218
0
31,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,981
Gold Earned
31,230
267
Minions Killed
279
0
Camps Cleared
0
923,735
Distance Traveled
1,040,782
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,864
686
89
9
0
165,198
0
L
Cernunnos
5,801
580
77
8
0
195,475
1
L
Scylla
4,836
484
42
4
0
142,312
1
W
Mercury
6,599
660
93
9
0
272,457
0
L
Bacchus
5,650
565
19
2
0
211,399
0
W
Nu Wa
6,506
651
66
7
0
202,771
3
W
Sylvanus
6,885
689
19
2
0
166,520
0
L
Arachne
4,830
483
40
4
0
209,351
0
W
Osiris
5,743
574
42
4
0
195,776
3
W
Izanami
5,497
550
59
6
0
203,258
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role