Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BennyTron
Ah Muzen Cab
Level 101
God Stats
6W - 4L
1,610 SR
Queue Stats
75W - 61L
1,497 Elo+
Party 1
Awilix
Awilix
FKJVOPMWREIP
Awilix
Level 84
God Stats
2W - 0L
1,662 SR
Queue Stats
41W - 25L
1,570 Elo+
Party 1
Vulcan
Vulcan
MrKnight47
Vulcan
Level 96
God Stats
23W - 5L
1,820 SR
Queue Stats
317W - 294L
1,570 Elo+
Solo
Cerberus
Cerberus
ThiFighter94
Cerberus
Level 128
God Stats
3W - 2L
1,550 SR
Queue Stats
230W - 222L
1,479 Elo+
Solo
Hercules
Hercules
Zen Zoso Solo
Hercules
Level 156
God Stats
11W - 9L
1,534 SR
Queue Stats
552W - 553L
1,463 Elo+
Solo
Team Averages
Level 113
1,635 SR
1,516 Elo+

VS

Team Averages
Level 128
1,588 SR
1,466 Elo+
Sol
Sol
CondemnedCrusade
Sol
Level 141
God Stats
4W - 3L
1,643 SR
Queue Stats
250W - 244L
1,437 Elo+
Solo
Surtr
Surtr
Masternekokawai7
Surtr
Level 106
God Stats
7W - 8L
1,528 SR
Queue Stats
60W - 66L
1,482 Elo+
Solo
Mulan
Mulan
Piratejinxx
Mulan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 61L
1,498 Elo+
Solo
Persephone
Persephone
Rioxskii
Persephone
Level 149
God Stats
6W - 5L
1,710 SR
Queue Stats
194W - 206L
1,475 Elo+
Solo
Hel
Hel
Yo-Kaiii
Hel
Level 141
God Stats
3W - 3L
1,558 SR
Queue Stats
222W - 241L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BennyTron
Ah Muzen Cab
13
2 / 1 / 3
7,246
518
8,972
7,783
3,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Awilix
15
10 / 0 / 2
9,242
660
11,955
9,706
4,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
MrKnight47
Vulcan
16
2 / 0 / 5
9,469
676
6,169
4,848
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
ThiFighter94
Cerberus
15
4 / 0 / 3
8,977
641
8,565
10,663
8,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Zen Zoso Solo
Hercules
11
0 / 1 / 3
6,628
473
1,871
9,268
6,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
6,854
490
9,912
11,984
5,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 6 / 0
6,752
482
6,794
14,654
8,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 3 / 0
6,967
498
1,861
11,887
5,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Persephone
Rioxskii
Persephone
12
0 / 4 / 0
7,546
539
2,716
7,967
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 3 / 2
7,063
505
4,259
10,555
6,874
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
18
Kills
2
2
Deaths
18
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BennyTron
Ah Muzen Cab
2
1
3
3.5
L
2
2
0
1
W
Awilix
10
0
2
11
L
0
6
0
0
W
Vulcan
MrKnight47
Vulcan
2
0
5
4.5
L
0
3
0
0
L
Persephone
Rioxskii
Persephone
0
4
0
0
W
Cerberus
ThiFighter94
Cerberus
4
0
3
5.5
L
0
3
2
0.33
W
Hercules
Zen Zoso Solo
Hercules
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,532
Damage
25,542
42,268
Taken
57,047
24,304
Mitigated
28,115
14,356
Healing
19,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BennyTron
Ah Muzen Cab
8,972
2,056
0
737
7,783
3,184
0
4,410
3,373
0
58,833
L
9,912
4,077
0
4,728
11,984
5,203
323
0
11,984
52,931
11,691
W
Awilix
11,955
4,696
0
2,787
9,706
4,290
513
2,639
7,067
0
76,953
L
6,794
2,613
0
2,026
14,654
8,041
0
6,465
8,189
459
41,063
W
Vulcan
MrKnight47
Vulcan
6,169
3,419
0
1,890
4,848
1,859
0
2,567
2,281
80,861
0
L
1,861
55
0
3,060
11,887
5,518
0
3,261
8,562
0
62,528
L
Persephone
Rioxskii
Persephone
2,716
94
0
1,639
7,967
2,479
0
3,270
4,489
57,006
0
W
Cerberus
ThiFighter94
Cerberus
8,565
1,295
0
4,715
10,663
8,167
0
194
10,469
65,401
0
L
4,259
259
3,183
4,706
10,555
6,874
0
1,445
9,070
26,870
0
W
Hercules
Zen Zoso Solo
Hercules
1,871
215
0
4,227
9,268
6,804
0
6,660
2,608
0
23,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,562
Gold Earned
35,182
525
Minions Killed
443
0
Camps Cleared
0
1,552,541
Distance Traveled
1,352,180
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,246
518
94
7
0
284,549
0
L
Sol
6,854
490
133
10
0
273,508
0
W
Awilix
9,242
660
107
8
0
366,798
0
L
Surtr
6,752
482
59
4
0
254,442
0
W
Vulcan
9,469
676
153
11
0
315,212
6
L
Mulan
6,967
498
108
8
0
297,855
2
L
Persephone
7,546
539
104
7
0
254,456
3
W
Cerberus
8,977
641
151
11
0
282,458
6
L
Hel
7,063
505
39
3
0
271,919
3
W
Hercules
6,628
473
20
1
0
303,524
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role