Player Matchup

Anubis
Anubis
Gold II
Clumsyraz
Anubis
Gold II
Level 145
God Stats
11W - 8L
1,610 SR
Queue Stats
214W - 210L
1,558 MMR
Solo
Geb
Geb
Gold III
M4tzxx
Geb
Gold III
Level 65
God Stats
63W - 54L
1,602 SR
Queue Stats
89W - 83L
1,603 MMR
Solo
Odin
Odin
Gold II
PLZ DONT BE BAD
Odin
Gold II
Level 238
God Stats
3W - 5L
1,514 SR
Queue Stats
112W - 119L
1,580 MMR
Solo
Serqet
Serqet
Silver I
Qwed12
Serqet
Silver I
Level 128
God Stats
3W - 0L
1,875 SR
Queue Stats
12W - 7L
1,581 MMR
Solo
Susano
Susano
Silver I
ThrowSama
Susano
Silver I
Level 123
God Stats
2W - 0L
1,437 SR
Queue Stats
14W - 14L
1,552 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,608 SR
1,575 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,520 SR
1,575 MMR
Agni
Agni
Gold IV
Agmanide
Agni
Gold IV
Level 129
God Stats
0W - 1L
1,541 SR
Queue Stats
13W - 13L
1,613 MMR
Solo
The Morrigan
The Morrigan
Bronze III
GoGetALife
The Morrigan
Bronze III
Level 101
God Stats
0W - 1L
1,491 SR
Queue Stats
1W - 3L
1,574 MMR
Solo
Bellona
Bellona
Silver I
Illyden
Bellona
Silver I
Level 126
God Stats
1W - 1L
1,398 SR
Queue Stats
8W - 10L
1,509 MMR
Solo
Arachne
Arachne
Silver I
JAB2452
Arachne
Silver I
Level 81
God Stats
0W - 2L
1,619 SR
Queue Stats
7W - 5L
1,579 MMR
Solo
Danzaburou
Danzaburou
Bronze III
TBC x Modelo
Danzaburou
Bronze III
Level 89
God Stats
2W - 4L
1,551 SR
Queue Stats
3W - 8L
1,601 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Clumsyraz
Anubis
17
8 / 0 / 4
10,578
661
11,511
8,190
4,980
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Geb
M4tzxx
Geb
12
2 / 2 / 9
8,475
530
5,213
10,786
11,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
1 / 0 / 2
9,119
570
7,456
11,164
12,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
Qwed12
Serqet
15
1 / 1 / 7
8,543
534
4,648
12,710
5,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
ThrowSama
Susano
15
8 / 1 / 4
9,655
603
13,537
9,973
4,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
Ah PuchAthenaHerculesJanus

VS

Bans
ThanatosAchillesCharybdisAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
2 / 5 / 0
9,511
594
7,823
10,845
3,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
GoGetALife
The Morrigan
13
1 / 5 / 2
8,293
518
4,640
10,591
2,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Illyden
Bellona
14
0 / 2 / 0
9,001
563
8,960
14,248
14,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
JAB2452
Arachne
16
0 / 2 / 0
9,067
567
3,636
15,337
6,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
TBC x Modelo
Danzaburou
11
1 / 6 / 1
7,480
468
3,786
10,645
3,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
20
Kills
4
4
Deaths
20
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Agni
2
5
0
0.4
W
Anubis
Clumsyraz
Anubis
8
0
4
10
L
The Morrigan
GoGetALife
The Morrigan
1
5
2
0.4
L
Bellona
Illyden
Bellona
0
2
0
0
L
Arachne
JAB2452
Arachne
0
2
0
0
W
Geb
M4tzxx
Geb
2
2
9
3.25
W
1
0
2
2
W
Serqet
Qwed12
Serqet
1
1
7
4.5
L
Danzaburou
TBC x Modelo
Danzaburou
1
6
1
0.25
W
Susano
ThrowSama
Susano
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,365
Damage
28,845
52,823
Taken
61,666
39,437
Mitigated
30,268
12,424
Healing
12,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
7,823
420
0
615
10,845
3,165
875
5,599
5,006
79,440
0
W
Anubis
Clumsyraz
Anubis
11,511
416
0
6,193
8,190
4,980
473
3,008
4,910
104,839
0
L
The Morrigan
GoGetALife
The Morrigan
4,640
745
0
1,190
10,591
2,943
300
2,830
7,649
37,448
0
L
Bellona
Illyden
Bellona
8,960
3,047
0
5,041
14,248
14,657
679
3,154
11,094
0
66,841
L
Arachne
JAB2452
Arachne
3,636
2,601
0
4,009
15,337
6,330
0
3,565
11,502
0
94,004
W
Geb
M4tzxx
Geb
5,213
475
0
2,090
10,786
11,341
159
2,772
7,946
25,679
0
W
7,456
1,255
0
1,160
11,164
12,660
0
0
11,164
425
66,166
W
Serqet
Qwed12
Serqet
4,648
668
0
250
12,710
5,643
0
2,649
9,935
0
69,280
L
Danzaburou
TBC x Modelo
Danzaburou
3,786
623
0
1,747
10,645
3,173
529
2,001
8,644
0
30,284
W
Susano
ThrowSama
Susano
13,537
2,763
0
2,731
9,973
4,813
442
3,916
6,027
0
81,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,370
Gold Earned
43,352
543
Minions Killed
519
0
Camps Cleared
0
1,726,828
Distance Traveled
1,517,610
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,511
594
144
9
0
321,134
2
W
Anubis
10,578
661
169
11
0
326,174
5
L
The Morrigan
8,293
518
62
4
0
285,562
2
L
Bellona
9,001
563
122
8
0
282,652
0
L
Arachne
9,067
567
141
9
0
358,582
2
W
Geb
8,475
530
27
2
0
336,576
2
W
Odin
9,119
570
136
9
0
317,101
0
W
Serqet
8,543
534
94
6
0
399,811
4
L
Danzaburou
7,480
468
50
3
0
269,680
0
W
Susano
9,655
603
117
7
0
347,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role