Player Matchup

Geb
Geb
Gold IV
 
Geb
Gold IV
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold IV
MonkLordv2
Merlin
Gold IV
Level 46
God Stats
0W - 1L
1,479 SR
Queue Stats
22W - 26L
1,421 MMR
Solo
Lancelot
Lancelot
Gold IV
SN4KEY J4KE
Lancelot
Gold IV
Level 179
God Stats
13W - 9L
1,638 SR
Queue Stats
518W - 532L
1,401 MMR
Solo
Medusa
Medusa
Gold IV
TheHippyTrix
Medusa
Gold IV
Level 129
God Stats
5W - 7L
1,510 SR
Queue Stats
838W - 875L
1,413 MMR
Solo
Mulan
Mulan
Silver IV
splitturkey
Mulan
Silver IV
Level 159
God Stats
1W - 1L
1,276 SR
Queue Stats
6W - 9L
1,408 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,480 SR
1,428 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,529 SR
1,433 MMR
Anhur
Anhur
Gold II
 
Anhur
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Silver II
ChipWitDaDip795
Ratatoskr
Silver II
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,470 MMR
Party 2
Cerberus
Cerberus
Gold V
HuntersBoring
Cerberus
Gold V
Level 67
God Stats
3W - 0L
1,651 SR
Queue Stats
58W - 63L
1,357 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold V
Phhiz
Cu Chulainn
Gold V
Level 145
God Stats
2W - 4L
1,366 SR
Queue Stats
62W - 70L
1,235 MMR
Party 1
Agni
Agni
Gold I
tammys lover69
Agni
Gold I
Level 151
God Stats
14W - 11L
1,630 SR
Queue Stats
185W - 183L
1,605 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
0 / 0 / 0
3,616
603
1,692
2,931
1,531
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
MonkLordv2
Merlin
8
0 / 0 / 0
4,091
682
1,423
2,153
618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lancelot
SN4KEY J4KE
Lancelot
7
0 / 1 / 0
3,789
632
1,290
4,393
1,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
6
0 / 1 / 0
3,564
594
3,110
3,438
615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 2 / 0
3,565
594
1,766
3,695
1,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AthenaMaman BrigitteThanatosJanus

VS

Bans
ArachneOsirisThorAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
0 / 0 / 1
3,803
634
2,072
3,597
1,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ratatoskr
ChipWitDaDip795
Ratatoskr
7
2 / 0 / 0
4,029
672
2,289
4,588
1,346
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
HuntersBoring
Cerberus
6
0 / 0 / 1
3,716
619
802
4,084
1,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Phhiz
Cu Chulainn
7
1 / 0 / 1
4,116
686
3,299
4,580
1,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

8
0 / 0 / 0
4,411
735
422
2,581
755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
3
4
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
0
0
W
Anhur
 
Anhur
0
0
1
0.5
W
Ratatoskr
ChipWitDaDip795
Ratatoskr
2
0
0
2
W
Cerberus
HuntersBoring
Cerberus
0
0
1
0.5
L
Merlin
MonkLordv2
Merlin
0
0
0
0
W
Cu Chulainn
Phhiz
Cu Chulainn
1
0
1
1.5
L
Lancelot
SN4KEY J4KE
Lancelot
0
1
0
0
L
Medusa
0
1
0
0
L
0
2
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,281
Damage
8,884
16,610
Taken
19,430
5,833
Mitigated
6,699
3,705
Healing
7,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,692
63
0
982
2,931
1,531
0
535
2,396
9,182
0
W
Anhur
 
Anhur
2,072
971
0
1,706
3,597
1,051
0
855
2,742
0
23,380
W
Ratatoskr
ChipWitDaDip795
Ratatoskr
2,289
578
0
1,977
4,588
1,346
0
853
3,735
0
16,805
W
Cerberus
HuntersBoring
Cerberus
802
312
0
1,718
4,084
1,948
0
480
3,604
11,546
0
L
Merlin
MonkLordv2
Merlin
1,423
450
0
500
2,153
618
0
251
1,902
29,645
0
W
Cu Chulainn
Phhiz
Cu Chulainn
3,299
443
0
1,698
4,580
1,599
0
0
4,580
0
21,106
L
Lancelot
SN4KEY J4KE
Lancelot
1,290
368
0
972
4,393
1,391
0
171
4,222
0
20,782
L
Medusa
3,110
1,649
0
655
3,438
615
0
267
3,171
0
21,069
L
1,766
236
0
596
3,695
1,678
0
0
3,695
0
13,078
W
422
45
0
303
2,581
755
0
927
1,654
31,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,625
Gold Earned
20,075
163
Minions Killed
208
0
Camps Cleared
0
606,964
Distance Traveled
645,345
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,616
603
7
1
0
141,587
1
W
Anhur
3,803
634
49
8
0
108,190
1
W
Ratatoskr
4,029
672
34
6
0
146,012
0
W
Cerberus
3,716
619
28
5
0
125,833
0
L
Merlin
4,091
682
55
9
0
119,985
2
W
Cu Chulainn
4,116
686
30
5
0
137,202
2
L
Lancelot
3,789
632
42
7
0
142,891
0
L
Medusa
3,564
594
37
6
0
117,493
2
L
Mulan
3,565
594
22
4
0
85,008
0
W
Agni
4,411
735
67
11
0
128,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role