Player Matchup

Sobek
Sobek
Gold I
KidTobiii
Sobek
Gold I
Level 157
God Stats
69W - 77L
1,522 SR
Queue Stats
623W - 629L
1,557 MMR
Solo
Chernobog
Chernobog
Gold III
Optimize Havoc
Chernobog
Gold III
Level 124
God Stats
6W - 6L
1,563 SR
Queue Stats
91W - 96L
1,606 MMR
Solo
Mercury
Mercury
Gold III
StrikerX10
Mercury
Gold III
Level 124
God Stats
3W - 2L
1,623 SR
Queue Stats
138W - 140L
1,550 MMR
Solo
Chaac
Chaac
Gold III
goorlami
Chaac
Gold III
Level 155
God Stats
4W - 3L
1,623 SR
Queue Stats
228W - 238L
1,566 MMR
Solo
Raijin
Raijin
Gold I
polloprohd
Raijin
Gold I
Level 118
God Stats
1W - 1L
1,829 SR
Queue Stats
102W - 103L
1,706 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,632 SR
1,597 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 144
1,572 SR
1,528 MMR
Achilles
Achilles
Gold I
 
Achilles
Gold I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Platinum V
 
Merlin
Platinum V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Gold IV
KidCalypto
Ganesha
Gold IV
Level 150
God Stats
14W - 7L
1,646 SR
Queue Stats
105W - 115L
1,562 MMR
Party 2
Arachne
Arachne
Gold III
PlzUnbanMain
Arachne
Gold III
Level 113
God Stats
25W - 19L
1,595 SR
Queue Stats
635W - 647L
1,530 MMR
Party 2
Skadi
Skadi
Gold II
Wheaterville
Skadi
Gold II
Level 167
God Stats
45W - 37L
1,621 SR
Queue Stats
130W - 128L
1,549 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
KidTobiii
Sobek
10
2 / 3 / 2
5,894
421
6,298
15,037
13,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
Optimize Havoc
Chernobog
12
1 / 2 / 0
7,249
518
4,566
10,398
4,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
StrikerX10
Mercury
13
0 / 2 / 2
6,995
500
4,771
12,635
4,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
goorlami
Chaac
11
1 / 4 / 0
6,823
487
6,158
12,902
8,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Raijin
polloprohd
Raijin
13
1 / 1 / 1
7,452
532
4,733
6,688
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BellonaSusanoAthenaJanus

VS

Bans
SolAgniThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
4 / 1 / 1
8,749
625
9,722
11,730
10,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
 
Merlin
12
2 / 1 / 1
7,248
518
6,520
5,358
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
KidCalypto
Ganesha
12
0 / 0 / 5
7,454
532
5,197
9,117
6,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
PlzUnbanMain
Arachne
13
3 / 1 / 3
7,460
533
9,050
11,689
5,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 2 / 1
7,531
538
10,536
9,439
3,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
12
12
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
1
1
4.5
W
Merlin
 
Merlin
2
1
1
2.5
W
Ganesha
KidCalypto
Ganesha
0
0
5
2.5
L
Sobek
KidTobiii
Sobek
2
3
2
1
L
Chernobog
Optimize Havoc
Chernobog
1
2
0
0.5
W
Arachne
PlzUnbanMain
Arachne
3
1
3
4.5
L
Mercury
StrikerX10
Mercury
0
2
2
0.5
W
3
2
1
1.75
L
Chaac
goorlami
Chaac
1
4
0
0.25
L
Raijin
polloprohd
Raijin
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,526
Damage
41,025
57,660
Taken
47,333
33,529
Mitigated
27,997
15,247
Healing
15,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,722
2,038
0
4,976
11,730
10,210
1,056
0
11,022
353
61,587
W
Merlin
 
Merlin
6,520
390
0
435
5,358
2,174
483
3,133
1,979
55,766
0
W
Ganesha
KidCalypto
Ganesha
5,197
775
1,921
3,020
9,117
6,085
180
2,660
6,314
27,051
0
L
Sobek
KidTobiii
Sobek
6,298
545
0
4,148
15,037
13,690
0
4,608
10,429
17,110
0
L
Chernobog
Optimize Havoc
Chernobog
4,566
2,918
0
3,676
10,398
4,156
0
1,179
9,219
0
57,995
W
Arachne
PlzUnbanMain
Arachne
9,050
6,771
0
4,050
11,689
5,996
5
1,565
9,959
0
60,742
L
Mercury
StrikerX10
Mercury
4,771
2,603
0
718
12,635
4,991
0
2,779
9,760
0
70,033
W
10,536
4,358
0
1,170
9,439
3,532
330
2,815
6,273
0
56,564
L
Chaac
goorlami
Chaac
6,158
857
0
4,712
12,902
8,251
0
226
11,905
0
46,303
L
Raijin
polloprohd
Raijin
4,733
152
0
1,993
6,688
2,441
0
3,090
3,598
67,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,413
Gold Earned
38,442
441
Minions Killed
393
0
Camps Cleared
0
1,378,300
Distance Traveled
1,485,600
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,749
625
91
7
0
309,454
0
W
Merlin
7,248
518
107
8
0
280,560
2
W
Ganesha
7,454
532
21
2
0
297,653
3
L
Sobek
5,894
421
24
2
0
272,931
2
L
Chernobog
7,249
518
101
7
0
258,341
3
W
Arachne
7,460
533
78
6
0
326,894
5
L
Mercury
6,995
500
102
7
0
352,072
1
W
Skadi
7,531
538
96
7
0
271,039
3
L
Chaac
6,823
487
76
5
0
231,942
0
L
Raijin
7,452
532
138
10
0
263,014
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role