Player Matchup

Baba Yaga
Baba Yaga
Biervasi
Baba Yaga
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 22L
1,629 Elo+
Party 1
Jing Wei
Jing Wei
Ikeepit300
Jing Wei
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,620 Elo+
Solo
Khepri
Khepri
Lundoom
Khepri
Level 153
God Stats
0W - 1L
1,720 SR
Queue Stats
40W - 27L
1,615 Elo+
Party 1
Sylvanus
Sylvanus
TheTimeEater101
Sylvanus
Level 83
God Stats
0W - 1L
1,551 SR
Queue Stats
24W - 19L
1,557 Elo+
Party 1
Susano
Susano
WightNyte
Susano
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,587 Elo+
Solo
Team Averages
Level 126
1,554 SR
1,601 Elo+

VS

Team Averages
Level 142
1,576 SR
1,479 Elo+
Achilles
Achilles
 
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
ASAPShoob
Khepri
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 149L
1,449 Elo+
Solo
Ix Chel
Ix Chel
Fleeter37
Ix Chel
Level 143
God Stats
2W - 0L
1,509 SR
Queue Stats
179W - 174L
1,491 Elo+
Solo
Maman Brigitte
Maman Brigitte
NarwhalSeaKnight
Maman Brigitte
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,443 Elo+
Solo
Cthulhu
Cthulhu
z llLucifer
Cthulhu
Level 156
God Stats
7W - 1L
1,869 SR
Queue Stats
522W - 526L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Biervasi
Baba Yaga
13
2 / 3 / 0
7,115
712
13,500
8,241
5,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Ikeepit300
Jing Wei
11
1 / 4 / 3
6,551
655
6,843
9,456
5,567
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
Lundoom
Khepri
13
0 / 2 / 8
7,469
747
5,417
12,887
12,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sylvanus
15
2 / 2 / 6
7,853
785
5,434
11,104
15,476
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
WightNyte
Susano
14
3 / 4 / 3
7,590
759
7,664
10,602
6,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
5 / 1 / 8
8,924
892
15,558
13,304
18,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
ASAPShoob
Khepri
12
0 / 3 / 7
8,043
804
3,680
11,097
9,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
Fleeter37
Ix Chel
14
2 / 0 / 4
7,898
790
9,869
7,275
4,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maman Brigitte
NarwhalSeaKnight
Maman Brigitte
16
6 / 2 / 5
8,739
874
6,676
10,290
6,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
z llLucifer
Cthulhu
15
2 / 2 / 7
8,763
876
10,325
13,485
14,684
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
46
8
Kills
15
15
Deaths
8
20
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
1
8
9
W
Khepri
ASAPShoob
Khepri
0
3
7
1.17
L
Baba Yaga
Biervasi
Baba Yaga
2
3
0
0.67
W
Ix Chel
Fleeter37
Ix Chel
2
0
4
4
L
Jing Wei
Ikeepit300
Jing Wei
1
4
3
0.63
L
Khepri
Lundoom
Khepri
0
2
8
2
W
Maman Brigitte
NarwhalSeaKnight
Maman Brigitte
6
2
5
4.25
L
Sylvanus
2
2
6
2.5
L
Susano
WightNyte
Susano
3
4
3
1.13
W
Cthulhu
z llLucifer
Cthulhu
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,858
Damage
46,108
52,290
Taken
55,451
44,937
Mitigated
53,355
19,041
Healing
22,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
15,558
1,523
1,697
4,013
13,304
18,416
87
5,641
7,663
0
19,604
W
Khepri
ASAPShoob
Khepri
3,680
117
1,816
1,298
11,097
9,597
78
5,845
5,252
8,626
0
L
Baba Yaga
Biervasi
Baba Yaga
13,500
741
234
1,097
8,241
5,229
0
4,604
3,378
28,866
0
W
Ix Chel
Fleeter37
Ix Chel
9,869
1,531
4,200
3,090
7,275
4,564
672
4,402
2,873
26,492
0
L
Jing Wei
Ikeepit300
Jing Wei
6,843
5,303
710
1,749
9,456
5,567
215
6,336
2,874
0
16,277
L
Khepri
Lundoom
Khepri
5,417
191
1,789
1,816
12,887
12,429
0
7,694
4,869
9,991
0
W
Maman Brigitte
NarwhalSeaKnight
Maman Brigitte
6,676
17
714
1,655
10,290
6,094
603
4,396
5,894
15,179
0
L
Sylvanus
5,434
843
6,004
3,961
11,104
15,476
25
5,621
5,212
7,939
0
L
Susano
WightNyte
Susano
7,664
852
1,261
420
10,602
6,236
0
5,140
5,053
0
14,761
W
Cthulhu
z llLucifer
Cthulhu
10,325
502
1,396
2,419
13,485
14,684
116
4,067
9,418
19,089
1,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,578
Gold Earned
42,367
81
Minions Killed
105
0
Camps Cleared
0
905,792
Distance Traveled
1,011,101
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,924
892
15
2
0
232,272
0
W
Khepri
8,043
804
18
2
0
188,040
0
L
Baba Yaga
7,115
712
34
3
0
199,438
0
W
Ix Chel
7,898
790
35
4
0
218,228
0
L
Jing Wei
6,551
655
20
2
0
143,245
0
L
Khepri
7,469
747
6
1
0
196,653
0
W
Maman Brigitte
8,739
874
22
2
0
185,913
0
L
Sylvanus
7,853
785
5
1
0
187,674
0
L
Susano
7,590
759
16
2
0
178,782
0
W
Cthulhu
8,763
876
15
2
0
186,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role