Player Matchup

Aphrodite
Aphrodite
Lule_01
Aphrodite
Level 67
God Stats
9W - 8L
1,507 SR
Queue Stats
201W - 226L
1,389 Elo+
Party 1
Hera
Hera
ReaDuval
Hera
Level 124
God Stats
26W - 17L
1,531 SR
Queue Stats
279W - 290L
1,429 Elo+
Party 1
Thor
Thor
benjberisha
Thor
Level 46
God Stats
9W - 5L
1,579 SR
Queue Stats
45W - 48L
1,452 Elo+
Solo
Hachiman
Hachiman
bimbas23
Hachiman
Level 103
God Stats
17W - 16L
1,500 SR
Queue Stats
606W - 621L
1,450 Elo+
Solo
Nike
Nike
mrj23204
Nike
Level 81
God Stats
1W - 2L
1,265 SR
Queue Stats
240W - 255L
1,424 Elo+
Party 1
Team Averages
Level 84
1,476 SR
1,429 Elo+

VS

Team Averages
Level 80
1,457 SR
1,374 Elo+
Shiva
Shiva
Latta
Shiva
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 54L
1,449 Elo+
Solo
Scylla
Scylla
TGCs-CmV29415
Scylla
Level 103
God Stats
50W - 63L
1,385 SR
Queue Stats
521W - 520L
1,462 Elo+
Party 2
Awilix
Awilix
TGCs_Fofo98
Awilix
Level 105
God Stats
11W - 16L
1,426 SR
Queue Stats
76W - 77L
1,430 Elo+
Party 2
Ao Kuang
Ao Kuang
madsemilmoaksen
Ao Kuang
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 21L
1,179 Elo+
Solo
Neith
Neith
winchiin
Neith
Level 26
God Stats
16W - 18L
1,475 SR
Queue Stats
24W - 39L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Lule_01
Aphrodite
12
0 / 0 / 5
7,999
500
5,721
9,141
8,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
14
3 / 0 / 3
8,292
518
5,010
5,068
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
8 / 1 / 3
9,480
593
10,170
10,920
4,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hachiman
bimbas23
Hachiman
13
1 / 1 / 6
7,545
472
13,599
12,418
5,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
16
10 / 1 / 2
10,191
637
13,390
14,905
12,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Latta
Shiva
11
0 / 2 / 2
7,351
459
6,880
15,480
13,448
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 4 / 1
7,090
443
4,974
9,584
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
14
3 / 6 / 0
8,582
536
4,900
17,224
7,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
13
0 / 6 / 1
8,002
500
3,455
11,614
3,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
winchiin
Neith
10
0 / 4 / 1
6,743
421
8,620
10,623
3,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
22
Kills
3
3
Deaths
22
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Shiva
Latta
Shiva
0
2
2
0.5
W
Aphrodite
Lule_01
Aphrodite
0
0
5
2.5
W
Hera
3
0
3
4.5
L
0
4
1
0.13
L
Awilix
3
6
0
0.5
W
8
1
3
9.5
W
Hachiman
bimbas23
Hachiman
1
1
6
4
L
Ao Kuang
0
6
1
0.08
W
Nike
10
1
2
11
L
Neith
winchiin
Neith
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,890
Damage
28,829
52,452
Taken
64,525
32,738
Mitigated
30,230
25,576
Healing
11,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Latta
Shiva
6,880
367
158
2,103
15,480
13,448
0
3,443
11,829
65
22,242
W
Aphrodite
Lule_01
Aphrodite
5,721
716
7,937
7,626
9,141
8,023
252
659
8,482
35,719
0
W
Hera
5,010
710
0
2,447
5,068
1,675
50
906
4,162
45,289
0
L
4,974
154
0
1,972
9,584
2,613
0
2,023
7,417
39,303
0
L
Awilix
4,900
966
0
4,142
17,224
7,000
0
3,652
13,292
0
64,619
W
10,170
881
0
1,307
10,920
4,696
0
815
10,105
0
76,396
W
Hachiman
bimbas23
Hachiman
13,599
6,631
0
1,893
12,418
5,456
400
1,650
10,768
0
58,620
L
Ao Kuang
3,455
297
0
1,324
11,614
3,286
270
0
10,985
52,267
0
W
Nike
13,390
1,227
0
4,366
14,905
12,888
1,075
4,464
10,441
0
75,108
L
Neith
winchiin
Neith
8,620
1,709
0
1,519
10,623
3,883
68
1,613
9,010
0
53,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,507
Gold Earned
37,768
420
Minions Killed
363
0
Camps Cleared
0
1,624,682
Distance Traveled
1,575,353
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,351
459
28
2
0
347,330
5
W
Aphrodite
7,999
500
48
3
0
300,446
0
W
Hera
8,292
518
84
5
0
360,240
0
L
Scylla
7,090
443
68
4
0
307,492
3
L
Awilix
8,582
536
102
6
0
349,110
0
W
Thor
9,480
593
95
6
0
327,095
2
W
Hachiman
7,545
472
88
6
0
295,664
0
L
Ao Kuang
8,002
500
84
5
0
283,016
0
W
Nike
10,191
637
105
7
0
341,237
0
L
Neith
6,743
421
81
5
0
288,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role