Player Matchup

Thoth
Thoth
CallMeTwoShot
Thoth
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 43L
1,409 Elo+
Party 2
Vulcan
Vulcan
Dakonis
Vulcan
Level 155
God Stats
0W - 2L
1,559 SR
Queue Stats
30W - 38L
1,473 Elo+
Solo
Arachne
Arachne
Justdougallit3
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,393 Elo+
Solo
Agni
Agni
Spinnyt
Agni
Level 23
God Stats
1W - 1L
1,493 SR
Queue Stats
18W - 23L
1,380 Elo+
Party 2
Anhur
Anhur
levibevi
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,477 Elo+
Party 2
Team Averages
Level 54
1,510 SR
1,426 Elo+

VS

Team Averages
Level 126
1,416 SR
1,481 Elo+
Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Masao5449
Hercules
Level 144
God Stats
1W - 1L
1,329 SR
Queue Stats
158W - 156L
1,445 Elo+
Solo
Rama
Rama
br0k0ly0
Rama
Level 127
God Stats
3W - 0L
1,409 SR
Queue Stats
47W - 43L
1,464 Elo+
Party 1
Ne Zha
Ne Zha
juansebasl835
Ne Zha
Level 125
God Stats
1W - 0L
1,481 SR
Queue Stats
46W - 41L
1,499 Elo+
Party 1
Vulcan
Vulcan
mythicaljudge
Vulcan
Level 85
God Stats
1W - 0L
1,359 SR
Queue Stats
52W - 54L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
7,412
741
4,577
6,475
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
Dakonis
Vulcan
14
2 / 5 / 4
7,840
784
17,032
8,831
3,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 5 / 1
7,236
724
3,657
11,248
6,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Agni
Spinnyt
Agni
13
1 / 3 / 0
6,876
688
4,823
5,995
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
levibevi
Anhur
14
2 / 3 / 2
7,340
734
4,950
8,131
2,764
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 2 / 11
7,875
788
7,317
7,490
2,743
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Masao5449
Hercules
15
2 / 1 / 13
8,250
825
4,519
13,962
14,182
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
18
11 / 0 / 6
10,088
1,009
7,031
7,597
3,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
3 / 3 / 13
8,537
854
13,085
11,284
4,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 2 / 8
8,454
845
5,400
4,697
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
71
8
Kills
20
20
Deaths
8
10
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
2
11
3.25
L
0
4
3
0.38
L
Vulcan
Dakonis
Vulcan
2
5
4
0.8
L
3
5
1
0.7
W
Hercules
Masao5449
Hercules
2
1
13
8.5
L
Agni
Spinnyt
Agni
1
3
0
0.33
W
Rama
11
0
6
14
W
3
3
13
3.17
L
Anhur
levibevi
Anhur
2
3
2
1
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,039
Damage
37,352
40,680
Taken
45,030
17,158
Mitigated
26,167
7,673
Healing
21,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,317
1,516
769
2,619
7,490
2,743
389
4,505
2,877
0
20,493
L
4,577
670
0
0
6,475
2,159
0
400
6,075
12,041
0
L
Vulcan
Dakonis
Vulcan
17,032
10,014
1,038
992
8,831
3,548
0
867
7,964
36,258
0
L
3,657
1,958
175
1,594
11,248
6,964
0
3,149
8,099
0
5,989
W
Hercules
Masao5449
Hercules
4,519
536
621
6,641
13,962
14,182
70
6,297
7,473
0
10,175
L
Agni
Spinnyt
Agni
4,823
36
870
618
5,995
1,723
0
629
5,366
10,815
0
W
Rama
7,031
5,649
1,011
2,966
7,597
3,020
847
4,422
3,113
0
24,330
W
13,085
1,011
2,655
3,653
11,284
4,332
92
7,457
3,635
0
28,146
L
Anhur
levibevi
Anhur
4,950
1,754
887
1,499
8,131
2,764
0
355
7,776
0
14,081
W
5,400
1,904
440
453
4,697
1,890
256
3,099
1,500
21,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,704
Gold Earned
43,204
112
Minions Killed
169
0
Camps Cleared
0
899,588
Distance Traveled
1,064,156
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,875
788
35
4
0
187,326
0
L
Thoth
7,412
741
19
2
0
155,129
0
L
Vulcan
7,840
784
43
4
0
210,605
0
L
Arachne
7,236
724
5
1
0
162,794
0
W
Hercules
8,250
825
16
2
0
235,903
0
L
Agni
6,876
688
27
3
0
174,908
0
W
Rama
10,088
1,009
43
4
0
209,423
0
W
Ne Zha
8,537
854
18
2
0
227,533
0
L
Anhur
7,340
734
18
2
0
196,152
0
W
Vulcan
8,454
845
57
6
0
203,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role