Player Matchup

Freya
Freya
Aka-Saraver
Freya
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,307 Elo+
Party 2
Ganesha
Ganesha
THe_W4nTeD_45
Ganesha
Level 14
God Stats
0W - 3L
1,247 SR
Queue Stats
5W - 10L
1,296 Elo+
Party 2
Ullr
Ullr
jolinesmacho301
Ullr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,287 Elo+
Party 2
Team Averages
Level 30
1,416 SR
1,297 Elo+

VS

Team Averages
Level 38
1,536 SR
1,338 Elo+
Da Ji
Da Ji
FireWolf420
Da Ji
Level 48
God Stats
6W - 5L
1,424 SR
Queue Stats
136W - 147L
1,412 Elo+
Solo
Danzaburou
Danzaburou
SnakarkBraugh
Danzaburou
Level 22
God Stats
2W - 0L
1,752 SR
Queue Stats
54W - 85L
1,302 Elo+
Party 1
Gilgamesh
Gilgamesh
chunkydragon2000
Gilgamesh
Level 43
God Stats
6W - 6L
1,432 SR
Queue Stats
56W - 89L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 3
9,364
780
7,560
9,284
3,577
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
11
1 / 5 / 4
8,594
716
3,614
12,858
10,617
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 6 / 3
8,818
735
6,255
11,067
3,962
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 10
10,020
835
6,279
8,082
6,824
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
SnakarkBraugh
Danzaburou
12
3 / 2 / 10
10,098
842
9,276
9,558
4,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
12
9 / 3 / 8
10,897
908
11,155
11,756
5,405
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
4
Kills
17
17
Deaths
6
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
5
1
10
10
W
Danzaburou
SnakarkBraugh
Danzaburou
3
2
10
4
L
Ganesha
1
5
4
0.6
W
Gilgamesh
9
3
8
4.33
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,429
Damage
26,710
33,209
Taken
29,396
18,156
Mitigated
16,745
1,462
Healing
4,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,560
2,321
0
1,054
9,284
3,577
0
255
9,029
29,560
0
W
6,279
1,681
0
1,502
8,082
6,824
701
3,473
4,609
0
14,858
W
Danzaburou
SnakarkBraugh
Danzaburou
9,276
4,682
0
1,340
9,558
4,516
1,115
3,870
5,688
0
44,459
L
Ganesha
3,614
285
0
0
12,858
10,617
0
260
12,598
15,794
0
W
Gilgamesh
11,155
5,123
0
1,394
11,756
5,405
1,142
4,620
7,136
0
45,211
L
6,255
2,781
0
408
11,067
3,962
0
0
11,067
0
19,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,776
Gold Earned
31,015
90
Minions Killed
110
0
Camps Cleared
0
549,481
Distance Traveled
616,419
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,364
780
66
6
0
171,005
0
W
Da Ji
10,020
835
12
1
0
192,533
1
W
Danzaburou
10,098
842
59
5
0
203,528
0
L
Ganesha
8,594
716
0
0
0
193,677
0
W
Gilgamesh
10,897
908
39
3
0
220,358
0
L
Ullr
8,818
735
24
2
0
184,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role