Player Matchup

Atlas
Atlas
GamerOfGrills
Atlas
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,748 Elo+
Party 2
Jing Wei
Jing Wei
SargentBean
Jing Wei
Level 126
God Stats
11W - 3L
1,748 SR
Queue Stats
14W - 3L
1,842 Elo+
Party 2
Discordia
Discordia
harrisouly
Discordia
Level 126
God Stats
14W - 9L
1,559 SR
Queue Stats
459W - 407L
1,572 Elo+
Solo
Nemesis
Nemesis
love 4 evah
Nemesis
Level 115
God Stats
0W - 4L
1,204 SR
Queue Stats
114W - 118L
1,476 Elo+
Solo
Nike
Nike
xTorchx
Nike
Level 137
God Stats
3W - 1L
1,765 SR
Queue Stats
31W - 21L
1,635 Elo+
Party 2
Team Averages
Level 114
1,555 SR
1,655 Elo+

VS

Team Averages
Level 120
1,565 SR
1,530 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Gosutoikusu
Osiris
Level 120
God Stats
4W - 4L
1,534 SR
Queue Stats
183W - 170L
1,525 Elo+
Solo
Persephone
Persephone
Jezuldino
Persephone
Level 104
God Stats
45W - 32L
1,639 SR
Queue Stats
111W - 90L
1,508 Elo+
Party 1
Fenrir
Fenrir
MeruemD_Uchiha
Fenrir
Level 129
God Stats
8W - 2L
1,648 SR
Queue Stats
325W - 298L
1,561 Elo+
Solo
Ullr
Ullr
StablePanther
Ullr
Level 123
God Stats
20W - 21L
1,505 SR
Queue Stats
660W - 593L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,084
435
3,730
9,104
6,549
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
SargentBean
Jing Wei
11
0 / 2 / 0
6,801
486
5,594
7,888
3,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
harrisouly
Discordia
14
2 / 2 / 2
7,788
556
6,945
6,727
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
love 4 evah
Nemesis
10
2 / 2 / 1
6,497
464
2,817
7,515
2,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
xTorchx
Nike
14
1 / 2 / 0
8,286
592
5,935
11,748
7,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 0 / 2
7,584
542
5,002
9,268
5,717
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
15
1 / 1 / 1
9,397
671
7,531
11,368
12,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
Jezuldino
Persephone
15
3 / 3 / 2
9,494
678
4,745
6,896
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
3 / 1 / 0
8,084
577
2,697
14,472
6,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 0 / 2
7,578
541
7,197
8,494
3,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
5
Kills
11
11
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
2
3
L
0
3
0
0
W
Osiris
1
1
1
1.5
W
Persephone
Jezuldino
Persephone
3
3
2
1.33
W
3
1
0
3
L
Jing Wei
SargentBean
Jing Wei
0
2
0
0
W
2
0
2
3
L
Discordia
harrisouly
Discordia
2
2
2
1.5
L
Nemesis
love 4 evah
Nemesis
2
2
1
1.25
L
Nike
xTorchx
Nike
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,021
Damage
27,172
42,982
Taken
50,498
22,806
Mitigated
31,067
5,694
Healing
17,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,002
423
145
2,063
9,268
5,717
0
3,072
6,196
32,065
0
L
3,730
1,644
0
971
9,104
6,549
0
4,090
4,833
18,589
0
W
Osiris
7,531
3,565
0
6,239
11,368
12,692
0
0
11,368
0
77,855
W
Persephone
Jezuldino
Persephone
4,745
621
0
1,861
6,896
2,647
1,132
3,568
3,317
71,306
0
W
2,697
543
0
5,233
14,472
6,685
0
2,871
11,601
0
72,305
L
Jing Wei
SargentBean
Jing Wei
5,594
4,347
0
2,518
7,888
3,284
0
1,350
6,500
0
56,966
W
7,197
2,943
0
2,101
8,494
3,326
0
1,161
7,333
0
58,541
L
Discordia
harrisouly
Discordia
6,945
167
0
515
6,727
2,337
0
2,248
4,439
64,639
0
L
Nemesis
love 4 evah
Nemesis
2,817
1,007
0
715
7,515
2,715
0
1,800
5,715
0
33,934
L
Nike
xTorchx
Nike
5,935
1,797
0
975
11,748
7,921
0
0
11,748
0
75,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,456
Gold Earned
42,137
447
Minions Killed
510
0
Camps Cleared
0
1,325,978
Distance Traveled
1,495,598
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,584
542
45
3
0
314,191
4
L
Atlas
6,084
435
11
1
0
274,386
3
W
Osiris
9,397
671
135
10
0
288,789
0
W
Persephone
9,494
678
136
10
0
286,545
4
W
Fenrir
8,084
577
105
8
0
328,320
2
L
Jing Wei
6,801
486
108
8
0
262,432
0
W
Ullr
7,578
541
89
6
0
277,753
0
L
Discordia
7,788
556
126
9
0
284,981
2
L
Nemesis
6,497
464
60
4
0
214,862
0
L
Nike
8,286
592
142
10
0
289,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role