Player Matchup

Cu Chulainn
Cu Chulainn
Gold III
 
Cu Chulainn
Gold III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Gold V
Art Of Luss
Freya
Gold V
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 4L
1,709 MMR
Party 1
Skadi
Skadi
Platinum IV
Bronzzkid
Skadi
Platinum IV
Level 173
God Stats
14W - 4L
1,613 SR
Queue Stats
130W - 125L
1,834 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
iValue
Kuzenbo
Gold III
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 24L
1,700 MMR
Solo
Fenrir
Fenrir
Gold II
itsamithk
Fenrir
Gold II
Level 108
God Stats
2W - 3L
1,526 SR
Queue Stats
72W - 66L
1,699 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,528 SR
1,688 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,489 SR
1,677 MMR
Nike
Nike
Platinum IV
 
Nike
Platinum IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold II
Boadisafa
Sobek
Gold II
Level 128
God Stats
4W - 3L
1,455 SR
Queue Stats
111W - 114L
1,696 MMR
Solo
Gilgamesh
Gilgamesh
Platinum III
DDLumberjack
Gilgamesh
Platinum III
Level 149
God Stats
6W - 5L
1,516 SR
Queue Stats
212W - 203L
1,733 MMR
Solo
Anubis
Anubis
Gold II
RXTheJudge
Anubis
Gold II
Level 129
God Stats
33W - 32L
1,603 SR
Queue Stats
79W - 75L
1,690 MMR
Solo
Hachiman
Hachiman
Platinum IV
Tucker vv
Hachiman
Platinum IV
Level 153
God Stats
2W - 1L
1,371 SR
Queue Stats
95W - 75L
1,766 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
0 / 4 / 2
7,385
568
9,465
15,931
12,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

12
1 / 2 / 0
6,823
525
4,597
6,921
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Skadi
Bronzzkid
Skadi
12
1 / 4 / 1
6,735
518
5,091
10,681
2,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
iValue
Kuzenbo
11
1 / 4 / 4
7,187
553
4,781
15,108
16,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
itsamithk
Fenrir
12
4 / 5 / 2
7,344
565
8,669
12,787
4,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
BellonaMaman BrigitteThanatosSylvanus

VS

Bans
AchillesAthenaAo KuangGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
10 / 1 / 3
9,306
716
9,307
9,266
4,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
Boadisafa
Sobek
10
0 / 2 / 3
6,541
503
3,988
11,406
9,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
DDLumberjack
Gilgamesh
13
2 / 1 / 5
8,287
637
12,052
14,630
18,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
RXTheJudge
Anubis
14
6 / 3 / 3
9,000
692
10,682
9,609
5,202
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
Tucker vv
Hachiman
13
1 / 1 / 2
7,929
610
9,813
7,512
2,750
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
7
Kills
19
19
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
4
2
0.25
W
Nike
 
Nike
10
1
3
11.5
L
1
2
0
0.5
W
Sobek
Boadisafa
Sobek
0
2
3
0.75
L
Skadi
Bronzzkid
Skadi
1
4
1
0.38
W
Gilgamesh
DDLumberjack
Gilgamesh
2
1
5
4.5
W
Anubis
RXTheJudge
Anubis
6
3
3
2.5
W
Hachiman
Tucker vv
Hachiman
1
1
2
2
L
Kuzenbo
iValue
Kuzenbo
1
4
4
0.75
L
Fenrir
itsamithk
Fenrir
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,603
Damage
45,842
61,428
Taken
52,423
37,807
Mitigated
40,100
13,148
Healing
16,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
9,465
4,078
0
6,157
15,931
12,264
0
538
14,328
0
57,170
W
Nike
 
Nike
9,307
1,818
0
750
9,266
4,144
0
1,162
8,066
0
83,751
L
4,597
1,155
0
2,732
6,921
2,402
0
606
6,315
42,432
871
W
Sobek
Boadisafa
Sobek
3,988
407
245
4,215
11,406
9,475
33
2,918
8,270
14,307
0
L
Skadi
Bronzzkid
Skadi
5,091
1,756
0
1,142
10,681
2,814
0
2,781
7,852
0
54,835
W
Gilgamesh
DDLumberjack
Gilgamesh
12,052
4,573
0
2,673
14,630
18,529
0
0
14,630
0
60,995
W
Anubis
RXTheJudge
Anubis
10,682
203
0
4,593
9,609
5,202
450
1,999
7,567
69,318
0
W
Hachiman
Tucker vv
Hachiman
9,813
5,094
0
3,769
7,512
2,750
650
2,762
4,512
0
77,307
L
Kuzenbo
iValue
Kuzenbo
4,781
2,436
0
1,783
15,108
16,133
5
4,540
10,526
15,478
0
L
Fenrir
itsamithk
Fenrir
8,669
2,381
0
1,334
12,787
4,194
0
6,205
6,540
0
50,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,474
Gold Earned
41,063
387
Minions Killed
480
0
Camps Cleared
0
1,311,803
Distance Traveled
1,253,220
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,385
568
98
8
0
262,605
5
W
Nike
9,306
716
120
9
0
284,814
0
L
Freya
6,823
525
105
8
0
253,114
4
W
Sobek
6,541
503
15
1
0
244,389
3
L
Skadi
6,735
518
95
7
0
250,799
0
W
Gilgamesh
8,287
637
105
8
0
255,656
1
W
Anubis
9,000
692
108
8
0
230,736
4
W
Hachiman
7,929
610
132
10
0
237,625
2
L
Kuzenbo
7,187
553
16
1
0
262,414
2
L
Fenrir
7,344
565
73
6
0
282,871
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role