Player Matchup

Tyr
Tyr
 
Tyr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
DraxMan711
Ares
Level 51
God Stats
34W - 18L
1,680 SR
Queue Stats
69W - 61L
1,526 Elo+
Party 1
Apollo
Apollo
FallingAngel720
Apollo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,498 Elo+
Solo
Tiamat
Tiamat
Lahg
Tiamat
Level 103
God Stats
4W - 5L
1,429 SR
Queue Stats
72W - 63L
1,521 Elo+
Party 1
Ratatoskr
Ratatoskr
aczino_tu_rosca
Ratatoskr
Level 54
God Stats
8W - 10L
1,495 SR
Queue Stats
84W - 94L
1,511 Elo+
Solo
Team Averages
Level 81
1,521 SR
1,511 Elo+

VS

Team Averages
Level 97
1,558 SR
1,528 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
FOG_Jordan420
Morgan Le Fay
Level 132
God Stats
4W - 1L
1,709 SR
Queue Stats
217W - 216L
1,541 Elo+
Party 2
Surtr
Surtr
FOG_Popcornbowl
Surtr
Level 125
God Stats
7W - 7L
1,489 SR
Queue Stats
171W - 170L
1,538 Elo+
Party 2
Bastet
Bastet
O0F S0RRY
Bastet
Level 50
God Stats
3W - 3L
1,584 SR
Queue Stats
61W - 57L
1,533 Elo+
Solo
Kuzenbo
Kuzenbo
Riza23196
Kuzenbo
Level 69
God Stats
4W - 6L
1,508 SR
Queue Stats
153W - 117L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
0 / 3 / 0
6,342
488
5,395
14,367
12,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 2 / 1
6,189
476
4,472
9,477
8,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

9
0 / 2 / 1
5,776
444
3,053
10,276
3,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Tiamat
Lahg
Tiamat
13
2 / 2 / 2
7,496
577
5,896
7,484
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
aczino_tu_rosca
Ratatoskr
10
3 / 3 / 1
6,569
505
6,542
10,561
3,359
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 1 / 2
7,831
602
6,611
7,908
3,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
FOG_Jordan420
Morgan Le Fay
14
3 / 3 / 1
8,401
646
4,874
6,873
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
2 / 0 / 0
8,723
671
9,124
8,999
9,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
O0F S0RRY
Bastet
14
6 / 1 / 2
8,121
625
10,944
11,262
4,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Kuzenbo
Riza23196
Kuzenbo
11
0 / 1 / 3
6,533
503
3,102
8,020
7,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
6
Kills
12
12
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
3
0
0
W
Danzaburou
 
Danzaburou
1
1
2
2
L
1
2
1
0.75
W
Morgan Le Fay
FOG_Jordan420
Morgan Le Fay
3
3
1
1.17
W
2
0
0
2
L
0
2
1
0.25
L
Tiamat
Lahg
Tiamat
2
2
2
1.5
W
Bastet
O0F S0RRY
Bastet
6
1
2
7
W
Kuzenbo
Riza23196
Kuzenbo
0
1
3
1.5
L
Ratatoskr
aczino_tu_rosca
Ratatoskr
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,358
Damage
34,655
52,165
Taken
43,062
31,573
Mitigated
26,565
14,502
Healing
14,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,395
1,040
0
6,426
14,367
12,146
0
2,106
11,081
0
50,842
W
Danzaburou
 
Danzaburou
6,611
3,084
0
3,665
7,908
3,111
965
1,485
6,423
0
61,011
L
4,472
292
0
1,365
9,477
8,171
0
1,066
8,411
13,074
0
W
Morgan Le Fay
FOG_Jordan420
Morgan Le Fay
4,874
349
0
727
6,873
2,849
0
3,857
3,016
74,960
0
W
9,124
2,991
0
2,934
8,999
9,254
0
354
8,645
9,760
44,353
L
3,053
1,252
0
3,208
10,276
3,686
0
936
9,340
0
39,477
L
Tiamat
Lahg
Tiamat
5,896
448
0
2,878
7,484
4,211
0
3,451
4,006
57,599
0
W
Bastet
O0F S0RRY
Bastet
10,944
2,834
0
4,187
11,262
4,238
0
1,882
9,380
0
66,525
W
Kuzenbo
Riza23196
Kuzenbo
3,102
1,219
174
2,781
8,020
7,113
17
2,790
5,230
14,331
0
L
Ratatoskr
aczino_tu_rosca
Ratatoskr
6,542
2,285
0
625
10,561
3,359
0
2,049
8,512
0
51,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,372
Gold Earned
39,609
355
Minions Killed
479
0
Camps Cleared
0
1,387,616
Distance Traveled
1,336,611
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,342
488
88
7
0
277,932
2
W
Danzaburou
7,831
602
109
8
0
250,164
0
L
Ares
6,189
476
18
1
0
270,422
4
W
Morgan Le Fay
8,401
646
142
11
0
271,121
0
W
Surtr
8,723
671
126
10
0
236,776
2
L
Apollo
5,776
444
71
5
0
253,619
3
L
Tiamat
7,496
577
103
8
0
267,433
2
W
Bastet
8,121
625
87
7
0
316,733
2
W
Kuzenbo
6,533
503
15
1
0
261,817
5
L
Ratatoskr
6,569
505
75
6
0
318,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role