Player Matchup

Gilgamesh
Gilgamesh
Scottjzy
Gilgamesh
Level 7
God Stats
0W - 1L
1,415 SR
Queue Stats
1W - 3L
1,352 Elo+
Party 1
Cerberus
Cerberus
Superior-smokeys
Cerberus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 52L
1,490 Elo+
Party 1
Ix Chel
Ix Chel
x_JxkeY-MxnnS_x
Ix Chel
Level 106
God Stats
0W - 1L
1,322 SR
Queue Stats
45W - 30L
1,496 Elo+
Party 1
Team Averages
Level 74
1,412 SR
1,446 Elo+

VS

Team Averages
Level 96
1,564 SR
1,462 Elo+
Sobek
Sobek
Atee_Weraxes435
Sobek
Level 133
God Stats
1W - 2L
1,687 SR
Queue Stats
72W - 74L
1,432 Elo+
Party 2
Chiron
Chiron
Atuxel
Chiron
Level 27
God Stats
2W - 1L
1,534 SR
Queue Stats
11W - 5L
1,507 Elo+
Party 2
Scylla
Scylla
Dulli__Schnulli
Scylla
Level 129
God Stats
1W - 0L
1,473 SR
Queue Stats
35W - 38L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Scottjzy
Gilgamesh
10
2 / 6 / 1
7,838
784
4,734
12,609
7,650
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 6 / 2
8,090
809
7,455
15,021
12,794
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 6 / 4
7,021
702
9,581
8,824
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 13
8,279
828
7,110
10,893
10,021
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chiron
Atuxel
Chiron
12
7 / 1 / 10
9,019
902
11,127
8,310
3,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
8 / 1 / 9
9,257
926
9,718
6,603
2,170
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
5
Kills
18
18
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
3
13
3.17
W
Chiron
Atuxel
Chiron
7
1
10
12
W
8
1
9
12.5
L
Gilgamesh
Scottjzy
Gilgamesh
2
6
1
0.42
L
3
6
2
0.67
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,770
Damage
27,955
36,454
Taken
25,806
24,037
Mitigated
15,744
5,959
Healing
5,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,110
710
171
2,406
10,893
10,021
0
6,477
4,416
13,064
0
W
Chiron
Atuxel
Chiron
11,127
5,604
582
1,586
8,310
3,553
490
5,471
2,822
0
31,979
W
9,718
1,075
0
369
6,603
2,170
0
5,414
1,189
36,450
0
L
Gilgamesh
Scottjzy
Gilgamesh
4,734
1,123
0
772
12,609
7,650
0
4,744
7,865
0
14,989
L
7,455
771
182
2,256
15,021
12,794
0
6,186
8,835
23,372
0
L
9,581
1,575
1,605
1,144
8,824
3,593
0
5,988
2,836
28,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,949
Gold Earned
26,555
97
Minions Killed
101
0
Camps Cleared
0
508,944
Distance Traveled
493,352
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,279
828
16
2
0
172,380
0
W
Chiron
9,019
902
29
3
0
169,405
0
W
Scylla
9,257
926
56
6
0
151,567
0
L
Gilgamesh
7,838
784
20
2
0
175,002
0
L
Cerberus
8,090
809
52
5
0
155,622
3
L
Ix Chel
7,021
702
25
3
0
178,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role