Player Matchup

Scylla
Scylla
Face1ess-782
Scylla
Level 107
God Stats
0W - 3L
1,264 SR
Queue Stats
94W - 92L
1,494 Elo+
Party 1
Tyr
Tyr
iFillyGod
Tyr
Level 109
God Stats
13W - 6L
1,586 SR
Queue Stats
103W - 72L
1,559 Elo+
Party 1
Kuzenbo
Kuzenbo
jpesoson2
Kuzenbo
Level 88
God Stats
1W - 4L
1,535 SR
Queue Stats
64W - 69L
1,428 Elo+
Party 1
Team Averages
Level 101
1,462 SR
1,494 Elo+

VS

Team Averages
Level 107
1,658 SR
1,597 Elo+
Mulan
Mulan
 
Mulan
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ChickenNagget
Baron Samedi
Level 156
God Stats
15W - 9L
1,679 SR
Queue Stats
88W - 104L
1,614 Elo+
Solo
Arachne
Arachne
RoaringRiver
Arachne
Level 87
God Stats
2W - 0L
1,793 SR
Queue Stats
68W - 40L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
0 / 3 / 1
7,347
735
6,405
6,466
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 6 / 1
6,568
657
3,702
12,127
12,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
jpesoson2
Kuzenbo
9
1 / 9 / 0
7,184
718
5,871
15,636
15,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
9 / 1 / 9
9,970
997
11,454
10,305
9,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
ChickenNagget
Baron Samedi
13
5 / 0 / 11
9,450
945
8,715
4,412
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
RoaringRiver
Arachne
12
4 / 0 / 14
9,168
917
10,618
12,162
5,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
52
1
Kills
18
18
Deaths
1
2
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
9
1
9
13.5
W
Baron Samedi
ChickenNagget
Baron Samedi
5
0
11
10.5
L
Scylla
0
3
1
0.17
W
Arachne
RoaringRiver
Arachne
4
0
14
11
L
0
6
1
0.08
L
Kuzenbo
jpesoson2
Kuzenbo
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,978
Damage
30,787
34,229
Taken
26,879
29,254
Mitigated
16,907
1,560
Healing
14,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
11,454
1,948
0
4,718
10,305
9,058
613
4,647
5,380
0
34,026
W
Baron Samedi
ChickenNagget
Baron Samedi
8,715
414
2,122
2,657
4,412
2,240
992
2,015
2,267
40,657
0
L
Scylla
6,405
395
0
565
6,466
2,001
0
975
5,315
36,627
0
W
Arachne
RoaringRiver
Arachne
10,618
8,224
0
5,243
12,162
5,609
1,121
5,151
6,847
0
34,377
L
3,702
91
0
645
12,127
12,022
0
4,019
7,828
0
14,347
L
Kuzenbo
jpesoson2
Kuzenbo
5,871
1,063
154
196
15,636
15,231
0
3,996
11,151
13,389
234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,099
Gold Earned
28,588
114
Minions Killed
150
0
Camps Cleared
0
513,635
Distance Traveled
584,096
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,970
997
33
3
0
177,111
0
W
Baron Samedi
9,450
945
74
7
0
208,708
2
L
Scylla
7,347
735
61
6
0
172,604
0
W
Arachne
9,168
917
43
4
0
198,277
0
L
Tyr
6,568
657
22
2
0
173,646
0
L
Kuzenbo
7,184
718
31
3
0
167,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role