Player Matchup

Osiris
Osiris
BOSSSKRILL
Osiris
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 102L
1,522 Elo+
Solo
Nox
Nox
Sabota165
Nox
Level 61
God Stats
0W - 1L
1,542 SR
Queue Stats
113W - 117L
1,505 Elo+
Solo
Athena
Athena
ThickenNugget
Athena
Level 84
God Stats
2W - 2L
1,810 SR
Queue Stats
3W - 5L
1,560 Elo+
Solo
Susano
Susano
Zenolly
Susano
Level 54
God Stats
20W - 9L
1,632 SR
Queue Stats
66W - 63L
1,465 Elo+
Solo
Ishtar
Ishtar
eingram21
Ishtar
Level 147
God Stats
3W - 7L
1,471 SR
Queue Stats
124W - 127L
1,498 Elo+
Solo
Team Averages
Level 93
1,591 SR
1,510 Elo+

VS

Team Averages
Level 137
1,463 SR
1,568 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DjoBelfort
Anhur
Level 106
God Stats
1W - 1L
1,477 SR
Queue Stats
58W - 53L
1,527 Elo+
Solo
Bacchus
Bacchus
IArckee
Bacchus
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,455 Elo+
Party 1
Gilgamesh
Gilgamesh
OhGav
Gilgamesh
Level 146
God Stats
1W - 3L
1,337 SR
Queue Stats
79W - 40L
1,666 Elo+
Party 1
Janus
Janus
Νels
Janus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BOSSSKRILL
Osiris
10
0 / 2 / 1
5,922
538
4,429
11,430
11,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 1 / 0
6,024
548
1,107
2,829
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 1
5,612
510
2,125
8,415
5,322
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
Zenolly
Susano
11
1 / 4 / 0
5,627
512
2,316
10,082
3,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
eingram21
Ishtar
9
1 / 2 / 0
5,719
520
3,025
6,061
2,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
0 / 1 / 5
6,697
609
9,505
9,954
9,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
9
0 / 1 / 5
5,477
498
2,253
5,855
1,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
IArckee
Bacchus
9
1 / 0 / 5
6,364
579
3,850
4,691
3,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
OhGav
Gilgamesh
12
9 / 0 / 3
7,903
718
7,283
10,178
4,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Νels
Janus
13
2 / 0 / 1
7,031
639
2,260
2,577
804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
12
12
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
0
1
5
2.5
L
Osiris
BOSSSKRILL
Osiris
0
2
1
0.25
W
Anhur
0
1
5
2.5
W
Bacchus
IArckee
Bacchus
1
0
5
3.5
W
Gilgamesh
OhGav
Gilgamesh
9
0
3
10.5
L
0
1
0
0
L
0
3
1
0.17
L
Susano
Zenolly
Susano
1
4
0
0.25
L
Ishtar
eingram21
Ishtar
1
2
0
0.5
W
Janus
Νels
Janus
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,002
Damage
25,151
38,817
Taken
33,255
24,055
Mitigated
20,035
7,940
Healing
8,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
9,505
2,137
0
3,615
9,954
9,171
651
303
9,651
0
44,746
L
Osiris
BOSSSKRILL
Osiris
4,429
1,934
0
3,707
11,430
11,597
0
320
10,142
0
39,623
W
Anhur
2,253
553
0
728
5,855
1,674
448
719
5,136
0
29,016
W
Bacchus
IArckee
Bacchus
3,850
518
0
2,836
4,691
3,819
165
1,140
3,551
18,479
0
W
Gilgamesh
OhGav
Gilgamesh
7,283
2,377
0
911
10,178
4,567
427
742
9,436
0
54,732
L
1,107
48
0
184
2,829
1,136
0
972
1,749
46,379
0
L
2,125
585
0
1,472
8,415
5,322
0
1,762
6,653
16,098
0
L
Susano
Zenolly
Susano
2,316
466
0
1,173
10,082
3,892
0
1,096
8,833
0
39,749
L
Ishtar
eingram21
Ishtar
3,025
1,898
0
1,404
6,061
2,108
0
1,780
4,281
0
43,697
W
Janus
Νels
Janus
2,260
210
0
758
2,577
804
0
328
2,249
54,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,904
Gold Earned
33,472
323
Minions Killed
349
0
Camps Cleared
0
1,061,551
Distance Traveled
1,094,002
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,697
609
77
7
0
197,058
0
L
Osiris
5,922
538
58
5
0
204,240
1
W
Anhur
5,477
498
52
5
0
210,708
0
W
Bacchus
6,364
579
23
2
0
216,380
2
W
Gilgamesh
7,903
718
87
8
0
251,525
0
L
Nox
6,024
548
93
8
0
223,612
0
L
Athena
5,612
510
23
2
0
204,638
5
L
Susano
5,627
512
62
6
0
233,428
0
L
Ishtar
5,719
520
87
8
0
195,633
1
W
Janus
7,031
639
110
10
0
218,331
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role