Player Matchup

Sobek
Sobek
Arrowe0376
Sobek
Level 186
God Stats
0W - 1L
1,304 SR
Queue Stats
188W - 187L
1,487 Elo+
Solo
He Bo
He Bo
FizzyPotion
He Bo
Level 89
God Stats
14W - 15L
1,542 SR
Queue Stats
388W - 366L
1,543 Elo+
Solo
Izanami
Izanami
GearsVeteran419
Izanami
Level 77
God Stats
4W - 1L
1,701 SR
Queue Stats
55W - 46L
1,513 Elo+
Solo
King Arthur
King Arthur
Gizmo Loadz
King Arthur
Level 159
God Stats
2W - 1L
1,580 SR
Queue Stats
65W - 74L
1,426 Elo+
Solo
Vulcan
Vulcan
MandoTheUltimate
Vulcan
Level 96
God Stats
9W - 11L
1,494 SR
Queue Stats
179W - 192L
1,449 Elo+
Solo
Team Averages
Level 121
1,524 SR
1,484 Elo+

VS

Team Averages
Level 121
1,514 SR
1,495 Elo+
Sol
Sol
Aldrin_Junior
Sol
Level 100
God Stats
38W - 26L
1,602 SR
Queue Stats
381W - 369L
1,496 Elo+
Solo
Chernobog
Chernobog
Ix-Unrivxled
Chernobog
Level 64
God Stats
3W - 3L
1,422 SR
Queue Stats
17W - 15L
1,478 Elo+
Party 1
Ra
Ra
SinisterGold398
Ra
Level 129
God Stats
118W - 86L
1,580 SR
Queue Stats
536W - 492L
1,486 Elo+
Solo
Surtr
Surtr
Stokeleyy
Surtr
Level 155
God Stats
20W - 31L
1,452 SR
Queue Stats
232W - 220L
1,523 Elo+
Solo
Ratatoskr
Ratatoskr
XYZ_Soul-_-
Ratatoskr
Level 157
God Stats
8W - 11L
1,513 SR
Queue Stats
286W - 275L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
2 / 3 / 3
6,668
556
8,731
14,288
14,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
5 / 1 / 1
8,089
674
6,088
8,433
3,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 3 / 1
7,037
586
4,918
9,051
2,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Gizmo Loadz
King Arthur
12
0 / 0 / 1
7,207
601
7,895
10,805
8,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

1
0 / 0 / 0
4,116
343
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,928
577
4,011
8,260
3,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
Ix-Unrivxled
Chernobog
11
1 / 2 / 3
7,080
590
4,966
7,457
2,498
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 2
6,457
538
3,810
8,798
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Surtr
Stokeleyy
Surtr
10
3 / 1 / 2
6,941
578
7,747
12,341
9,065
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
XYZ_Soul-_-
Ratatoskr
11
3 / 1 / 4
6,738
562
5,812
11,280
4,009
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
10
Kills
7
7
Deaths
10
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
Sobek
2
3
3
1.17
L
5
1
1
5.5
L
3
3
1
1.17
L
King Arthur
Gizmo Loadz
King Arthur
0
0
1
0.5
W
Chernobog
Ix-Unrivxled
Chernobog
1
2
3
1.25
L
0
0
0
0
W
0
5
2
0.2
W
Surtr
Stokeleyy
Surtr
3
1
2
4
W
Ratatoskr
XYZ_Soul-_-
Ratatoskr
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,632
Damage
26,346
42,577
Taken
48,136
28,861
Mitigated
22,782
11,023
Healing
15,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,011
1,433
0
4,352
8,260
3,428
1,098
345
7,915
46,010
5,417
L
Sobek
8,731
758
92
4,431
14,288
14,263
0
3,781
10,507
29,574
0
L
6,088
65
0
3,240
8,433
3,031
0
512
7,921
63,345
0
L
4,918
3,678
0
2,760
9,051
2,813
697
52
8,999
0
48,006
L
King Arthur
Gizmo Loadz
King Arthur
7,895
952
0
500
10,805
8,754
0
3,799
7,006
0
56,281
W
Chernobog
Ix-Unrivxled
Chernobog
4,966
2,653
0
2,401
7,457
2,498
495
1,655
5,802
0
45,699
L
0
0
0
0
0
0
0
0
0
0
0
W
3,810
320
961
2,409
8,798
3,782
0
5,526
3,272
45,314
0
W
Surtr
Stokeleyy
Surtr
7,747
2,825
0
2,965
12,341
9,065
55
4,859
7,482
1,099
23,674
W
Ratatoskr
XYZ_Soul-_-
Ratatoskr
5,812
2,124
0
2,044
11,280
4,009
311
3,948
7,332
0
41,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,117
Gold Earned
34,144
314
Minions Killed
341
0
Camps Cleared
0
1,015,658
Distance Traveled
1,304,322
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,928
577
90
8
0
247,850
0
L
Sobek
6,668
556
32
3
0
251,084
2
L
He Bo
8,089
674
99
8
0
277,482
0
L
Izanami
7,037
586
89
7
0
223,104
0
L
King Arthur
7,207
601
94
8
0
263,988
0
W
Chernobog
7,080
590
84
7
0
239,864
0
L
Vulcan
4,116
343
0
0
0
0
0
W
Ra
6,457
538
84
7
0
254,616
0
W
Surtr
6,941
578
29
2
0
276,115
0
W
Ratatoskr
6,738
562
54
5
0
285,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role