Player Matchup

Ix Chel
Ix Chel
CantoupaGOD
Ix Chel
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,256 Elo+
Solo
Charon
Charon
GigaBiga
Charon
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,542 Elo+
Solo
Skadi
Skadi
Sullfer
Skadi
Level 33
God Stats
0W - 1L
1,297 SR
Queue Stats
9W - 19L
1,340 Elo+
Solo
Danzaburou
Danzaburou
epiplon1
Danzaburou
Level 145
God Stats
1W - 3L
1,366 SR
Queue Stats
83W - 96L
1,504 Elo+
Solo
Da Ji
Da Ji
ricardod22
Da Ji
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,400 Elo+
Solo
Team Averages
Level 66
1,433 SR
1,409 Elo+

VS

Team Averages
Level 161
1,502 SR
1,501 Elo+
Cerberus
Cerberus
 
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DIeGoRyA-n
Hachiman
Level 155
God Stats
10W - 17L
1,350 SR
Queue Stats
852W - 859L
1,518 Elo+
Solo
Ravana
Ravana
Gnomba
Ravana
Level 196
God Stats
5W - 1L
1,589 SR
Queue Stats
326W - 317L
1,545 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Talanina
Morgan Le Fay
Level 153
God Stats
3W - 2L
1,572 SR
Queue Stats
368W - 390L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CantoupaGOD
Ix Chel
11
0 / 4 / 3
7,009
584
3,734
8,753
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
GigaBiga
Charon
17
4 / 2 / 4
9,392
783
7,628
13,360
12,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Skadi
Sullfer
Skadi
15
2 / 4 / 3
7,884
657
5,402
10,278
4,490
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
epiplon1
Danzaburou
15
0 / 2 / 7
8,262
689
5,893
9,879
5,274
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Da Ji
14
2 / 6 / 3
7,749
646
2,944
10,226
5,821
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
1 / 3 / 15
9,682
807
9,621
12,079
15,485
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
 
Ix Chel
14
3 / 3 / 10
9,084
757
9,681
7,165
3,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
DIeGoRyA-n
Hachiman
17
4 / 1 / 10
9,964
830
9,192
5,315
2,946
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
Gnomba
Ravana
17
9 / 1 / 6
10,494
875
8,292
7,657
4,988
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Talanina
Morgan Le Fay
14
1 / 1 / 10
8,526
711
11,842
6,135
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
69
8
Kills
18
18
Deaths
9
20
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
3
15
2.83
W
Ix Chel
 
Ix Chel
3
3
10
2.67
L
Ix Chel
CantoupaGOD
Ix Chel
0
4
3
0.38
W
Hachiman
DIeGoRyA-n
Hachiman
4
1
10
9
L
Charon
GigaBiga
Charon
4
2
4
3
W
Ravana
Gnomba
Ravana
9
1
6
12
L
Skadi
Sullfer
Skadi
2
4
3
0.88
W
Morgan Le Fay
Talanina
Morgan Le Fay
1
1
10
6
L
Danzaburou
epiplon1
Danzaburou
0
2
7
1.75
L
Da Ji
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,601
Damage
48,628
52,496
Taken
38,351
31,244
Mitigated
30,127
9,453
Healing
15,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,621
76
1,441
3,739
12,079
15,485
100
3,481
8,598
13,383
0
W
Ix Chel
 
Ix Chel
9,681
366
966
962
7,165
3,611
763
2,672
4,493
20,710
0
L
Ix Chel
CantoupaGOD
Ix Chel
3,734
70
2,357
1,149
8,753
3,549
0
5,410
3,343
8,561
0
W
Hachiman
DIeGoRyA-n
Hachiman
9,192
2,287
972
1,072
5,315
2,946
1,539
1,180
4,135
0
30,008
L
Charon
GigaBiga
Charon
7,628
835
462
2,165
13,360
12,110
15
8,510
4,850
20,132
1,109
W
Ravana
Gnomba
Ravana
8,292
1,561
201
1,687
7,657
4,988
182
1,254
6,403
0
14,673
L
Skadi
Sullfer
Skadi
5,402
2,373
0
0
10,278
4,490
0
7,257
3,021
0
15,894
W
Morgan Le Fay
Talanina
Morgan Le Fay
11,842
1,155
2,013
2,022
6,135
3,097
1,060
1,666
4,469
26,068
0
L
Danzaburou
epiplon1
Danzaburou
5,893
1,683
0
2,274
9,879
5,274
0
5,335
4,544
0
24,270
L
Da Ji
2,944
89
665
381
10,226
5,821
0
4,632
5,594
0
6,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,296
Gold Earned
47,750
112
Minions Killed
138
0
Camps Cleared
0
929,293
Distance Traveled
1,115,314
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,682
807
11
1
0
207,788
0
W
Ix Chel
9,084
757
29
2
0
222,883
0
L
Ix Chel
7,009
584
9
1
0
182,236
0
W
Hachiman
9,964
830
46
4
0
206,394
0
L
Charon
9,392
783
14
1
0
192,114
0
W
Ravana
10,494
875
22
2
0
234,416
0
L
Skadi
7,884
657
25
2
0
195,146
2
W
Morgan Le Fay
8,526
711
30
3
0
243,833
0
L
Danzaburou
8,262
689
52
4
0
188,707
0
L
Da Ji
7,749
646
12
1
0
171,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role